Super Monkey Ball

Discussion in 'iOS Apps' started by petezazaza, Aug 1, 2008.

  1. petezazaza macrumors newbie

    Joined:
    Aug 1, 2008
    #1
    I have just purchased Super Monkey Ball for iPhone and have one main question:
    Does your Monkey Ball go crazy even if you don't touch the iPhone at all ??
    Mine is like being drunk on a ship in a storm.
    Is it supposed to be like this?
    Or is there something wrong?

    I thought (hoped) it would initially keep still
    and let me use my skill to navigate the game.
    but I am battling against constant pitching and rolling.

    thanks
    Pete
    London
    UK

    PS: can anyone recommend a game that uses the movement / tilt feature that is a bit simpler - less frustrating?
     
  2. queshy macrumors 68040

    queshy

    Joined:
    Apr 2, 2005
    #2
    yeah, I agree - the axes aren't really defined at all it seems. It's still playable though and it's pretty fun. Then I bought Enigmo - by far the best mobile game EVER!
     
  3. DreamPod macrumors 65816

    DreamPod

    Joined:
    Mar 15, 2008
    #3
    There are two main problems with iPhone Super Monkeyball. The one you ran into is there is no way to set what angle is considered "level". What the game considers level is *NOT* flat nor the angle the system is at when starting up; it's tilted towards you a bit. Thus you *have* to touch the iPhone. The other problem is there is no dead zone - they didn't set up a certain amount of tilting needed before the world starts to tilt. So it's hard to even find what is level, and almost impossible to hold it there.

    For those who never played a Super Monkeyball game before, no that's not how it's supposed to be. The Wii version is MUCH easier to control, even though it's the same idea tilting a controller to tilt the world.
     
  4. Ding.Dong macrumors regular

    Joined:
    Jun 18, 2008
    Location:
    Los Angeles
    #4
    My biggest problem is the way the camera turns to follow your direction of movement. If try to back up a little bit, the camera turns 180 degrees and then you have to tilt the iPhone to compensate.

    I found the game to be an exercise in frustration. I played it for a few minutes and then just gave up and haven't tried it since.
     
  5. SnowLeopard2008 macrumors 604

    SnowLeopard2008

    Joined:
    Jul 4, 2008
    Location:
    Silicon Valley
    #5
    yea, crash bandicoot nitro kart 3d (or CBNK3D for short) and Labyrinth, which has a free and paid versions. CBNK3D has a accelerometer setting that allows you to control the sensitivity of it. Try it, it's the first game I bought and it's alot better than SMB, which I also bought and never used since.
     
  6. sseelman macrumors regular

    Joined:
    Sep 28, 2007
    #6
    Yes - Chopper. Great game - even if it is a little simplistic.
     

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