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chhoda

macrumors 6502
Original poster
Oct 25, 2008
285
1
I understand that now apple has enabled building and installing app to device without purchased dev account, except when we need to do in app purchase. In this scenario, how to send a build to a customer without having him to purchase and join my team ?

regards
ch
 
I understand that now apple has enabled building and installing app to device without purchased dev account, except when we need to do in app purchase. In this scenario, how to send a build to a customer without having him to purchase and join my team ?

regards
ch
I don't think you can have anyone use your app unless you have a paid B2B account, they are on your dev team, or they are part of the test team.

If they are the customer, I think only testing would be the way to get them to have the app without paying, and I think that Apple wants someone to have a paid account in order to do that.

If the app is that far along, you're probably ready to have the paid account. If you're still doing testing, then set them up as part of the dev team.

I think someone else need to jump in here.

Can you give a customer an app for testing with a non-paid account? I think it's no, because it would have to be a dev device.

I think if you have a B2B account, you can pick and choose the distribution you want.
 
earlier, it used to be like that. Now that I can put my application on device from xcode without having to sign in to a dev account, why can't i send a build ?
 
earlier, it used to be like that. Now that I can put my application on device from xcode without having to sign in to a dev account, why can't i send a build ?
What you say isn't true. You do have to sign into a dev account, it's just that the FREE dev account now allows you to test on your own developer devices. The customer's device would have to become one of the developer's test device.

The only thing that Apple changed is that you don't have to have a paid account, the free account will work for testing.

If this is for testing, you can test on the customer's device (I think) with testflight and/or give them coupon codes, but those require a paid account.

Basically, Apple makes it so you don't have to pay them to test, but you have to pay if you want your customer to use the product. I don't think Apple will allow you to test on a customer's device because it's NOT a test device. If it is a test device, make it a dev test device, otherwise it looks like you hunting for a free way to get your app on a customer's device.
 
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