Server for streaming audio both ways?

Discussion in 'Mac Programming' started by ArtOfWarfare, Nov 11, 2015.

  1. ArtOfWarfare macrumors G3


    Nov 26, 2007
    I would like to make a streaming audio service.

    There are three main things that people will be doing:
    1 - Uploading audio as they record it.
    2 - Downloading audio as it's recorded.
    3 - Downloading audio that was previously uploaded, whether the audio has actually finished being recorded or not.

    I'm wondering... what kind of technologies should I be looking at for this? What languages/frameworks/libraries should I use to make the server portion of this? How well can I make this scale (or, better put, how many simultaneous users could I have with only my 2007 iMac or 2006 MacMini as servers? I figure I'll expand onto AWS if my userbase gets too large to support with just my personal machines for servers...)

    I think I know how the client end (iOS) should work... it's the server end that I'm more confused about.
  2. 960design macrumors 68030

    Apr 17, 2012
    Destin, FL
  3. ArtOfWarfare thread starter macrumors G3


    Nov 26, 2007
    That linked page is all about the client end... I need something that runs on a server, so that it can be shared between users, Not something that runs on the user's actual devices. I figure I know enough about iOS to make the actual front end as a native app.

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