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Simple - if Spotify wants free access to Apple’s user base, why can’t somoene have free access to to Spotify's while Spotify absorbs all the posts?
It is not Apple's user base. It is a Spotify user which also happens to have an iPhone for which he has already paid lots of money. That money includes the OS and the ability to download Apps through whatever means are offered. If Apple does not allow direct App downloads, it is their choice, but then they must allow users free downloads through other means.
 
Well actually… the nominal developer fee primarily grants access to Apple’s development tools, supported APIs, documentation, and training resources—which on their own would already be a solid value. But the real engine of the ecosystem is the App Store revenue share. That’s what funds the ongoing development of APIs, the hosting infrastructure, payment processing, accessibility research, and other costly platform enhancements that third-party developers benefit from.

If Apple were to significantly raise the cost of developer accounts, we’d likely see fewer free apps and a lower overall number of developers entering the ecosystem. That would reduce app diversity and innovation—ultimately hurting consumers as well.
Never think of APIs or specifically access to the APIs as a service. As an iPhone owner you have paid for the possibility that any App that wants access them is allowed to access them. There is no OS without API in case of general purpose devices/computers.
Btw., you don't actually need any Apple development tools for software development.
 
People really want music, podcasts, and audiobooks jumbled into the same app (that STILL doesn't offer lossless streaming)?
Not me, or my wife. We were looking to get streaming music and replacing Audible with Spotify seemed like a sensible move, until we tried it out. We listen to 40+ hours of audio books a week, so the 15 hours a month was a non-starter.

The other problem was, at the time, the books were treated like a playlist, so you had to search for the book and then find a playlist that had been put together in the right order. Chapters were also appearing in random playlists, for us. Organising podcasts at the time was also anything but logical.

We stuck with Audible for audiobooks, PocketCasts for podcasts and went with Apple One Family instead - I was already using Apple TV+ with a free subscription and a couple of other services, so we just bumped it to Apple One.
 
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It is not Apple's user base. It is a Spotify user which also happens to have an iPhone for which he has already paid lots of money. That money includes the OS and the ability to download Apps through whatever means are offered. If Apple does not allow direct App downloads, it is their choice, but then they must allow users free downloads through other means.
Oh, totally. We buy the phone once, and after that, we should expect nothing more from Apple. Forget ongoing access to maps, weather data, Siri queries, push notifications, or major software upgrades delivered for years—all magically free. And heaven forbid those services be subsidized by third-party developers earning 70–85% of their app revenue on the platform. No, I’d much rather get nickel-and-dimed for every feature individually. That sounds way more sustainable. /sarcasm
 
Never think of APIs or specifically access to the APIs as a service. As an iPhone owner you have paid for the possibility that any App that wants access them is allowed to access them. There is no OS without API in case of general purpose devices/computers.
Btw., you don't actually need any Apple development tools for software development.
Are you a developer? Because APIs—and the robust support Apple provides through documentation, training, and developer tools—are absolutely a service. They’re maintained, versioned, and extended over time, and they enable third-party innovation on the platform. That’s not just infrastructure; that’s strategic value.

You’re right that it’s technically possible to build web apps using open tools without touching Xcode, and Apple doesn’t monetize that directly. But that also reinforces the point: the iOS ecosystem does include access tiers, and Apple chooses to invest in and monetize the native side, where it provides far more integrated capabilities and support.

As for your claim that iOS “couldn’t exist” without open APIs—of course it could. Apple could build a closed ecosystem with only first-party apps that access popular platforms and services. Whether it would be nearly as successful is another question entirely. But let’s not pretend third-party access is some baked-in, uncharged right. It’s a value exchange—one that benefits both sides.
 
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Never think of APIs or specifically access to the APIs as a service. As an iPhone owner you have paid for the possibility that any App that wants access them is allowed to access them. There is no OS without API in case of general purpose devices/computers.
Btw., you don't actually need any Apple development tools for software development.
That would be an easy solution: Let us choose a default maps, weather and phone assistant. I personally don’t mind if Apple puts major updates behind a paywall, it’ll stop them from bugging me to update from iOS 17.
 
