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Don't people get it yet? The whole point of "beta" is to find bugs and fix them before public release. Yes, it holds up. Beta 3 has just a few bugs and by release, the OS will be perfectly smooth and fine.

Wow, you must be new to iOS. Every single .0 release has had a .0.1 release within a couple weeks to fix critical bugs that were released.
 
I was specifically talking about software debugging. There are no scripts, physical engines and dialogue needed for iOS 7 development and as such they are irrelevant to this conversation. Re-read my post, I was only talking about program debugging.

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Seriously doubt it. I checked Apple's listing for job openings. They have 570 open positions for software engineers alone...that's just open positions. I'm going to guess that the number of engineers current working for Apple is in the thousands based on this fact.

And they have plenty of applications and services to work on. That doesn't clear anything. Web services, pro apps, iLife, iWork (both desktop and web apps), OS X, iOS, low level stuff, UI/UX, secret projects and so on. Not to mention that some leave Apple and some come to work for Apple.


In my opinion it would be a mess if 100 programmers worked on iOS.
 
....

It's highly preferable to quit using the 'it's a beta' excuse.

If you're a developer, then you understand what a 'beta' is and the process of debugging. If not, then you shouldn't be using iOS7, for it is not for general release yet. FWIW, the issue is not time, but person-hours, which also reflects the size of the team, not to mention its capabilities.

Still, I think the 'beta' issue does apply to Siri and Maps, because it was used as an excuse for godawful poor service outwith the US. Siri has vey little local information where I am, and maps is so awful that it is not usable for POI's. So... save the beta rant for software Apple has released to the public.
 
I don't understand the point of this thread lol. what are you trying to claim that there will be bugs in the grand release or design flaws won't be fixed or something? This beta is being treated like every other ios beta and will be released prob with the same type of track record the only diff. is there's a lot more publicity on this one and of course there will be people like you magnifying each and every one of its flaws.
 
And they have plenty of applications and services to work on. That doesn't clear anything. Web services, pro apps, iLife, iWork (both desktop and web apps), OS X, iOS, low level stuff, UI/UX, secret projects and so on. Not to mention that some leave Apple and some come to work for Apple.


In my opinion it would be a mess if 100 programmers worked on iOS.

Why is that your opinion? Do you work for one of the largest software developers in the world? Keep in mind that iOS is the OS for the most profitable line of hardware ever developed, and it's undergoing a significant overhaul. I've never worked in the industry, but I find it extremely unlikely that in a company with thousands of software engineers, less than 18 of them are working on their most profitable piece of software (particularly when you consider the changes they're making and the fact that they have about 2 months left to get it done). I suppose I could be wrong, but I can imagine that Apple would dedicate so few employees to so massive a project. Keep in mind that in April it was reported that Apple was moving OS X engineers over to iOS development because of the time limits they were dealing with.
 
And they have plenty of applications and services to work on. That doesn't clear anything. Web services, pro apps, iLife, iWork (both desktop and web apps), OS X, iOS, low level stuff, UI/UX, secret projects and so on. Not to mention that some leave Apple and some come to work for Apple.


In my opinion it would be a mess if 100 programmers worked on iOS.
Clearly Apple has a lot of software engineers working on iOS. I've heard the Human Interface team is quite small (~20) but the core iOS engineering team is probably in the thousands.
 
Why is that your opinion? Do you work for one of the largest software developers in the world? Keep in mind that iOS is the OS for the most profitable line of hardware ever developed, and it's undergoing a significant overhaul. I've never worked in the industry, but I find it extremely unlikely that in a company with thousands of software engineers, less than 18 of them are working on their most profitable piece of software (particularly when you consider the changes they're making and the fact that they have about 2 months left to get it done). I suppose I could be wrong, but I can imagine that Apple would dedicate so few employees to so massive a project. Keep in mind that in April it was reported that Apple was moving OS X engineers over to iOS development because of the time limits they were dealing with.

Why is that my opinion? Because i can have one which is based on my deductive reasoning which is based on my experience.

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Clearly Apple has a lot of software engineers working on iOS. I've heard the Human Interface team is quite small (~20) but the core iOS engineering team is probably in the thousands.

