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I have to ask, does this mean we'll be able to play ps4 games on a low end/non-gaming laptop (e.g. MBA) connected to a ps4 console, without even having a modern TV?
 
I don't think anyone denies dedicated consoles are a dying market. I've stated myself that I thought this generation would be the last with that type of configuration. Sony and MS know it too. That's why today's consoles are far more than just gaming machines.
Where you get pushback is on the contention that mobile gaming will be the new platform of choice. As long as the mobile gaming landscape continues it's current path, it's just going to be a separate path. A path littered with a crap ton freemium games and very few premiums. Platforms on the PC like Steam, Origin, and GoG have a greater impact on consoles than mobile. Even for the ATV to have a greater impact on gaming, it will have to morph into something more akin to a console than what it is now; more power, larger HD, less restrictions regarding the Siri Remote.

Bolded from your comment: 100% agree. Both Sony and MS are blending console and PC access because they know stand alone consoles are less of a need.

Edit: Although the chart provides some great numbers, realize a disproportionate percentage of that decline comes from one vendor: Nintendo, and with two primary skus. The Wii and the DS. Aslo, the largest declines, besides the Wii, belong to handhelds, not traditional consoles. They are declining, but not as much as a casual glance at the chart would seem to indicate.

In a previous thread I did clarify that I was throwing iOS and ATV into the same category and you are right in that I should not do that. I agree that mobile is a different experience. And as you said, it is the handhelds that are shrinking the fastest since the smartphones of today can pretty much do the same thing. The game consoles are shrinking but not as fast - again agreed. And (this is amazing) we agree again that the ATV has some evolving to do as well before it can replace the console, which is why I said a couple of years out. To your observation of the chart -- note that the only growth is in playstation 4 and Xbox One; the Wii U has some growth but has been a disappointment. But even if you focus strictly on the Console numbers the total sales across the vendors is declining.

In my opinion for the ATV to really take off in the game world, there are two major things that are required. Hardware - better support of controllers for example. I suspect that the A10 or 11 Arm chip and a strong GPU over the next two cycles will give it everything that it needs. Second and maybe more important is a better marketplace. The current freemium model will never work for true gamers. Putting games in the market at $50 is crazy in the Appstore, especially with the 30% royalty to apple. This IMHO is the bigger issue to solve.
 
Can't WAIT for this!!! I travel almost every week and bought an Xperia Z4 tablet specifically for remote play (that I carry with my iPad & Mac on the road)... so this lets me leave one device at home!
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Why would I want this on my mac instead of my 65" TV?

You must not travel.
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I have to ask, does this mean we'll be able to play ps4 games on a low end/non-gaming laptop (e.g. MBA) connected to a ps4 console, without even having a modern TV?

Correct, as long as you own a PS4.
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Internet bandwidth required for this? Or just local network speed related to the router?

I only have a 1mbps upload speed so if it's related to internet speed I'm screwed

If you're at home on your own network (say, in a different room, or when your spouse is watching something else on the TV), then it's all your home internal speed. If you're away from home, then it's dependent on your internet upstream speed.
 
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What des this give you that simply playing on a PS4 doesn't? Can two player games have different screens so a racing game would give each their own POV an they would not be distracted by the other? A sports game could keep plays secret as well.

An honest question, as I don't have a PS4 but have played others and am curious what this brings beyond a "look at what we can do?" How does it make gaming better?

I have my PS4 connected to a small TV in my office, next to my 27" mac, so for me it'll be great to easily play the PS4 on the bigger mac screen when I want to.
 
In a previous thread I did clarify that I was throwing iOS and ATV into the same category and you are right in that I should not do that. I agree that mobile is a different experience. And as you said, it is the handhelds that are shrinking the fastest since the smartphones of today can pretty much do the same thing. The game consoles are shrinking but not as fast - again agreed. And (this is amazing) we agree again that the ATV has some evolving to do as well before it can replace the console, which is why I said a couple of years out. To your observation of the chart -- note that the only growth is in playstation 4 and Xbox One; the Wii U has some growth but has been a disappointment. But even if you focus strictly on the Console numbers the total sales across the vendors is declining.

