'Sky: Children of the Light' Now Available on iPhone and iPad

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Sky: Children of the Light, by Journey developer thatgamecompany, is now available for iPhone, iPad, and iPod touch. Its release follows last year's launch of the beta version of the game, titled Sky: Light Awaits.


The title was first unveiled on stage in 2017 during Apple's headline iPhone X event. Originally it was billed as an Apple TV-only game that would support single-finger play using the Siri Remote, but the developers have since focused on getting the game out for iPhone and iPad users first.

According to the Sky website, the game's "coming soon" to Android, Mac, Apple TV, PC, and consoles. Sky was originally supposed to come out for iOS on July 11 but last-minute issues caused a weeklong delay.


Sky: Children of the Light is free to download on the App Store [direct link], and offers a variety of in-app purchases starting at $0.99.

Article Link: 'Sky: Children of the Light' Now Available on iPhone and iPad
 

Sir Ruben

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Jul 3, 2010
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From the makers of Journey. I was involved in the beta of this game and it was really good. Will be interesting to play the final version, its a definite buy from me. Also this would be great with controller support on iOS13!
 

JoeCassara

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Aug 16, 2018
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Low expectations here. Journey was an interesting art piece, but left me feeling very unsatisfied as a game. If this is anything like it, I’ll pass.
 

GeneralChang

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Played the beta, it's a lovely game. Even if you're the type who only appreciated Journey for the unique artistic presentation, you'll get that within the first hour of gameplay in Sky, and since it's a free download, I'd still say it's worth grabbing it just for that first hour. You can always delete it after.
 

larrylaffer

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Played the beta, it's a lovely game. Even if you're the type who only appreciated Journey for the unique artistic presentation, you'll get that within the first hour of gameplay in Sky, and since it's a free download, I'd still say it's worth grabbing it just for that first hour. You can always delete it after.
That's high praise coming from Gorkon's Chief of Staff.

Qapla'!
 

err404

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Mar 4, 2007
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Why? It depends.
IAP purchase consumables ALWAYS make a game worse. They create a progression system designed to be frustrating in order to encourage purchases and break the sense of accomplishment if you do pay to progress.
That said, IAP content unlocks are sometimes done OK.
 

Funglebuddy

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Apr 15, 2019
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Lost me at in-app purchases.
Well...it depends on the purchases...if i like the game an i want more content ill purchase a season pass....in app purchases can be really good or bad...for example purchasing a token to help you level up faster is bad...purchasing a season pass or a 1 time fee for several episodes/the rest of the game is good. It is just the way things are going guys...freemium isn’t going anywhere.

A good example of a purchase would what Telltale did with the walking dead series
 

Amacfa

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Because freemium games business model suck.
PUBG is free and has in app purchases that I never once bought, and don’t effect the game. The game is still fun af! So no, not all freemiums are created equal.
 

GeneralChang

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Well...it depends on the purchases...if i like the game an i want more content ill purchase a season pass....in app purchases can be really good or bad...for example purchasing a token to help you level up faster is bad...purchasing a season pass or a 1 time fee for several episodes/the rest of the game is good. It is just the way things are going guys...freemium isn’t going anywhere.

A good example of a purchase would what Telltale did with the walking dead series
Buying a game in little chunks makes perfect sense to me Telltale operated this way, Square Enix has done it. Play that first little chunk and see if you want the next chunk, then buy the next chunk for a few bucks. That seems perfectly fair, as long as the base game wasn't $60 to begin with (lookin' at you, EA).

From what I can tell IAPs in Sky are basically just cosmetics, like PUBG or Overwatch. But they have added some stuff to the release build that wasn't in the beta, and I haven't checked everything yet.
 

butcherbird

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Jul 18, 2014
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Can this game be played alone, or is the game designed to be completed as a team? If I download it, I’d only play it occasionally at random times.

Also, I’m glad I checked the ‘Most critical’ reviews first ... a few comments about the privacy policy ... disappointing to see that they want to track your location in order to target you with local ads.

Do any of the purchase options disable 1) the ads, and 2) the location tracking?

Thanks.
 

err404

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Can this game be played alone, or is the game designed to be completed as a team? If I download it, I’d only play it occasionally at random times.

Also, I’m glad I checked the ‘Most critical’ reviews first ... a few comments about the privacy policy ... disappointing to see that they want to track your location in order to target you with local ads.

Do any of the purchase options disable 1) the ads, and 2) the location tracking?

Thanks.
I assume that you could just deny location data, unless it is critical to the gameplay.
 

Valkyre

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Dec 8, 2012
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Does it work on ios13 beta for you guys? I cant seem to register any movement. I am running ios13 beta 3
 

err404

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So, one out of how many?
I think the consensus is that consumable IAP that augment game progression are the main issue but is unfortunately also the most prevalent use of IAP. Unlockable content (characters, chapters, modes) are the least objectionable since it largely treats the free portion of the game as a traditional demo.
Cosmetic unlocks are annoying, but tolerable.
Personally if I see unlockable “gems”, I won’t bother downloading a game.
 

GeneralChang

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I think the consensus is that consumable IAP that augment game progression are the main issue but is unfortunately also the most prevalent use of IAP. Unlockable content (characters, chapters, modes) are the least objectionable since it largely treats the free portion of the game as a traditional demo.
Cosmetic unlocks are annoying, but tolerable.
Personally if I see unlockable “gems”, I won’t bother downloading a game.
I took a look at the IAPs for Sky last night, and it looks like they're centered around the candles and hearts. To be perfectly clear, you use those candles and hearts in-game to purchase cosmetics... and that's it, as far as I can tell. The game progression looks to be entirely tied to the player exploring the world and making/adding friends, with no option to exchange any sort of currency (real or otherwise) for skill upgrades.

Which, you know, if you hate online multiplayer then maybe this isn't the game for you for reasons completely unrelated to IAPs. :D
 
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groovyf

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Dec 15, 2010
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Unfortunately it doesn’t work for me in iOS 13 PB3. I get a grey bar at the bottom. No on screen icons to tap. I can swipe my finger and see a stylised arrow appear, but nothing happens. There’s no game intro or anything.