"Mummy's Revenge" is now in the App Store:
http://www.itunes.com/apps/mummysrevenge
As promised for my supporters, here are some new weapons pics for the 1.5 update (At the bottom of the post). Pretty cool. IMHO , I can't wait to melee the Mummy's!!! Machete time!!! And Yes the Magnums are dual magnums that shoot both sides left and right at the same time. NICE! Some of the SFX are also getting an overhaul. Tell me your thoughts please.
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Here are some issues I am already aware of in regards to the game:
1) Audio has some volume issues.
2) Vibrate switch when activated on the iPhone causes a bug in the Hero's movement.
An update has been submitted to fix these bugs.
I do have another update planned for this month:
4 new weapons
new backgrounds
new enemy boss
increased difficulty settings (Easy, Normal, and Hard)
Thanks again
--------------------------------------
I truly believe the next wave of games being released in the Summer, especially with the new SDK, is going to blow everyone away. As a developer myself, i was surprised to see how well apples device was able to handle what we threw at it.
However the games will be limited until Apple upgrades the hardware in the unit, but developers including myself are working hard to push the iPhone and iPod touch to the limit:
Here is an example of a good Frame Rate with a highly detailed graphical game:
Video 1: (Link)
http://www.youtube.com/watch?v=faqG2IoMW6g
Video 2: (Link) Now this Video shows some skill
http://www.youtube.com/watch?v=RBBXOUklzXw
This particular App (Mummy's Revenge) has been submitted to Apple and the release date will be announced shortly.
With games like this from an indie gaming company, and games like The Sims from larger developers, I can see the gaming division of the app store being even a greater success. We may even see an increase in game prices, justifiably so. This is the same trend seen in larger consoles, from the first wave of games till the end of the cycle for the system. I wonder if Apple considers updating its hardware in the same way. Reverse compatibility would be key as well as keeping the overall structure of the phone the same so developers are not stuck developing for a small market. I'd love to hear your thoughts.
JB
CEO, Apptastic Apps
http://www.itunes.com/apps/mummysrevenge
As promised for my supporters, here are some new weapons pics for the 1.5 update (At the bottom of the post). Pretty cool. IMHO , I can't wait to melee the Mummy's!!! Machete time!!! And Yes the Magnums are dual magnums that shoot both sides left and right at the same time. NICE! Some of the SFX are also getting an overhaul. Tell me your thoughts please.
------------------------------------------------------------
Here are some issues I am already aware of in regards to the game:
1) Audio has some volume issues.
2) Vibrate switch when activated on the iPhone causes a bug in the Hero's movement.
An update has been submitted to fix these bugs.
I do have another update planned for this month:
4 new weapons
new backgrounds
new enemy boss
increased difficulty settings (Easy, Normal, and Hard)
Thanks again
--------------------------------------
I truly believe the next wave of games being released in the Summer, especially with the new SDK, is going to blow everyone away. As a developer myself, i was surprised to see how well apples device was able to handle what we threw at it.
However the games will be limited until Apple upgrades the hardware in the unit, but developers including myself are working hard to push the iPhone and iPod touch to the limit:
Here is an example of a good Frame Rate with a highly detailed graphical game:
Video 1: (Link)
http://www.youtube.com/watch?v=faqG2IoMW6g
Video 2: (Link) Now this Video shows some skill
http://www.youtube.com/watch?v=RBBXOUklzXw
This particular App (Mummy's Revenge) has been submitted to Apple and the release date will be announced shortly.
With games like this from an indie gaming company, and games like The Sims from larger developers, I can see the gaming division of the app store being even a greater success. We may even see an increase in game prices, justifiably so. This is the same trend seen in larger consoles, from the first wave of games till the end of the cycle for the system. I wonder if Apple considers updating its hardware in the same way. Reverse compatibility would be key as well as keeping the overall structure of the phone the same so developers are not stuck developing for a small market. I'd love to hear your thoughts.
JB
CEO, Apptastic Apps