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I can hardly wait myself for the software to finally show up in the iTunes store :)

Did some 3G speed testing tonight.... I tethered my iMac to the iPhone 3G (software 3.0 Beta 3) and fired up the sling player. Works like a charm!

Connection speed is definitely not a problem....
 
Some feared it might happen, others thought it would pass with flying colors, but unfortunately we’ve got a tip that sheds some light on the situation. This was from an anonymous tipster and we’re posting it for information sake. We’ve already reached out to Sling Media PR, so in the meantime, while we wait, here’s what we’ve been told:

The application (SlingPlayer for iPhone) conformed to every single Apple guideline for applications and user interfaces, etc. The reason it was denied (actually denied today if our tipster is to be believed) was because of an executive decision on Apple’s end. AT&T had asked that the app be rejected due to worries about bandwidth consumption (this doesn’t make too much sense given that other devices has been using SlingPlayer Mobile for a long time…).

http://www.boygeniusreport.com/2009/04/15/slingplayer-for-iphone-rejected-at-atts-request/
 
Sling

He updated the post with the below text:

UPDATE: Sling says that they “have had no word from Apple.” Yay!


Maybe this is good news? I hope so.
 
Just read this over at PC World

I'm very upset right now!!! :mad:

SlingPlayer for iPhone: Another One Bites The Dust?

Daniel Ionescu

Apr 16, 2009 8:44 am

SlingPlayer appears to be the latest victim in the never-ending saga of iPhone apps banned from the App Store. Reports this morning say that, at AT&T's request, Apple has made an executive decision to stop SlingPlayer from getting into the Apple App Store.

SlingPlayer for iPhone, firstly introduced this January at Macworld Expo, conformed to Apple's guidelines for user interface. But with the iPhone crowd already clogging AT&T's data network, BoyGenius reports that the wireless carrier asked Apple to reject the SlingPlayer for iPhone application from its store.

Sling says they had no word from Apple yet on the status of their iPhone app, and their website still mentions they've "submitted the first release of our application to the iPhone App Store."

If AT&T actually asked Apple not to approve SlingPlayer for iPhone because of the potential use of large amounts of bandwidth, then the app might have to take the same route as Skype for iPhone, which allows placing calls only via WiFi. If a modified version of SlingPlayer will allow viewing only through WiFi, then it might actually make it in the App Store.

Meanwhile, another possible reason for SlingPlayer's ban from the App Store could be AT&T's speculated plans for its own mobile video services. The wireless carrier silently changed its terms of service at the end of March, basically prohibiting services like Sling is offering from its network.

But if AT&T won't get to keep its exclusivity with the iPhone, maybe this kind of won't happen anymore. That would allow users a bit more freedom with which apps they can get on their phone and how they actually use their (already capped) mobile Internet.

You can follow Daniel on Twitter @danielionescu :mad::mad::mad:
 
I'm very upset right now!!! :mad:

SlingPlayer for iPhone: Another One Bites The Dust?

Daniel Ionescu

Apr 16, 2009 8:44 am

SlingPlayer appears to be the latest victim in the never-ending saga of iPhone apps banned from the App Store. Reports this morning say that, at AT&T's request, Apple has made an executive decision to stop SlingPlayer from getting into the Apple App Store.

SlingPlayer for iPhone, firstly introduced this January at Macworld Expo, conformed to Apple's guidelines for user interface. But with the iPhone crowd already clogging AT&T's data network, BoyGenius reports that the wireless carrier asked Apple to reject the SlingPlayer for iPhone application from its store.

Sling says they had no word from Apple yet on the status of their iPhone app, and their website still mentions they've "submitted the first release of our application to the iPhone App Store."

If AT&T actually asked Apple not to approve SlingPlayer for iPhone because of the potential use of large amounts of bandwidth, then the app might have to take the same route as Skype for iPhone, which allows placing calls only via WiFi. If a modified version of SlingPlayer will allow viewing only through WiFi, then it might actually make it in the App Store.

Meanwhile, another possible reason for SlingPlayer's ban from the App Store could be AT&T's speculated plans for its own mobile video services. The wireless carrier silently changed its terms of service at the end of March, basically prohibiting services like Sling is offering from its network.

But if AT&T won't get to keep its exclusivity with the iPhone, maybe this kind of won't happen anymore. That would allow users a bit more freedom with which apps they can get on their phone and how they actually use their (already capped) mobile Internet.

You can follow Daniel on Twitter @danielionescu :mad::mad::mad:

And this information is from where?
 
I'm very upset right now!!! :mad:

SlingPlayer for iPhone: Another One Bites The Dust?

Daniel Ionescu

Apr 16, 2009 8:44 am

SlingPlayer appears to be the latest victim in the never-ending saga of iPhone apps banned from the App Store. Reports this morning say that, at AT&T's request, Apple has made an executive decision to stop SlingPlayer from getting into the Apple App Store.

SlingPlayer for iPhone, firstly introduced this January at Macworld Expo, conformed to Apple's guidelines for user interface. But with the iPhone crowd already clogging AT&T's data network, BoyGenius reports that the wireless carrier asked Apple to reject the SlingPlayer for iPhone application from its store.

