starcraft II 11" mba y/n?

Discussion in 'MacBook Air' started by tom vilsack, Nov 24, 2010.

  1. tom vilsack macrumors 68000

    tom vilsack

    Nov 20, 2010
    ladner cdn
    nefew wants something lite for college,that can play starcraft II......

    can it be played on a 11" mba?

    if so, what model config do you use?...and what setting can be set in game...also does mba run hot and would fan run non stop...
  2. jicka macrumors member

    Feb 4, 2010
    I just installed it tonight it runs pretty good I was surprised by how good it ran on such a small little computer. I have the 4gb 128ssd 1.4 processor 11 inch and it runs it at 30 fps or so on medium settings if you drop shadows and some other stuff to low you can hit 60fps+ pretty easy. The fan runs a little louder than usual but the machine doesn't really get hot. This is all in windows but judging from playing it on my imac in both osx and windows i would assume it would do ok on the air in osx too. You would probly lose 5 fps or so in osx with the same settings.
  3. johannnn macrumors 65816


    Nov 20, 2009
  4. Durious macrumors 6502

    Apr 11, 2008
    Calgary, Alberta
    On my fully spec'd 11.6" it runs well, better than I anticipated.
  5. foiden macrumors 6502a

    Dec 13, 2008
    The sad case is, my 13" MBP 2009 plays Starcraft 2 perfectly, but at low settings, it stays rock solid at around 30fps in even the highest combat times. No dips in framerate (~300 units, large battles.) I've already seen that the 11.6" MBA buries my performance in running Starcraft 2. Must be the graphics card. I would imagine particularly the 11.6" Ultimate would play medium settings and still match my MBP in high capacity battles. Still regardless. A 2009 MBP can fully play SC2, but has to use lower settings. The 11.6" MBA runs this game faster than my MBP.

    If you want to test out truly what settings you should have in SC2, simply download one of the competition replays from the Starcraft 2 replay site. They show some good skilled matches, with tons of great micro used, mouse-click indicators in real-time, and large scale battles that generally go up to around 300 units or so. That's been around the most I've seen used in a match due to resource and building vs. Time limits on how many units each player can support.

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