If all you need are virtual resizable windows, including big/wide cinema-sized screens displayed using AVP-quality optics (display panels, lenses, etc.) which can be sent to it by your computer, phone, and/or tablet, as well as wanting high-quality passthrough video (since I think most people would want that), rather than needing an entire relatively heavy computer with its own operating system and apps strapped to your face, then there are a few smaller, lighter products with a regular goggles form factor available now that begin to approach that, and more and better versions are supposedly scheduled for release throughout 2025.
I don't know if the glasses-type products can or will deliver the same kind of performance as a headset or a goggles form factor (including a wide field of view, at least 110 degrees and preferably larger), but some of today's products are trying, and maybe they'll be an even lighter, less bulky approach.
So I wonder how much of the bulk of the AVP, the Quest headsets, and apparently of this Samsung headset, is accounted for by the extra hardware needed to make them full-blown computers running their own operating system and apps, like a tablet computer perched on your face, and the eye, head, and hand-tracking hardware if that also contributes significant bulk and weight, as well as needing a larger internal battery to run it all, and how much smaller and lighter a model would be with the same superior optics that just displays virtual resizable windows and passthrough video. If the bulk of the extra hardware not needed for doing just this is substantial, then there might be a market for goggles with just these pared-down capabilities, until the technology advances to the point where eyeglasses models might be able to do all these things with the same quality.