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That would be an easy solution: Let us choose a default maps, weather and phone assistant. I personally don’t mind if Apple puts major updates behind a paywall, it’ll stop them from bugging me to update from iOS 17.
I’m not sure most consumers are eager to return to the days of paying premium subscriptions for basic GPS functionality. The current model—where global mapping data, weather services, and other features are subsidized by App Store commerce—is a far more accessible and scalable solution for the average user.

As for putting major iOS updates behind a paywall, that might seem appealing if you dislike update prompts, but it would introduce serious fragmentation. Developers would face higher costs and complexity maintaining compatibility with a wide range of older OS versions—especially for users who choose not to or can’t afford to upgrade. In the long run, that hurts innovation, security, and user experience across the board.
 
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Oh, totally. We buy the phone once, and after that, we should expect nothing more from Apple. Forget ongoing access to maps, weather data, Siri queries, push notifications, or major software upgrades delivered for years—all magically free. And heaven forbid those services be subsidized by third-party developers earning 70–85% of their app revenue on the platform. No, I’d much rather get nickel-and-dimed for every feature individually. That sounds way more sustainable. /sarcasm
"Major software upgrades for years"? This had been one of the major selling points of iPhones before Samsung and Google started to offer even longer periods. You have been paying for them from the beginning. Of course iPhone owners expect this.
"Access to maps"? If I remember correctly, Apple wanted force us to use that crap before they allowed Google Maps back to iOS.
Siri queries? Even if Siri did anything useful, this is part of the OS for which you have already paid.
Weather data? Really? There are tons of free Apps.
Push notifications from Apps are sent by the Apps. There is no service from Apple involved.
And the rest of the post: sorry, I don't want to offend you but I don't think you know about things you are writing about.
 
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Are you a developer? Because APIs—and the robust support Apple provides through documentation, training, and developer tools—are absolutely a service. They’re maintained, versioned, and extended over time, and they enable third-party innovation on the platform. That’s not just infrastructure; that’s strategic value.

You’re right that it’s technically possible to build web apps using open tools without touching Xcode, and Apple doesn’t monetize that directly. But that also reinforces the point: the iOS ecosystem does include access tiers, and Apple chooses to invest in and monetize the native side, where it provides far more integrated capabilities and support.

As for your claim that iOS “couldn’t exist” without open APIs—of course it could. Apple could build a closed ecosystem with only first-party apps that access popular platforms and services. Whether it would be nearly as successful is another question entirely. But let’s not pretend third-party access is some baked-in, uncharged right. It’s a value exchange—one that benefits both sides.
Yes, I am a developer. And I have been an OS developer specifically. And therefore, believe me, you have already paid for APIs through paying for your device including its OS.
And if iOS was a closed system it would have disappeared years ago already. There is no question about it.
 
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Only a matter of time before other apps also do it. However don't think there will be any price reduction for the in app subscriptions.
 
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So, does Spotify allow me to put my stuff on their site for free and include a link to completely bypass their payment system and not give them a cut? If so, I’ll gladly upload a bunch of books. If not, they’re just doing what they whine about.

Yes. Artists can upload their music and don't pay any fees to Spotify but they do have to go via a distribution service.

You can also advertise merchandise and concert events on your artist page, including links to your own site to purchase them and Spotify doesn't take a cut.
 
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Yes. Artists can upload their music and don't pay any fees to Spotify but they do have to go via a distribution service.

So they still have to pay, unless there is a free distribution service. Maybe that is what Apple should do, charge to be on teh service on a sliding scale by revamping teh developer fee.

You can also advertise merchandise and concern events on your artist page, including links to your own site to purchase them and Spotify doesn't take a cut.

Physical merchandise, which Apple also does not take a cut. Does Spotify let them sell their stream but host it on Spotify? No, they don't. Spotify, I doubt, would let you use their service as a host but commercially stream music bypassing them .

You have free access to Spotify. Heck if you want you can even put your music on Spotify for free as they aren’t a store.

Once you pay someone a per single or per album distribution fee. Like I've said, Apple will probably have to change its fee structure to comply with teh law and court rulings while protecting its revenue stream.

The EU, and depending on how the final EPIC case ruling goes, may provide the push to do that; what will be interesting is how competing app stores are handled.

You can literally post your stuff free on Spotify as a creator and listen for free as a customer.

