SimCity Expansion 'Cities of Tomorrow' Coming November 12

Discussion in 'Mac Blog Discussion' started by MacRumors, Sep 19, 2013.

  1. MacRumors macrumors bot


    Apr 12, 2001

    Electronic Arts today announced the first expansion pack for SimCity, called Cities of Tomorrow. The expansion is designed to take place 50 years in the future, incorporating new technologies and experimental urban planning techniques for futuristic world-building capabilities.

    Cities of Tomorrow will include new regions, technology, city specialization, and transportation methods. Cities will be able to be built vertically using MegaTowers, and an all new disaster is exclusive to the expansion pack.

    While Cities of Tomorrow will be released for the Mac and PC on November 12, EA also has a small charity set available for immediate purchase. Priced at $9.99, The SimCity American Red Cross Disaster Relief Set features a Red Cross Relief Center, Red Cross Tents, and Red Cross vehicles that will help citizens during disasters. 80% of the purchase price of the set goes directly to the Red Cross.

    SimCity is available for both the Mac and the PC and can be purchased from EA's Origin website for $39.99 or $59.99 (Deluxe Edition). Pricing is not yet available for the upcoming Cities of Tomorrow expansion.

    Article Link: SimCity Expansion 'Cities of Tomorrow' Coming November 12
  2. SandboxGeneral Moderator


    Staff Member

    Sep 8, 2010
    Orbiting a G-type Main Sequence Star
  3. HarryPot macrumors 6502a

    Sep 5, 2009
    It seems it is.


    So, they are releasing a new expansion pack when they haven't even fixed the current game? What a joke.

    The game, currently, is barely OK. Give us bigger maps, that would truly make the playing experience much better.

    But they'll take their time to fix things. Just like Blizzard with Diablo III, they decided to close the auction house about one year late.
  4. djra8 macrumors member

    Jun 18, 2013
    unless the city size is expanded sim city 5 will remain a joke. not enough room to build.
  5. Kissaragi macrumors 68020

    Nov 16, 2006
  6. HarryPot macrumors 6502a

    Sep 5, 2009
    The funny part is that small cities go against the very center of the game.

    They want you to play with your neighbors, have interconnected cities exchanging goods and creating a "global" economy. But, small cities make this impossible.

    Just building one airport for "attracting" high wealth tourist takes a HUGE amount of my city!
  7. roadbloc macrumors G3


    Aug 24, 2009
    Be nice if they fixed the game and Origin first before selling an expansion. Oh, wait, this is EA we're on about isn't it?
  8. carbonrain macrumors newbie


    Jul 28, 2011
  9. Elijahg macrumors regular

    May 23, 2005
    Bath, UK
    I don't remember being charged $39 to go 50 years into the future with SimCity 2000.
  10. Kissaragi macrumors 68020

    Nov 16, 2006
    Lol, i had that run through my head when i saw this too. Missed opportunity there for the trailer.
  11. cerote macrumors 6502a


    Mar 2, 2009
    Bet they charge 60$ for this. They charge 5-15$ for a single building.


    I believe they said there will be new maps but there will be no increase in map sizes.
  12. psharp macrumors member

    Feb 18, 2011
    Which is why it'll be £29.99...
  13. ahbiteme macrumors member

    Feb 25, 2008
    Sydney, Australia
    I'd so love to buy this game because I love SimCity, but I can't bring myself to buy it with all the bad reviews and limited city space. I do hope they fix it. In the meantime, I'm stuck playing the very old iPad version. It's OK, but the touch controls can be a bit fiddly.
  14. Battlefield Fan macrumors 65816

    Battlefield Fan

    Mar 9, 2008
    Oh geez ea. You can't sell this game. Give it up.
  15. Analog Kid macrumors 601

    Analog Kid

    Mar 4, 2003
    I'm enjoying the game, but I agree the city tiles are too small, and I miss subways.

    Also, I think it's telling that EA is skimming 20% from donations to the Red Cross. It couldn't have cost them much to put that pack together-- it would have done great things for their tarnished image to funnel 100% to the Red Cross rather than showing their single minded focus on short term profit.
  16. SkyBell macrumors 604


    Sep 7, 2006
    Texas, unfortunately.
    Pssh, I still blow hours a week in SimCity 3000; perhaps soon I'll find SimCity 4 in a bargain rack somewhere and give that one a shot. :)

    This new one sounds...awful. Always has, probably always will.
  17. iMiiTH macrumors newbie

    Jun 7, 2010
    Have they figured out how to build cities larger than a square kilometre in the future?
  18. mattwolfmatt macrumors 65816


    Jun 7, 2008
  19. World Citizen macrumors regular

    Feb 21, 2011
    50 Years in the future my ass... Let them try to fix the game first. That will take them 50 years to begin with.. Damn wankers!
  20. rmwebs macrumors 68040

    Apr 6, 2007
    Dont waste your time with this junk.

    Instead of fixing the issues with the glassbox 'fudge' engine, and increasing city size limits from village to town, they instead decide taller buildings. :rolleyes:

    EA are scum - don't support them.

    Wait for Banished to come out - it'll wipe the flaw with EA and their failed attempt at SimCity.


    It wont happen without a HUGE reduction in what the game engine can do - it was flawed from the drawing board and EA knew it.

    Here's the issue. Everything runs as a glassbox entity. This is everything from every single vehicle, to every pedestrian, water, electricity, trash, poop, garbage, goods, raw materials, etc.

    The issue is that even in a small city, you're at the limit of what a modern computer can handle. There's too many processes going on for it to keep up.

    The plan was to offload this onto the servers, however that would cost MILLIONS a month to run - right now all EA's doing is running simple servers on Amazon EC2 instances in Ireland. Each of those is just sending and receiving a json array of your city data - no other processing happens, and they still struggle to keep up with the load.

    So the only way the game can get bigger maps is to:

    A) Recode glassbox from scratch (not gunnu happen - it's cost EA millions to make)
    B) Remove items such as water, power, trash, etc so that they are either 'on' or 'off' - no 'pumping' around the city. This is the most plausible option and would only take a month or two to change, but would likely not be compatible with current cities.
    C) Do nothing and piss off customers by insulting them with crappy DLC for a $70 game. This is what EA chose to do.
  21. n-evo macrumors 65816


    Aug 9, 2013
    I've been a huge SimCity and played countless hours with SimCity 3000.

    This time around I can't help but feel like a sucker if I actually pay those sixty euros and I don't know how much more for those extras and expansion packs. They released a mediocre game with a lot of bugs. Fix that first before asking customers to pay even more money for what is essentially a broken game.
  22. spazzcat macrumors 68020


    Jun 29, 2007
    Sorry EA, I am not giving you more cent for SimCity...
  23. Kissaragi, Sep 20, 2013
    Last edited: Sep 20, 2013

    Kissaragi macrumors 68020

    Nov 16, 2006
    Damn, was me that miss read it this time. Hopefully itll be around the same price as the other sets anyway
  24. bryanescuela Suspended

    Jun 27, 2008

    I wonder who is stupid enough to but this and keep "feeding" EA after such a terrible game launch and support
  25. SandboxGeneral Moderator


    Staff Member

    Sep 8, 2010
    Orbiting a G-type Main Sequence Star
    If it's only $10, I'll be stupid enough. I'm enjoying the game and not having much of any issue with it.

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