Tiger lays the groundwork, and it's possible for a developer to access some of the tools, but it's far from System-wide simple Apple-like stage. It's rumored to be a feature of the next revision, 10.5zakatov said:So did res-independent UI fail to materialize in Tiger, or did I miss it on Apple's website?
Was it even supposed to be in Tiger?
right now, when you get a monitor with a high resolution, it means you have small pixels. all icons, dialogue boxes, window frames have a defined size in pixels. that means an icon on a monitor on a powerbook is freaking small. on a 14 inch ibook its about o.k..TMA said:Would someone care to explain this upcoming feature to a person who doesn't have a clue? pretty please!
No. It was never supposed to be a user exposed feature in Tiger. If you install the developer tools you can access it from Quartz Debug. Then you'll see why it's not available yet (i.e. lots of apps don't work very well with it yet).zakatov said:Was it even supposed to be in Tiger?
With the advantage that, unlike lowering the monitor resolution, you can use all the pixels available to render as sharp an image as possible. So if you wanted a big UI (or whatever its called) on a system with res-independence, it would be very sharp and detailed (fonts would look good, etc), as opposed to the blockiness you see if you take your 21" monitor and run it at 800x600 pixels....andiwm2003 said:a resolution independent system would allow you to view everything at a comfortable size independent of what monitor you use.
http://www.apple.com/macosx/overview/aquauserinterface.htmlPlatform said:Where did you get it