As I pointed out above, you must get a distributor to put it on, and you can't set your per listen charge you must accept Spotify's.

It is not Apple's user base.

It most certainly is, just as Lidl's or El Corte Ingles, or more likely a mall where you pay for space and possibly a cut of revenue.

It is a Spotify user which also happens to have an iPhone for which he has already paid lots of money. That money includes the OS and the ability to download Apps through whatever means are offered.

You and I bought it knowing how it works. We made our choice freely.

If Apple does not allow direct App downloads, it is their choice, but then they must allow users free downloads through other means.

Why? It's there product and as long as you know what it allows it's your choice to buy it or something else.
 
I personally don’t mind if Apple puts major updates behind a paywall, it’ll stop them from bugging me to update from iOS 17.

Until Apple introduces new features you want or stops security updates and signing the OS release. I remember the days when Apple charged for MacOS, and even briefly some iOS updates due to an arcane accounting rule; if they went back to that the outcry would be huge.

Of course, a combination of iOS upgrade costs and trade in value could drive more upgrading, so well, Tim what do you think?

Developers would have issues as well as they would likely have to account for a larger user base of non upgraded phones that may not have the latest features or updated APIs, making it more difficult to support their app.

Only a matter of time before other apps also do it. However don't think there will be any price reduction for the in app subscriptions.

Given developers simply pocketed the windfall when Apple dropped their cut from 30% to 15%, I doubt we will. I also doubt most smaller developers will find a cheaper but as profitable service as Apple's.

Greedy developers./s
 
So they still have to pay, unless there is a free distribution service. Maybe that is what Apple should do, charge to be on teh service on a sliding scale by revamping teh developer fee.

Yes distribution is the cost of doing business if you are producing music, you realise all businesses have costs right? The fee isn't paid to Spotify so your argument is moot.

As for sliding scale developer fees, yeah they could... if they want another huge fine in Europe.. sure.
 
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Oh, totally. We buy the phone once, and after that, we should expect nothing more from Apple. Forget ongoing access to maps, weather data, Siri queries, push notifications, or major software upgrades delivered for years—all magically free. And heaven forbid those services be subsidized by third-party developers earning 70–85% of their app revenue on the platform. No, I’d much rather get nickel-and-dimed for every feature individually. That sounds way more sustainable. /sarcasm
Last time I checked, those "free" features are included by Apple for the cost of the phone -- a phone that is one of the priciest on the market and a phone that Apple makes a very hefty profit on. They are free to change that if they want.

People forget that the iPhone only exists because there are people that want to buy it and use it. It needs to be useful. It needs to run the apps people want. All these excuses about "Apple's user base" and "magically free apps". etc., are people who chose Apple over Android for a reason. Without the apps people want, the iPhone goes away.
 
So they still have to pay, unless there is a free distribution service. Maybe that is what Apple should do, charge to be on teh service on a sliding scale by revamping teh developer fee.
it’s free. You don’t need a distribution service to have you music in Spotify
Physical merchandise, which Apple also does not take a cut. Does Spotify let them sell their stream but host it on Spotify? No, they don't. Spotify, I doubt, would let you use their service as a host but commercially stream music bypassing them.
Spotify doesn’t allow any sales because they purchase the music from you and pay royalties for the advertisement revenue and subscription fees to you.
Once you pay someone a per single or per album distribution fee. Like I've said, Apple will probably have to change its fee structure to comply with teh law and court rulings while protecting its revenue stream.

The EU, and depending on how the final EPIC case ruling goes, may provide the push to do that; what will be interesting is how competing app stores are handled.
I’m not sure what you even mean, there’s no fees or payment per single or album distribution fees.
As I pointed out above, you must get a distributor to put it on, and you can't set your per listen charge you must accept Spotify's.
You don’t need a Distributor. Having a per listening charge doesn’t make any sense either. Spotify doesn’t have a store, and they don’t sell music.
It most certainly is, just as Lidl's or El Corte Ingles, or more likely a mall where you pay for space and possibly a cut of revenue.

You and I bought it knowing how it works. We made our choice freely.

Why? It's there product and as long as you know what it allows it's your choice to buy it or something else.
It’s your product the second you purchase it. It’s neither the users. Lidl and El Corte Ingles purchase goods and sells them.
 
