I suddenly got an itch to play a mage in Skyrim, does anybody know of any good beginners guides for this, easy to understand simple to follow would be good.
Thanks.
I've used this one quite a lot http://elderscrolls.wikia.com/wiki/Skyrim
Have you ever played Skyrim before? Personally, I'm not sure why you would bother creating a mage character in Skyrim, because it's not that kind of game. If you want to play as a mage, you just start casting spells. Then tomorrow, when you decide you want to play as a warrior, you pull out a sword and shield, and go at it. Either way, inevitably I end up playing the mage/thief/warrior, sneaking around back-stabbing everything with a heavily enchanted sword, wearing heavy armour.
Anyways, after that, my Skyrim Mage guide follows, after over 500 hours logged on Steam:
1) At the start of the game, choose the Mage standing stone. This makes your Wizard skills improve faster.
2) The most important skills if you want to play the true mage are Destruction, Alteration, Restoration and Enchanting.
- Destruction is obvious; killing stuff.
- Alteration is for keeping you alive, with spells like 'Stone Flesh', which boosts your armour.
- Restoration is necessary for healing after or even during battles, and using wards, which help to further boost your armour temporarily.
- Enchanting is extremely useful as you will likely need "fortify destruction" items to significantly lower the magicka cost of your offensive spells. Otherwise baddies tend to still be alive once you run out of juice.
3) Get a tanky follower. Lydia your Housecarl works fine.
4) Look at the Wiki posted above for other tips, such as what armour you can use while still getting the "Mage Armour" perk benefits, what quests you should do first, and what spells should be used in what situation.
After reading this thread I am seriously jonesing to play on Skyrim!!
I played for hundreds of hours and near to exhausted the game when it first came out, but it's being well over a year since I've played im so tempted to create a new file when i finish work tonight!!
Back when I was playing Skyrim, I seem to remember that magic scaling wasn't very well thought out. It was amazing initially at the lower levels but as you started to gain levels, it became harder as it didn't scale very well and often a lot of the higher level magic skills used up a lot of energy.
I'm not sure if Bethesda themselves have patched magic to make it more balanced with the other forms of combat - I haven't played the game for awhile now. Back when I was playing, there were a ton of very simple mods around that modified stats related to magic i.e. damage output/energy cost etc. I downloaded a particularly good one that made the whole class extremely balanced - not ridiculously easy but definitely a big improvement over the way Bethesda had made it.
If you're finding yourself struggling at the higher levels, look out for such mods and add them into your game. There are a wide variety of them out there - some which can make magic overpowered and others which can balance it out and make it more enjoyable. Get whichever you want depending on how you want to play the game![]()
Don't overlook Conjuration
Summoned creatures can help tremendously. Takes some work getting the skill up, but when you have it maxed with 2 dremora summons, they can pretty much do all the work for you.