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I just flew in from the coast, and boy are my arms tired

NO ONE will use this after 5 minutes

you will need Gigantic shoulders

what a TERRIBLE User Interface Design

not every idea from Minority Report is worth creating

You didn't read the article. It's for retail/commercial applications, not for consumer use.

As a developer, I've had to slum a few kiosk projects in Windows land over the past few years. Touchscreen support for OSX (Objective-C) has been practically nonexistent. Unfortunately, Windows 7/8 has really been the only choice.

If Sharp can put out a reliable commercial display with a solid OSX SDK for a reasonable price (sub $10K USD - remember, this isn't for your home computer), they will have a winner on their hands. Even without UIKit, I'd still kill to be able to develop multitouch Objective-C software (a la iOS) instead of Win 8 apps.
 
And the idea of running a tilt table screen to do serious graphics work on it as a touch screen interface would require significant changes to the OS. Even W8 really wasn't built for that, as much as it was built to do some things via touch.

Not really. Most of the work you'll be doing will be done within an application that can have its UI tailored to whatever usage scenario the developers have in mind. The OS itself doesn't have to change at all.

It's pretty much what people have been doing with Cintiqs for years and years now. The only difference now is that people can use their fingers alongside a stylus.
 
You mad?

Okay I want a bigger iPhone screen

Apple fan response - "get out of here! Go to android!"

Apple announces larger screen

"Take my $$$!"

Dude we see this all the time

I'm right

(Slams the door)

Your equating a cell phone screen size to a screen size that is going to be used on a desktop like the MacPro. I don't remember anyone saying that they don't want a larger desktop screen.

Apple has stated that the MacPro will drive 2 4K monitors at the same time so I can see them using this LCD screen. Expensive though.

No need to get emotional over this.
 
I expect Mavericks to be a buggy mess considering the same team helped with iOS 7. :rolleyes:

You'll be pleased to know that I've run OS X 10.9 Mavericks since Dev. Preview 3 ("beta" 3) exlusively and it has been stable for me ever since, most especially since beta 6.

I'm a "power user" I suppose. I've done everything from encrypting various SSD's with FileVault 2, to making bootable USB 3 flash drives for lightning fast installation. Speaking of solid state drives, I have successfully enabled TRIM in every last Dev. Preview as well as the GM (Gold Master), and even the TRIM Enabler works just like on Mountain Lion. I've also installed it on various Macs and I can tell you that it works great on all of 'em. Mavericks takes the cross-integration between iOS and OS X a significant step further, which I have always appreciated.

There were 8 (!) betas and now there's the GM release, which is what you'll be getting pre-loaded on every machine come later this month and again, I think that if you like Mountain Lion, you will love Mavericks. ;)
 
When you're talking about using vertical screens exclusively, you're right. But look at the picture in the article. It's slanted at a steep angle, almost lying flat on its back. In this position, a touch display would be fine to use for extended periods of time.

Set it up on something like a drafting table, and you're good to go.

Image


That's pretty much the perfect setup for something that large. However, you're going to need an anti-glare screen as well as really intuitive palm protection.


Here's one application.

Not bad either. But for a standalone console, I'd much prefer physical faders. Such is the tradeoff for a multi-function screen though.
 
Excellent, sad thing that Apple can't implement that on their own systems. Goot thing we have innovative companies like Sharp that can help revitalize Apple innovation.
 
Forgive me if I misinterpret a portion of your quote, but are you saying the implementation of touch in the video is good? Just curious.

Related: This has commercial value as many have stated but as a mass market consumer product, I just don't see it.

I don't see much commercial value of such a touch display except as a display model. The touch lag is quite awful. No CAD user will want it for serious editing.
 
And as far as 4K screens go, I doubt Apple will jump that far into the future and release 4K ACD's or iMacs any time soon, but I could be wrong. A super high res ACD does make sense, but the price for entry right now is just too high in my opinion.

Might make sense for them to release a 4K display at the same time the new Mac Pro finally ships. Until then, certainly no sense to release a display that none of their computers can fully utilize!
 
That's what so many people don't seem to GET about touchscreens. Of course you can still use your mouse, touchpad, keyboard, Wacom, and anything else. Touch is just another choice.

Also consider this screen, either as a tabletop or wall-mounted, as a collaboration interface. Two people, both using touch, but don't have to share a mouse.
Absolutely not. It is in the fine print. Sprint will come to your house and remove all other input devices at the time of purchase. Thus making the genius psychologists here right about everything.
 
Bahaha!

First apple owners mock Microsoft's touch screen implementation.

Apple osx gets touch screen implementation

"take my $$$$$!"

