i have several 3rd party libraries, such as libjpeg, libtiff, zlib and others that I need to build and then reference in my carbon project. i guess my first question is, what are my options for building these libraries? in my windows project, i chose to set them up as static libs as opposed to dynamic. would a 'framework' xcode project be what i'm wanting? so far from my googling, the only relevant examples used the console for building the libraries instead of xcode. any links to documentation, tutorials, source code would be greatly appreciated!