Shadowbane client wont open.. Help?

Discussion in 'Mac and PC Games' started by sunnyb16, Aug 1, 2008.

  1. sunnyb16 Guest

    Joined:
    Aug 1, 2008
    #1
    Ok.. so I figured out how to download it... (took me forever)
    Then I installed.
    Then.. I ran the Shadowbane app which downloaded a bunch of updates and files.
    It finished up and restarted.
    I had the choice between Crush and Cancel... I chose Crush.
    The MacXClient and Stuffit Expander started up.
    (MacOS folder: "Miles 3D Software.m3d, Miles Carbon Library, Miles DSP.flt, Miles MP3 Decoder.asi")
    I expanded them into the ShadowBane folder I created for the rest of the files.
    MacXCilent bounced for about half a minute and then froze...

    How do i fix this?

    It works on my other computer, but that can only get internet on wednesdays and thursdays (long story)

    :confused:
     
  2. gfoster610 macrumors newbie

    Joined:
    Apr 25, 2008
    #2
    Yep, I've seen that issue before. When you ran the update, it didn't patch the application properly, or the MacXClient wasn't there. Either way, here's what I would suggest.

    1. Go to the main page for Shadowbane: http://chronicle.ubi.com/
    2. Click on the forums link
    3. Go to the Macintosh Troubleshooting forum
    4. Open the READ ME FIRST!! thread. In there will be a link to a .dmg of the Shadowbane Installer. Use that installer.
    5. Run the patcher. This should complete with no issues. If it doesn't, see #3
    6. Post the issue and see if someone else can give you a hand with why it's doing this.

    The only time I had this same issue was when I renamed the MacXClient. I would add something like 1 or 2 to the end, so that when I am double or triple-boxing I know which one is which. The only issue with renaming is that when the patcher runs it does that same Stuffit issue.

    Hope this helps :)
     
  3. palebluedot macrumors 6502a

    palebluedot

    Joined:
    Jun 29, 2008
    #3
    Wow is this a good game? Is it on par with WoW? I may have to check it out.
     
  4. Plutonius macrumors 603

    Plutonius

    Joined:
    Feb 22, 2003
    Location:
    New Hampshire
    #4
    I played it many years ago so I'm not sure how much it changed.

    Shadowbane was pretty poor for PvE. It had no instances or questing (i.e. PvE consisted of farming / grinding to level). Your guild would build town / cities which required massive farming to support the maintenance. Being a guildmaster in Shadowbane was a full time job and was often a nightmare.

    Except for stability / lag issues, Shadowbane was pretty good for PvP. There are no factions and you can attack anyone you meet. In a raiding sized groups, you can attack other guild's towns / cities and either destroy them or make them your own. Alliances are important and fights usually end up being server wide wars. When you get killed, the victor can (and does) take all your money / items except what you have equipped or in a bank. Your equipment also takes damage from PvP. Expect to get ganked often since there are very few safe areas (your guild town / city is not a safe area).
     

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