OS X Shovel Knight out now for Mac

Discussion in 'Mac and PC Games' started by N19h7m4r3, Sep 18, 2014.

  1. N19h7m4r3, Sep 18, 2014
    Last edited: Sep 18, 2014

    N19h7m4r3 macrumors 65816

    N19h7m4r3

    Joined:
    Dec 15, 2012
    #1
    It's finally happened! A native port for Shovel Knight has appeared.

    Steam Link:

    http://store.steampowered.com/app/250760/

    It'll be appearing on GOG, and Humble Store shortly as well.

    It's a fantastic platformer, with delightful music that just makes you want to keep playing.
    It's strongly recommended you use a controller though, and the wired 360 one does a fantastic job.


    My first impression
     
  2. Solomani macrumors 68030

    Solomani

    Joined:
    Sep 25, 2012
    Location:
    Alberto, Canado
    #2
    Does it support either the Xbox 360 or the PS3 DualShock controller natively?

    I know that many Feral and Aspyr games support one controller or the other, out of the box, no 3rd party drivers needed.
     
  3. N19h7m4r3 thread starter macrumors 65816

    N19h7m4r3

    Joined:
    Dec 15, 2012
    #3
    Sadly no, I use the Tattiebogle drivers for my wired 360 pad in the game.
    Not many dev that port to Mac, care about those little details like Feral does.
     
  4. Madd the Sane macrumors 6502

    Madd the Sane

    Joined:
    Nov 8, 2010
    Location:
    Utah
    #4
    Looking at their large list of supported controllers, I think it' safe to say that it uses SDL2's GameController API. For the most part, it means that the controllers "just work." Although they will be mapped in a similar way as an Xbox 360 controller.
     

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