Starcraft II video card requirments.

Malus

macrumors 6502
Original poster
Jul 19, 2005
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Taken from ign, the you will need 128mb of dedicated RAM for video to run SC2. This sucks for any macbook owner, such as myself :'(
 

srobert

macrumors 68020
Jan 7, 2002
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[/FONT]Are those requirements Mac specific?

I haven't played any of the recent games on my Mac but I remember I think I that Mac requirements were often higher than their PC counterpart. Is this still true? Or did I just dream that up?

Here is an example using the 2 last games I purchased for Mac:


Minimum System Requirements:

__________Age of Myth_________Civilization IV
__________PC________Mac_______PC________Mac
RAM_______128 MB____256 MB____256 MB____512 MB
VIDEO_____16 MB_____32 MB_____64 MB_____64 MB
CPU_______450 MHz___450 MHz___1.2 GHz___1.8 GHz
 

barr08

macrumors 65816
Aug 9, 2006
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Boston, MA
Often, when games, like the two you used as examples, are ported from the PC to mac, they requirements get higher. Blizzard releases all of their games for the pc and mac simultaneously, so I think the requirements are usually the same.
 

srobert

macrumors 68020
Jan 7, 2002
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Often, when games, like the two you used as examples, are ported from the PC to mac, they requirements get higher. Blizzard releases all of their games for the pc and mac simultaneously, so I think the requirements are usually the same.

Good to know. Thanks.
 

Eric5h5

macrumors 68020
Dec 9, 2004
2,407
431
I wonder if a G4 would be good enough...
No chance. There might not even be a PPC version at all.

As for system requirements, it depends on the port. Occasionally they're lower on the Mac side, but that's pretty rare. Also sometimes the "higher" requirements on the Mac side are actually and technically the same as the PC version, but the Mac publisher is more realistic about what works well.

--Eric
 

Malus

macrumors 6502
Original poster
Jul 19, 2005
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No chance. There might not even be a PPC version at all.

As for system requirements, it depends on the port. Occasionally they're lower on the Mac side, but that's pretty rare. Also sometimes the "higher" requirements on the Mac side are actually and technically the same as the PC version, but the Mac publisher is more realistic about what works well.

--Eric
I guess youre right. And really we will just have to wait for the game to actually come out huh? See I'm worrying for nothing hehe.
 

Tom B.

macrumors 65816
Mar 22, 2006
1,459
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London
This game will probably be the main reason that I get a MacBook Pro instead of a MacBook. I can't wait. (But it better be widescreen!)
 

Block

macrumors 6502a
Jun 28, 2007
843
1
No guessing required, Rob from Blizzard posted here stating that it will not run on any G4, and maybe not even any G5.
Can I see the post :)?

And what exactly are the system requirements?

Thanks a lot!
 

deadkenny

macrumors regular
Jun 25, 2006
129
0
The GM650 can use more than 64MB of graphics memory and actually the Windows driver will do (otherwise Vista wouldn't run). But somehow Apple limited it to 64MB on OS X.

Rob Harries said, that they are watching the WoW user statistics. The MacBook (not the Pro) is enormously spread among youger (gaming) people. It wouldn't be a wise choise to kick them out.
 

QCassidy352

macrumors G4
Mar 20, 2003
10,626
2,761
Bay Area
The GM650 can use more than 64MB of graphics memory and actually the Windows driver will do (otherwise Vista wouldn't run). But somehow Apple limited it to 64MB on OS X.

Rob Harries said, that they are watching the WoW user statistics. The MacBook (not the Pro) is enormously spread among youger (gaming) people. It wouldn't be a wise choise to kick them out.
yes, but the GMA 950 was a low-end choice when it was first used in the macbooks 18 months ago. Now it's just ridiculous. Blizzard can't support horribly outdated hardware forever.
 

BrianKonarsMac

macrumors 65816
Apr 28, 2004
1,102
83
Often, when games, like the two you used as examples, are ported from the PC to mac, they requirements get higher. Blizzard releases all of their games for the pc and mac simultaneously, so I think the requirements are usually the same.
exactly :).

Blizzard actually does a simultaneous release for all of their games on a single hybrid disc. The Mac versions of their games are actually coded to run on Macs using OpenGL and everything (they were using Altivec for awhile, I'm sure they've stopped using it though by now).

Unfortunately I have lost alot of respect for Blizzard with World of Warcraft. They have destroyed WoW's lore and the gameplay has really lost it's focus, very dissappointed personally although SC2 looks like it might be ok.
 

Eric5h5

macrumors 68020
Dec 9, 2004
2,407
431
The GM650 can use more than 64MB of graphics memory and actually the Windows driver will do (otherwise Vista wouldn't run). But somehow Apple limited it to 64MB on OS X.
That's not really the issue...even if you increased the memory that GMA950 accessed to 512TB, that wouldn't make it any better or more capable. And yes, it's definitely Apple's fault for using such a lame chipset (especially since they used to make fun of integrated graphics right up until the first Intel Macs were released, and for good reason). The :apple:TV has a better graphics chip. Heck, even the iPhone might have a better graphics chip....

--Eric
 

booksacool1

macrumors 6502
Oct 17, 2004
293
1
Australia
It would have been ok if they had updated their Macbooks to Santa Rosa and used intels new x3100 graphics chip. But they haven't.

Theres no chance of playing SC2 on the GMA950. I know, it really sucks. Probably cause the chip is about 2 years old and does most of the rendering in software. You'll need a real graphics chip.
 

rbarris

macrumors 6502
Oct 28, 2003
358
0
Irvine CA
exactly :).

Blizzard actually does a simultaneous release for all of their games on a single hybrid disc. The Mac versions of their games are actually coded to run on Macs using OpenGL and everything (they were using Altivec for awhile, I'm sure they've stopped using it though by now).
No, WoW and Warcraft III still use AltiVec on PowerPC. We even improved it a little bit for WoW 2.2.0 which is now in beta.

AltiVec is engaged on WoW if you have vertex shaders disabled. It can be a performance benefit depending on your exact balance of video card and CPU speed.
 

Soulstorm

macrumors 68000
Feb 1, 2005
1,887
1
I hope starcraft 2 will run on my 17" iMac with ATI X1600.

I would hate it if a machine 1 years old can't play this game. It's not meant to be Unreal Engine 3.
 

Xeem

macrumors 6502a
Feb 2, 2005
902
9
Minnesota
No guessing required, Rob from Blizzard posted here stating that it will not run on any G4, and maybe not even any G5.
I don't know how I missed seeing that post, but it is incredibly disappointing. Part of Starcraft's wonderful mass appeal is that it ran well on low-end machines, and I was hoping that Blizzard would maintain that in Starcraft 2, and that my 1.33GHz iBook (or 1GHz PB w/ better video card) could limp through at minimum settings. Looks like it'll be relegated to my PC gaming rig after all :(.
 

barr08

macrumors 65816
Aug 9, 2006
1,361
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Boston, MA
I hope starcraft 2 will run on my 17" iMac with ATI X1600.

I would hate it if a machine 1 years old can't play this game. It's not meant to be Unreal Engine 3.
If I had to guess, I think you are going to be fine. Our computers may not be able to run it at top settings, but it will most likely run fine at lower settings.

This, of course, is all speculation based on a few of the RTS games on the market today, Blzizards history, and the experience I have had with my x1600.