I cannot remember a time where my ping was higher than 60 when I played LAN games over WiFi with walls and floors between us. You are spreading some massive FUD, mosx.
Well, consider yourself lucky because you're the first person I have ever talked to that has had that kind of "Success" playing a game wirelessly.
another $100 to get Live working completely for those of us that actually own a wireless router? Uh, f*ck you, too, Microsoft.
I'll agree that the price of the add-on is too high.
But considering that the wireless card the PS3 uses is worth roughly $5 and they charged $100 over the 20GB model for that, an extra 40GB, and a $2 memory card reader is just as bad.
But, again, none of this changes the fact that 802.11g is simply not fast enough for things such as streaming HD media over the network. If you try to stream high definition H.264 or WMV9 over an 802.11g network you will experience dropped frames and pauses.
Even a ripped DVD will give you issues. Try it and see for yourself. Not on a Mac either, because Apple puts more antennaes in their systems than the PS3 has or Windows PCs.
Then, let's not go into how my friends have Xbox Live troubles with their machines directly connected to the router via Ethernet cable.
Nobody said the system was perfect or problem free. Head over to the official Playstation forums and see just how many people have issues connecting the PS3 wirelessly to secured and unsecured networks.
While you're at it, see how many people couldn't get online with their PS2 with even a simple setup like connecting a non-PPPoE or cable modem directly to the ethernet jack.
No online setup is hassle free.
but from the voice chatting bigots (as I've seen personally seen and in the online gaming and racism thread here
Those people are EVERYWHERE. They're in Xbox games, PS2 games, PS3, 360, PC, etc. Wherever there is voice chat you will hear somebody trying to cause problems.
(seems like it's under-reported in my opinion when I have 4 friends that can't invite me to games or even voice chats)
Again, that affects all online consoles. Those types of problems are usually related to the firewall in routers. This kind of issue was a HUGE problem with the PS2 online because nobody knew that they should simply put the game console in a DMZ.
I'm about to call up Microsoft to get a refund or cut off my Gold membership. I don't play online much because the stupidity of people online is just discouraging (for once, Nintendo's lack of voice-chatting in most of its online games actually is nice) and in my case, I can't play my friends, so what's the point?
You're going to find stupid people everywhere you go. It doesn't matter if you're online with a PC, PS2, PS3, Xbox360 or whatever.
And, for the 10th time, connection problems plague all of the consoles. Firewalls generally create the problems and if people would put their consoles in a DMZ they wouldn't have the issues they do.
I remember playing SOCOM 2 at its peak. 35,000 people online every night. Half the people in the games didn't have properly working voice chat despite having microphones. Why? Because of their firewalls. You'd tell someone to go put their PS2 in the DMZ and try it again. Guess what? They'd rejoin the game and their connection issues would be gone.