In my opinion for the ATV to really take off in the game world, there are two major things that are required. Hardware - better support of controllers for example. I suspect that the A10 or 11 Arm chip and a strong GPU over the next two cycles will give it everything that it needs. Second and maybe more important is a better marketplace. The current freemium model will never work for true gamers. Putting games in the market at $50 is crazy in the Appstore, especially with the 30% royalty to apple. This IMHO is the bigger issue to solve.
Don't be so surprised that we agree. We typically do. We just come at the issues from different perspectives that seem disparate on the surface. IMO, the ATV can overcome the hardware issues, both system and peripherals. The marketplace? That's the harder challenge. Convincing a customer base used to freemium and <$5 games to fork over $20-30 bucks for a premium game is going to be a big ass hurdle. Part of the solution could be a separate tab for higher quality games. Who knows? Gaming is a crowded competitive arena.

As for this Sony deal, it's great for those who have a PS4. I skipped it and went with the XB1 and a Falcon NW Fragbox PC combo. MS is ahead of Sony with console/PC integration.
 
Ah, this will be the future of gaming. The next consoles (if there are any) will simply be streaming boxes. That, or Microsoft and Sony will just release streaming services that you can download on your PC, SmartTV, etc.
 
What des this give you that simply playing on a PS4 doesn't? Can two player games have different screens so a racing game would give each their own POV an they would not be distracted by the other? A sports game could keep plays secret as well.

An honest question, as I don't have a PS4 but have played others and am curious what this brings beyond a "look at what we can do?" How does it make gaming better?
You must not be married or have children. Not all of us have the luxury of being able to hog the TV all day. It's nice to now have the option to game when someone else is using the main TV without physically moving the PS4 each time.
 
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Don't be so surprised that we agree. We typically do. We just come at the issues from different perspectives that seem disparate on the surface. IMO, the ATV can overcome the hardware issues, both system and peripherals. The marketplace? That's the harder challenge. Convincing a customer base used to freemium and <$5 games to fork over $20-30 bucks for a premium game is going to be a big ass hurdle. Part of the solution could be a separate tab for higher quality games. Who knows? Gaming is a crowded competitive arena.

As for this Sony deal, it's great for those who have a PS4. I skipped it and went with the XB1 and a Falcon NW Fragbox PC combo. MS is ahead of Sony with console/PC integration.
I agree that we agree :eek:

I was just kidding on that aside.:p

I do think that solving the marketplace will need Apple to agree to a smaller % on high price games. For Example, on the <$5 games they get 30% (including IAP). On games that are >$5 and <$20, they get 15%, plus 30% of IAP. For games above $20 without IAP, Apple get's 10%. I know that is a bit convoluted, but some type of tier system is what I think would need to be part of the solution. I think it makes sense to separate the games into mobile vs ATV games. In the mobile market you already have free vs paid games and in the ATV you can create free, paid, and gamers categories.

One more thing. Not only are we in agreement that Apple can overcome hardware requirements in the next couple of generations, but I believe that this is what currently separates Apple from Chrome, Roku, and Amazon -- the ATV seems like it is better positioned to upgrade quickly into a console replacement box.
 
I agree that we agree :eek:

I was just kidding on that aside.:p

I do think that solving the marketplace will need Apple to agree to a smaller % on high price games. For Example, on the <$5 games they get 30% (including IAP). On games that are >$5 and <$20, they get 15%, plus 30% of IAP. For games above $20 without IAP, Apple get's 10%. I know that is a bit convoluted, but some type of tier system is what I think would need to be part of the solution. I think it makes sense to separate the games into mobile vs ATV games. In the mobile market you already have free vs paid games and in the ATV you can create free, paid, and gamers categories.

One more thing. Not only are we in agreement that Apple can overcome hardware requirements in the next couple of generations, but I believe that this is what currently separates Apple from Chrome, Roku, and Amazon -- the ATV seems like it is better positioned to upgrade quickly into a console replacement box.
This is just what we were discussing.
http://arstechnica.com/gaming/2016/...apex-leads-microsofts-latest-xbox-on-pc-push/
 
I thought Remote Play only works in your local network. I use a PS Vita in the bedroom when the living room TV (where the PS4 is connected) is being used. If Remote Play works over the Internet as well, and I can use it on my MBP while I'm away, then that would be nice to have.
 