I've heard the Human Interface team is quite small (~20) but the core iOS engineering team is probably in the hundreds.
 
Except, uh, Apple?

Want a new iDevice? iOS 7.

Something happened to your current device and Apple refuses to sign your firmware for restore so you can keep your current iOS version? Up to iOS 7 you go.

And you better keep backups of your IPA files, because iTunes doesn't care what version you're on either. If an application is updated to require iOS 7, iTunes will happily download that IPA file as an update then refuse to sync it to your phone.

The fact of the matter is that Apple owns you and your device. You will do as they say, or they'll make your life a living hell for it and drag you kicking and screaming into the new software **** sooner or later. I've tried the "be an Apple hermit and refuse to upgrade anything" bit. It only works for so long, and then one day you find out you're screwed somehow and there is no way around it anymore.

-SC

If you want to stay in the past I suggest you don't use technology.
 
This thread is so much lulz. OP: I don't suppose things can be changed in two months? Or is that simply an impossibility?
 
It looks like the OP abandoned this thread, but I'll mention that he doesn't make a distinction between iOS bugs and third party apps. So whatever mountain Apple has to code before release may be more of a molehill.
 
Nobody's forcing that new device on you either :p.

I know but come on lets be realistic. Within a year a HUGE chunk of people will have iOS 7. Long lines will surely form for the new iPhone and iPads coming this fall. Who knows maybe they will release iOS 7 early before all the new devices in order to weed out any issues.
 
Good Idea.

Releasing it early would probably be a good idea from a technical and user standpoint, but awful from a marketing one.
 
Why is that my opinion? Because i can have one which is based on my deductive reasoning which is based on my experience.

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I've heard the Human Interface team is quite small (~20) but the core iOS engineering team is probably in the hundreds.
According to Apple's 2012 SEC filings they have ~36,000 non retail employees. You're telling me the number of iOS software engineers they employee is in the hundreds. BS.
 
According to Apple's 2012 SEC filings they have ~36,000 non retail employees.

That is worldwide. Does Apple employ people overseas for engineering?

In the US, Apple employs ~50,000, of which 28,000 are retail and 8,000 are customer support... leaving 14,000 white collar workers for marketing, management, finance, HR, support, design and engineering.

Still a lot, but we don't know how many are engineers and designers.

You're telling me the number of iOS software engineers they employee is in the hundreds. BS.

He's probably right. The original iPhone development group was supposedly around 100, and that included secretaries, etc.

Anyone who works on software knows that more people is definitely not better. A small team of experienced people will create more (and better) code than lots of newbies.

In fact, Apple has often remarked how they're still run like a startup (meaning low personnel count)... and there have been many reports of engineers from other departments being dragged into iOS 7 development only temporarily.
 
That is worldwide. Does Apple employ people overseas for engineering?

In the US, Apple employs ~50,000, of which 28,000 are retail and 8,000 are customer support... leaving 14,000 white collar workers for marketing, management, finance, HR, support, design and engineering.

Still a lot, but we don't know how many are engineers and designers.



He's probably right. The original iPhone development group was supposedly around 100, and that included secretaries, etc.

Anyone who works on software knows that more people is definitely not better. A small team of experienced people will create more (and better) code than lots of newbies.

In fact, Apple has often remarked how they're still run like a startup (meaning low personnel count)... and there have been many reports of engineers from other departments being dragged into iOS 7 development only temporarily.

Scott Forstall testified during the Samsung trial that ~1,000 people reported up through him. I don't doubt that the original team that worked on the iPhone was small but that's different than all the engineers that support a product once its out of development. Right now on Apple's website they have 233 iOS software engineering open reqs.
 
I don't get where the OP (and a few others) are getting this 2 month time frame. All that Apple said was that iOS7 would be released in the fall. Meaning, September-Late November. I'm sure they would love a September release since that is the norm for them. But if they deem it necessary to wait until October or November, so be it. So we have a window of 2-4 month to fix the bugs. Seems pretty feasible considering this whole thing was built in such a short amount of time anyway.

lalalalala
 
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