Sling says they had no word from Apple yet on the status of their iPhone app, and their website still mentions they've "submitted the first release of our application to the iPhone App Store."

If AT&T actually asked Apple not to approve SlingPlayer for iPhone because of the potential use of large amounts of bandwidth, then the app might have to take the same route as Skype for iPhone, which allows placing calls only via WiFi. If a modified version of SlingPlayer will allow viewing only through WiFi, then it might actually make it in the App Store.

Meanwhile, another possible reason for SlingPlayer's ban from the App Store could be AT&T's speculated plans for its own mobile video services. The wireless carrier silently changed its terms of service at the end of March, basically prohibiting services like Sling is offering from its network.

But if AT&T won't get to keep its exclusivity with the iPhone, maybe this kind of won't happen anymore. That would allow users a bit more freedom with which apps they can get on their phone and how they actually use their (already capped) mobile Internet.

You can follow Daniel on Twitter @danielionescu :mad::mad::mad:

A rep from Sling denied that report and said they have heard nothing from Apple yet on the app.
 
I am watching my Slingbox on my Blackberry Bold over ATT 3g right now. iPhone users are getting ripped off.
 
See, that's what I just don't get if it is rejected by AT&T.

How can it be OK on one phone but not on another?
Specifically, in one case ATT has influence and control because Apple uses an App store to control which apps can go on or not. Other vendors don't havt that. so the process is very political because ATT can play games.

Also ATT does not like Dish which owns Sling now.

That said, while I think ATT threatened to block it at several points, I don't believe this rumor. Why would sling not get this cleared before doing all the work on the app?

the worst case is its just usable on Wifi only. In that instance, its pretty much a worthless application.
 
So how can an app like Orb go through but not Sling Player? They both can stream TV! Plus, AT&T allows Sling Player on other smart phones. Seems to me, the holdup would be Apple, not AT&T.
 
So how can an app like Orb go through but not Sling Player? They both can stream TV! Plus, AT&T allows Sling Player on other smart phones. Seems to me, the holdup would be Apple, not AT&T.

Well other applications on other devices don't use the App store so the process doesn't get so political. AT&T already tried to change its TOS to block these types of apps--you think they aren't talking to apple about it?

As for why Orb and not Sling. Like I said, Sling is now owned by Dish--and Dish and ATT have a contentious relationship.

I think the app gets approved and the rumor is bogacity however it is probably wifi only which makes it worthless.
 
Well other applications on other devices don't use the App store so the process doesn't get so political. AT&T already tried to change its TOS to block these types of apps--you think they aren't talking to apple about it?

As for why Orb and not Sling. Like I said, Sling is now owned by Dish--and Dish and ATT have a contentious relationship.

I think the app gets approved and the rumor is bogacity however it is probably wifi only which makes it worthless.

If it were to be WiFi only, I agree, that does take away from 90% of the appeal. However, for me, I can still use it if I'm at an airport (most) or even at work (until it gets blocked).
 
well, if this doesn't go through I guess I'll have to get the video card for orb. My cable modem is right at my computer anyway so all I'd have to do is just put a splitter on the cable.
 
Last Chance for Apple

If this app gets denied for any reason other than program flaws or compliancy issues then I will have to sell my IPhone and move back to another platform.
 
well, if this doesn't go through I guess I'll have to get the video card for orb. My cable modem is right at my computer anyway so all I'd have to do is just put a splitter on the cable.

Yeah, good luck with that one! It's been a total pain for me to get it right. One day it works, the next it dose'nt.

I gave up on Orb months back!
 
Lets wait for offical word before people start doing the "zOmg... throw your iphone at the AT&T building!!!"

If the app gets rejected, then the nice thing will be a extremely large community will hear about it... and it might bring some kind of awareness to the major flaw of the iphone. Personally, I would buy it even if it were on wifi only, but that would extremely limit it's usefullness. lol, I'd actually consider jailbreaking if it meant I could use it over 3G.
 
You obviously have no clue as to what you are talking about.......

I think you're ignorant of the fact that this is an app people might actually care about. And Apple say they approve 96% of the apps submitted in 2 weeks, 98% of those in under 7 days. Unless you think they're lying about the stats, I think you don't really have a clue.

And what a shock that AppleInsider posted an article stating the same theory that it's a bandwidth issue, and they're pushing Apple tell Sling to change the app.

Who the hell even cares to be so pretentious on the internet? Walk out of the basement and talk to someone like that if you think it's so great MR BETA TESTER
 
Some feared it might happen, others thought it would pass with flying colors, but unfortunately we’ve got a tip that sheds some light on the situation. This was from an anonymous tipster and we’re posting it for information sake. We’ve already reached out to Sling Media PR, so in the meantime, while we wait, here’s what we’ve been told:

The application (SlingPlayer for iPhone) conformed to every single Apple guideline for applications and user interfaces, etc. The reason it was denied (actually denied today if our tipster is to be believed) was because of an executive decision on Apple’s end. AT&T had asked that the app be rejected due to worries about bandwidth consumption (this doesn’t make too much sense given that other devices has been using SlingPlayer Mobile for a long time…).

http://www.boygeniusreport.com/2009/04/15/slingplayer-for-iphone-rejected-at-atts-request/


This is all speculation and a load of crap. You know nothing boygenius!
 
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