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I thought Remote Play only works in your local network. I have use a PS Vita in the bedroom when the living room TV (where the PS4 is connected) is being used. If Remote Play works over the Internet as well, and I can use it on my MBP while I'm away, then that would be nice to have.

Totally works over the internet, too. I use it all the time from hotels when I'm away from home.
 
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Totally works over the internet, too. I use it all the time from hotels when I'm away from home.
Good to know. I'll have to try it with my son's Vita. (In my reply, I meant to say I use a PlayStation TV, aka PS Vita TV.) How's the quality? Issues with lag and pixelation?
 
Good to know. I'll have to try it with my son's Vita. (In my reply, I meant to say I use a PlayStation TV, aka PS Vita TV.) How's the quality? Issues with lag and pixelation?

At home on my own network, quality is great. Even though the PS4 is full 1080p (1920x1080), live streaming via Remote Play is at 720p (1280x720). No pixelization. Colors appear a bit muted to me, kind of muddy, but that may be the quality of the screen on the Xperia Z4 tablet I play on. Away from home, totally depends on the quality of your upstream bandwidth and the downstream bandwidth wherever you are. From my experience. most hotels I've stayed at with 300 kb/sec or better it works fine, as long as the the latency/ping is good. Some hotels are better than others. From my parents house, it works great as well. Some hotels it will barely connect, or pixelate pretty bad, or constantly cut out every couple minutes. Always get the "fast" internet at the hotel if you want to play!
 
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No. How about they just stop releasing exclusives. The Last of Us please, on Mac or PC.

Never going to see an end to exclusives. Easiest way to sell consoles vs. Your competition is to make people think they will miss something they want. Just a fact of life, if you want to play every game you need every system.
 
Few questions...

Does anyone know if I'll be able to use my PS4 controller while streaming to the Mac?

Also, does anyone know how much data they used when they remote played while they were away from home. I'd like to do this, but don't want to be surprised by data usage.
 
Never going to see an end to exclusives. Easiest way to sell consoles vs. Your competition is to make people think they will miss something they want. Just a fact of life, if you want to play every game you need every system.
I must be in the minority. Or maybe I’m a pauper?
Let’s say I have one console already, there is no way I’m switching, (or buying an additional console), for one title.
 
Few questions...

Does anyone know if I'll be able to use my PS4 controller while streaming to the Mac?

Also, does anyone know how much data they used when they remote played while they were away from home. I'd like to do this, but don't want to be surprised by data usage.

Yes, you can use your DS4 controller. I haven't checked bandwidth usage myself, but I've seen blog posts out there that have (try Googling it). But, a good rule of thumb is to figure it's about the same usage as Netflix or HD YouTube. It uses similar h.264 compression and is 720p, so I'd expect it to be pretty similar.
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I must be in the minority. Or maybe I’m a pauper?
Let’s say I have one console already, there is no way I’m switching, (or buying an additional console), for one title.

I only have a PS4, not an XB1, because I've decided that I like the Sony exclusives better than the MS exclusives. Just my gaming preferences. MS exclusives tend to be more FPS/multiplayer and Sony's tend to be more action/adventure/RPG/storytelling. So most people just go with whatever appeals to them the most. That said, I think Sony's probably better at the exclusives game, or at least marketing, because the numbers this cycle pretty much show PS4 beating out XB1 by a hefty margin, some quarters even 2 or 3 to 1.
 
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Don't have a PS4 yet but planning to finally get one when Final Fantasy XV releases later this year. Uncharted 4 will be the icing on the cake. This sounds like a great feature.
 
I must be in the minority. Or maybe I’m a pauper?
Let’s say I have one console already, there is no way I’m switching, (or buying an additional console), for one title.
I agree with you. I have a PS4 and don't plan on ever getting an XB1. I was simply stating that if you ever expect to play every game that comes out you'll unfortunately have to buy every system. From a consumer perspective it would be great if exclusives didn't exist anymore but from a corporate standpoint why would they ever give up franchises that are making them money? Imagine how much money Microsoft would lose if people could play Halo on PS4?
 
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