Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

grandM

macrumors 68000
Original poster
Oct 14, 2013
1,508
298
So I just looked and saw that iOS supports png, jpg and gif. I hoped to drag svg into xcassetts but that seems to be a no go?
 

Mascots

macrumors 68000
Sep 5, 2009
1,665
1,415
Use PDF and set as single vector and Xcode will automatically scale and export the images on build for you.

Only PDF is supported I believe.
 
  • Like
Reactions: grandM

grandM

macrumors 68000
Original poster
Oct 14, 2013
1,508
298
Use PDF and set as single vector and Xcode will automatically scale and export the images on build for you.

Only PDF is supported I believe.
So I export the image as pdf and drag it into xcassetts?
 

PhoneyDeveloper

macrumors 68040
Sep 2, 2008
3,114
93
I'm sure OP can use Goog.le but here's a few relevant answers

Good description of how things work
http://stackoverflow.com/questions/25818845/how-do-vector-images-work-in-xcode-i-e-pdf-files

Another review with a slightly different perspective, check out the UIImage+PDF category he mentions but this may not be necessary.
http://mattgemmell.com/using-pdf-images-in-ios-apps/

Blog: Why I don't use PDFs for iOS assets
https://bjango.com/articles/idontusepdfs/

OP doesn't mention if he expects the images to be dynamically scalable (i.e., in response to a user's touch) or just to have different sizes of the same image. The referenced posts don't address dynamically scalable images.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.