Looks like an updated single-player offline only version of Sim City 5? Anyone played it?
Cult of Mac story
Cult of Mac story
Honestly I don't get why anyone would want to buy it. You get only Mac version of the game and only singleplayer mode. While buying it on Origin gets you both PC and Mac versions, with both multiplayer and singleplayer modes.
Honestly I don't get why anyone would want to buy it. You get only Mac version of the game and only singleplayer mode. While buying it on Origin gets you both PC and Mac versions, with both multiplayer and singleplayer modes.
Screw the new SimCity. Total garbage. EA have destroyed that franchise (along with many others).
Yes....I just bought it and didn't really how small the city size is. I want to recreate like NYC and whatnot and it is simply not possible
That was gonna be my main question - city size.
Have you played SC4 recently? How much smaller is a city in the newest version vs. the largest cities in SC4?
its unbelievably small
I even thought SC4 was small after playing sim city 3000
I have heard a lot of complaints about the size of the map. You would think it would be easy to mod/patch to make the map size bigger (officially or otherwise).... but maybe not!
It's native. The Origin version also was. Cider is - luckily - on its way out.What I would like to know is if this is an Aspyr native port or if Aspyr is simply publishing the cider port. Maybe I am wrong but I thought the EA release on Origin was a cider port wasn't it?
It's native. The Origin version also was. Cider is - luckily - on its way out.
Thank you. I wasn't aware of that.
I hope you are right and Transgaming is on the way out with it. I've never forgiven them for throwing the linux users under the bus who funded them when they were starting out. I was one of those linux users back then.
Yep, totally native and we spent a few months with the code to ensure its up to our standards. To be honest, the base native code was quite good. The majority of our work focused on making it available as an offline version for the MAS.
We too are happy to see less TG "ports"![]()
It's unavoidable. More and more games require DirectX 10 or higher and Cider/Wine simply can't handle that. And from the current state of DX10 support in Wine, it's still several years until compatibility is halfway acceptable. DX11 is even completely unsupported, and there are already quite a few games where that's the minimum.I hope you are right and Transgaming is on the way out with it. I've never forgiven them for throwing the linux users under the bus who funded them when they were starting out. I was one of those linux users back then.
I remember playing the very first Sim City when it was a brand new release. Good times. I don't know if you would remember them but I was a manager for an Egghead Software store in Boston all those years ago and we played it on the computers at work all in the name of product knowledge of course! I don't remember playing with Lotus 1-2-3, WordPerfect or dBase III that much though. I guess we were too busy learning about other software.![]()
Ugh, I stupidly bought this.. $50 Australian off the MAS.
The highest res I can go that is still 16:9 is 1600x900 which of course looks horrible on my 27" cinema display.
Is it possible to override the MAS version to allow a higher resolution?
Edit: Needless to say, this runs like garbage, even at it's forced lower resolution, in comparison to the game under Windows on the exact same hardware. The status quo continues...
You can force the resolution...but then you will see why its res locked on both PC and Mac
Launch the game from Terminal and type the following:
/Applications/SimCity.app/Contents/MacOS/SimCity -r:whatever you want it to be
If you can get past the main menu without throwing your computer...you have a much stronger will than I do![]()
Thanks Blair,
it's actually quite playable @2560x1440 on my MacPro with D700s under OS X with mostly max settings... still not as smooth as it is in Windows though.