Hypocrisy

You mad?

Okay I want a bigger iPhone screen

Apple fan response - "get out of here! Go to android!"

Apple announces larger screen

"Take my $$$!"

Dude we see this all the time

I'm right

(Slams the door)

Dude, you have issues. Your faulty correlation logic is the least of them.
 
Excellent, sad thing that Apple can't implement that on their own systems. Goot thing we have innovative companies like Sharp that can help revitalize Apple innovation.

Can't and won't have different meanings. And how is putting touch capabilities on a screen is innovative? It's been done already many times. What is Sharp bringing to the party?
 
I like the idea of a touch screen iMac but not in it's current form. You need to be able to easily tilt the screen to be almost flat with the desk.

While I've not needed to touch my 27" iMac it could be useful to launch programs as play some games. Angry Birds on a 32" screen!
 
I've got to ask.
have you actually used a touchscreen? for more than a few minutes and not as just a demo somewhere? I was recently at a conference where I shared an office for a few days with a guy who had a small touch windows 8 notebook. he let me play with it for quite a bit. let me tell you using touch on it vertical position was TERRIBLE. and it was not because it was Windows. it was because the ergonomics were awful. constantly poking at the screen tires your arms really fast. just lift your arm, touch the screen of whatever computer you are using and hold it there for 5 minutes without doing anything else (no cheating please). then come back and tell me how it feels. switching between inputs (touch and mouse/keyboard) is also very inefficient and annoying.
I've got to ask.
What bizarre task requires holding your arm/hand immobile on your computer screen for 5 minutes?
 
I've got to ask.
What bizarre task requires holding your arm/hand immobile on your computer screen for 5 minutes?
no single task, of course. but if you are going to use a vertical touch screen extensively you'll end up having to raise and lower your arm a lot and in total you will spend a lot more than 5 minutes with your arm outstretched. it will not be in a single continuous interval but it will still tire your arm very quickly. I tried and this was the result.
 
I believe what people were "mocking" was Microsoft's Tiles not the concept of touchscreen.

Allow me to show you the many, many insults of "gorilla arm" and "touchscreens on computers are ****ing stupid" posts.
 
When you're talking about using vertical screens exclusively, you're right. But look at the picture in the article. It's slanted at a steep angle, almost lying flat on its back. In this position, a touch display would be fine to use for extended periods of time.

Set it up on something like a drafting table, and you're good to go.

Image

ok, perhaps in this setup it will not be as tiring. I can't say as I haven't tried.
still, it would definitely require a pretty much perfect solution for dealing with palm rejection because you'll need to rest your arms on the screen a lot.
I don't know if this can be addressed on the hardware level only. If not some serious cooperation from Apple will be required.

And Apple cooperation will be required anyway before this setup becomes usable because OS X is absolutely not optimized for touch. using OS X in its current form on any touch screen will be an exercise in frustration.
 
Excellent, sad thing that Apple can't implement that on their own systems. Goot thing we have innovative companies like Sharp that can help revitalize Apple innovation.

Apple doesn't make displays, they partner up with the few LCD makers in the world with the production capability to take on a partner like apple.

But I assume given your post you're the kind of person who thinks a dell branded monitor actually has it's panels manufactured by Dell :rolleyes:
 
I just flew in from the coast, and boy are my arms tired

NO ONE will use this after 5 minutes

you will need Gigantic shoulders

what a TERRIBLE User Interface Design

not every idea from Minority Report is worth creating

Great for tablets, especially the claimed battery life improvements. Not so much for desktops, or even laptops.
Once desktops go horizontal, as in flat on your desk, that's a whole new ballgame.
 
ok, perhaps in this setup it will not be as tiring. I can't say as I haven't tried.
still, it would definitely require a pretty much perfect solution for dealing with palm rejection because you'll need to rest your arms on the screen a lot.
I don't know if this can be addressed on the hardware level only. If not some serious cooperation from Apple will be required.

Look up the 24" Wacom Cintiq. I dunno about this Sharp screen specifically, but palm rejection has already been done, and done well.

And Apple cooperation will be required anyway before this setup becomes usable because OS X is absolutely not optimized for touch. using OS X in its current form on any touch screen will be an exercise in frustration.

Yes and no. On a big screen, using touch in OSX wouldn't be much of a problem. It's not the most ideal environment for it, but the icons and UI elements would be big enough on a 35" screen that you wouldn't have any trouble pressing them. You'd just have to move your arm around a bunch.

It's not perfect, but it'd work. For a true built around touch from the bottom up solution, we'll have to wait and see what Apple does for the up and coming iPad Pro.
 
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