Why? Until now there was no in-app option to buy through the iOS app, you had to work out how to go to the website and then buy it. Now you can buy it in the app, so the only thing that has changed is that it is now more convenient, Apple was never involved in purchases, as far as I am aware, apart from barring Spotify from having the option to purchase the audio books in the app.

If they had added in-app purchases through Apple's App Store payments, I could understand them increasing the price by 30%, but why would they reduce the price, when nothing has changed? Users are still going to the same Spotify web page to make the purchase, just that it is through an in-app browser, not starting up an external browser and manually going to the relevant Spotify page.
I find it interesting that people are willing to give 30% to a $3T+ mega corporation (and in some cases vociferously defend it) but developers don’t immediately reduce their prices then they’re greedy b*astards.
 
I find it interesting that people are willing to give 30% to a $3T+ mega corporation (and in some cases vociferously defend it) but developers don’t immediately reduce their prices then they’re greedy b*astards.

Apple marketing and the cult of unwavering devotion is something else, isn't it?
It's quite a drug.
 
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Oh, totally. We buy the phone once, and after that, we should expect nothing more from Apple. Forget ongoing access to maps, weather data, Siri queries, push notifications, or major software upgrades delivered for years—all magically free. And heaven forbid those services be subsidized by third-party developers earning 70–85% of their app revenue on the platform. No, I’d much rather get nickel-and-dimed for every feature individually. That sounds way more sustainable. /sarcasm

Magically free? Do you not know why Apple put so much money into Apple Maps even though to this day they're still behind? It's because a map app is a gold mine for user data. A map app knows where you work, where you shop and where you play. On the other side, businesses pay for preferential placement when you search (for example) a restaurant.
It would cost Apple nothing to allow alternative app stores but they'll never do that unless forced because they make too much money extorting developers.
Also, developers making money on "Apples platform" only happens because Apple only allows that option. My phone is not Apples platform although I'm forced to use it due to lack of options.
Developers can make universal apps that work on all devices but Apple can set any fee they want and developers have to pay or they lose access to those people. Most people have only one phone (work doesn't count) and therefore the only way to reach them is via a middle man sucking up profit because they can. I'm all for Apple being able to charge whatever they want as long as their are alternative stores to compete with them.
 
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Yes distribution is the cost of doing business if you are producing music, you realise all businesses have costs right? The fee isn't paid to Spotify so your argument is moot.

Paying a cut to the company that hosts and distributes your product is a cost of business as well.

As for sliding scale developer fees, yeah they could... if they want another huge fine in Europe.. sure.

Not sure why you think that. As long as it's a fee to be on the store and not required if you aren't it should pass muster.

it’s free. You don’t need a distribution service to have you music in Spotify

Per Spotify:

Getting music on Spotify
Distributors handle music distribution and pay streaming royalties.

Work with a distributor to get music on Spotify.

See our preferred and recommended distributors

These distributors meet our highest standards for quality metadata and anti-infringement measures.

Note: Most distributors charge a fee or commission. Each service is unique, so do a little research before picking one.

If you’re a signed artist, your record label probably already uses a distributor who can get your music on Spotify.


Spotify doesn’t allow any sales because they purchase the music from you and pay royalties for the advertisement revenue and subscription fees to you.

But as a gatekeeper why should they get any of the revenue generated by my music? They didn't make it, after all. Charge for accesss to your service, and let each artist price their product as they see fit for listening and ad fees.

It’s your product the second you purchase it. It’s neither the users. Lidl and El Corte Ingles purchase goods and sells them.

Which is why I think the mall model is a better analogy as bringing the customer to the store. But in either cases, a company is allowed to markup the price of a product.

I think Apple needs to change its model, but still has a right to get paid for hosting apps if it wants to, and get more from more successful ones, just like EPIC does with its products used by 3rd party developers; as well as allow sideloading to end any lockin and monopoly arguments. That 3rd party stores won't be able to compete well with them at a lower price point to be attractive is not Apple's problem.

Should moblie and ISP’s get a cut too? Am I their user base? Without my cell provider and ISP my iPhone wouldn’t do much.

You already are paying them for the service so no.
 
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