Sketch 3 for a design newb

Discussion in 'Design and Graphics' started by thedon1, May 9, 2014.

  1. thedon1 macrumors 6502

    Joined:
    Jun 26, 2010
    #1
    I want to start using Sketch 3 (as i've heard good things) to create and mess around with interface design for the apps I make.

    Right now, i'm not very experienced with any graphic design programs apart from using pixelmator to make small changes to stuff a graphic designer has sent me, never used photoshop.

    I've been reading about interface design etc but is there anything I should go through/ read (beyond the sketch specific tutorials) before I get started on something like Sketch?

    Thanks
     
  2. 960design macrumors 68000

    Joined:
    Apr 17, 2012
    Location:
    Destin, FL
    #2
    I've recently switched to Sketch 3 as well. Photoshop user for 10+ years. My Macs currently have the last version of PS I will ever purchase: CS6 extended.

    Do what I did. Pick a project and just start. You'll waste a ton of time; 'looking for the feature' you need but you'll learn others along the way. By the time you finish one little project you'll pretty much know how to work with it. Then it just comes down to practice to save time and improve quality.

    I haven't missed PS one bit, yet.
     
  3. thedon1 thread starter macrumors 6502

    Joined:
    Jun 26, 2010
    #3
    Just thought i'd update this thread.

    I saw a link for designcode.io

    It's a sort of course on making an iOS app but with a heavy emphasis on using Sketch as the basis of the UI.

    The guy goes into detail on various tips and tricks with Sketch and also real world applications via the tutorials.

    Def worth a look.
     

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