Thanks God Apple is restricting that crap.
Are you still wondering why the apple ecosystem so strong and clean is?
The reason is just that: stopping crap coming in.
Flash is crap because it's CPU hog.
Compare a quicktime movie with a flash movie.
The flash movie will lose most frames and has a crappy quality.
The only reason youtube had success with flash is because most windoze pcs have no quicktime and most pc users dont' even have a clue of what quicktime is.
So the decision to avoid crap is simply in the philosophy of Apple and has NOTHING to do with market.
Get your fact straight. Open your mind, don't close it just because iJobs said so.
Flash isn't the only reason for CPU hog. It's Apple's policy on blocking GPU to be used by Adobe.
On Windows platform Flash is very efficient because it utilized the Hardware accelerator. Some enlightenment for you:
http://www.readwriteweb.com/archive...eat_flash_surprising_results_of_new_tests.php
and comparison on mobile platform:
http://www.readwriteweb.com/archives/flash_now_importable_to_hmtl_canvas.php
Quicktime alone has nothing todo with video quality, both of them can playback "HD" mp4 files from youtube. The quality is depends on the compression of the video.
About the performance, of course it's better on Quicktime side, because Apple know how to utilized the GPU. While they closed it for other parties.
Yes, the decision to avoid CRAP is Apple's philosophy.
How can there are 31 more iFart clone apps if it isn't from Apple's philosophy?
and please, once again, don't close your mind. You can look at the google spreadsheet (link below), some well-known games which is use cross compiler/SDK other than Apple's own.
(none of them are fart apps which is built using apple SDK!)
https://spreadsheets.google.com/lv?key=thI2hub60oD3P9ztEsWXpVw