I don't think anyone denies dedicated consoles are a dying market. I've stated myself that I thought this generation would be the last with that type of configuration. Sony and MS know it too. That's why today's consoles are far more than just gaming machines.
Where you get pushback is on the contention that mobile gaming will be the new platform of choice. As long as the mobile gaming landscape continues it's current path, it's just going to be a separate path. A path littered with a crap ton freemium games and very few premiums. Platforms on the PC like Steam, Origin, and GoG have a greater impact on consoles than mobile. Even for the ATV to have a greater impact on gaming, it will have to morph into something more akin to a console than what it is now; more power, larger HD, less restrictions regarding the Siri Remote.
Bolded from your comment: 100% agree. Both Sony and MS are blending console and PC access because they know stand alone consoles are less of a need.
Edit: Although the chart provides some great numbers, realize a disproportionate percentage of that decline comes from one vendor: Nintendo, and with two primary skus. The Wii and the DS. Aslo, the largest declines, besides the Wii, belong to handhelds, not traditional consoles. They are declining, but not as much as a casual glance at the chart would seem to indicate.
Why would I want this on my mac instead of my 65" TV?
I have to ask, does this mean we'll be able to play ps4 games on a low end/non-gaming laptop (e.g. MBA) connected to a ps4 console, without even having a modern TV?
Internet bandwidth required for this? Or just local network speed related to the router?
I only have a 1mbps upload speed so if it's related to internet speed I'm screwed
What des this give you that simply playing on a PS4 doesn't? Can two player games have different screens so a racing game would give each their own POV an they would not be distracted by the other? A sports game could keep plays secret as well.
An honest question, as I don't have a PS4 but have played others and am curious what this brings beyond a "look at what we can do?" How does it make gaming better?
Ohhh man, thanks a million.Correct, as long as you own a PS4.
Don't be so surprised that we agree. We typically do. We just come at the issues from different perspectives that seem disparate on the surface. IMO, the ATV can overcome the hardware issues, both system and peripherals. The marketplace? That's the harder challenge. Convincing a customer base used to freemium and <$5 games to fork over $20-30 bucks for a premium game is going to be a big ass hurdle. Part of the solution could be a separate tab for higher quality games. Who knows? Gaming is a crowded competitive arena.In a previous thread I did clarify that I was throwing iOS and ATV into the same category and you are right in that I should not do that. I agree that mobile is a different experience. And as you said, it is the handhelds that are shrinking the fastest since the smartphones of today can pretty much do the same thing. The game consoles are shrinking but not as fast - again agreed. And (this is amazing) we agree again that the ATV has some evolving to do as well before it can replace the console, which is why I said a couple of years out. To your observation of the chart -- note that the only growth is in playstation 4 and Xbox One; the Wii U has some growth but has been a disappointment. But even if you focus strictly on the Console numbers the total sales across the vendors is declining.
In my opinion for the ATV to really take off in the game world, there are two major things that are required. Hardware - better support of controllers for example. I suspect that the A10 or 11 Arm chip and a strong GPU over the next two cycles will give it everything that it needs. Second and maybe more important is a better marketplace. The current freemium model will never work for true gamers. Putting games in the market at $50 is crazy in the Appstore, especially with the 30% royalty to apple. This IMHO is the bigger issue to solve.
You must not be married or have children. Not all of us have the luxury of being able to hog the TV all day. It's nice to now have the option to game when someone else is using the main TV without physically moving the PS4 each time.What des this give you that simply playing on a PS4 doesn't? Can two player games have different screens so a racing game would give each their own POV an they would not be distracted by the other? A sports game could keep plays secret as well.
An honest question, as I don't have a PS4 but have played others and am curious what this brings beyond a "look at what we can do?" How does it make gaming better?
I agree that we agreeDon't be so surprised that we agree. We typically do. We just come at the issues from different perspectives that seem disparate on the surface. IMO, the ATV can overcome the hardware issues, both system and peripherals. The marketplace? That's the harder challenge. Convincing a customer base used to freemium and <$5 games to fork over $20-30 bucks for a premium game is going to be a big ass hurdle. Part of the solution could be a separate tab for higher quality games. Who knows? Gaming is a crowded competitive arena.
As for this Sony deal, it's great for those who have a PS4. I skipped it and went with the XB1 and a Falcon NW Fragbox PC combo. MS is ahead of Sony with console/PC integration.
This is just what we were discussing.I agree that we agree
I was just kidding on that aside.
I do think that solving the marketplace will need Apple to agree to a smaller % on high price games. For Example, on the <$5 games they get 30% (including IAP). On games that are >$5 and <$20, they get 15%, plus 30% of IAP. For games above $20 without IAP, Apple get's 10%. I know that is a bit convoluted, but some type of tier system is what I think would need to be part of the solution. I think it makes sense to separate the games into mobile vs ATV games. In the mobile market you already have free vs paid games and in the ATV you can create free, paid, and gamers categories.
One more thing. Not only are we in agreement that Apple can overcome hardware requirements in the next couple of generations, but I believe that this is what currently separates Apple from Chrome, Roku, and Amazon -- the ATV seems like it is better positioned to upgrade quickly into a console replacement box.
Not necessarily. The PS4 is handling 95% of the processing so only really your GPU to make the display run will be generating any heat. Shouldn't really get any hotter than if you are watching a movie for awhile.I can already hear the fan on my rMBP kicking in and running loud!
I thought Remote Play only works in your local network. I have use a PS Vita in the bedroom when the living room TV (where the PS4 is connected) is being used. If Remote Play works over the Internet as well, and I can use it on my MBP while I'm away, then that would be nice to have.
Good to know. I'll have to try it with my son's Vita. (In my reply, I meant to say I use a PlayStation TV, aka PS Vita TV.) How's the quality? Issues with lag and pixelation?Totally works over the internet, too. I use it all the time from hotels when I'm away from home.
No. How about they just stop releasing exclusives. The Last of Us please, on Mac or PC.Time to finally purchase a PS4, alongside the release of the anticipated Uncharted 4.
Good to know. I'll have to try it with my son's Vita. (In my reply, I meant to say I use a PlayStation TV, aka PS Vita TV.) How's the quality? Issues with lag and pixelation?
No. How about they just stop releasing exclusives. The Last of Us please, on Mac or PC.
I must be in the minority. Or maybe I’m a pauper?Never going to see an end to exclusives. Easiest way to sell consoles vs. Your competition is to make people think they will miss something they want. Just a fact of life, if you want to play every game you need every system.
Few questions...
Does anyone know if I'll be able to use my PS4 controller while streaming to the Mac?
Also, does anyone know how much data they used when they remote played while they were away from home. I'd like to do this, but don't want to be surprised by data usage.
I must be in the minority. Or maybe I’m a pauper?
Let’s say I have one console already, there is no way I’m switching, (or buying an additional console), for one title.
I agree with you. I have a PS4 and don't plan on ever getting an XB1. I was simply stating that if you ever expect to play every game that comes out you'll unfortunately have to buy every system. From a consumer perspective it would be great if exclusives didn't exist anymore but from a corporate standpoint why would they ever give up franchises that are making them money? Imagine how much money Microsoft would lose if people could play Halo on PS4?I must be in the minority. Or maybe I’m a pauper?
Let’s say I have one console already, there is no way I’m switching, (or buying an additional console), for one title.