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This isn't really about the 30%. Apple can charge whatever they want at their store. But they should NOT be allowed to have the only store. If I want to write an app for the iPhone, I should have the choice to put it in Apple's store, some other store, or sell/give it away directly from my own web site.
And do you want the right to embed malware?
 
Do you have any idea why Spotify is doing this? Because Apple, who controls the App Store, allows them to offer a competing product (Apple Music), at a cheaper price by forcing spotify to use In-App Purchases and forking 30% of sales. This means spotify can't offer a €10/month to compete with Apple Music, they have to charge more. This makes their streaming service less attractive to App Store customers (because it is more expensive). This is by definition anti-competitve.

Of course then you would ask, "why can't spotify have a link to a webpage where users can subscribe and pay?". Guess what? Apple guideline for developers forbid this. You can't "link" to a subscription page.
You can go direct to spotify to subscribe which is what I do. You don't need to go through the app. Nor do you you need spotify to link it for you.
 
It's not a monopoly, since Apple has less than 50% of the mobile phone and app markets. Anyone can trade-in their iPhone for a Samsung (et.al.) mobile, and then download Android apps.

And any iOS developer can bypass the App store by posting their source code on GitHub, where anyone with an Apple ID and access to a Mac with Xcode can download, build and install the app on their iPhone.

Apple only locks app downloading to the App store for developers who wish to lock up their source code.
 
I think people are forgetting the whole point of the store was to help developers reach consumers via Apple's network while also protecting consumers from fraudulent apps\developers from stealing all of your info.

Obviously, it's grown and needs some rethinks but it's not like Apple was out to shut people out.
 
I believe thinks worked out well for the consumer when the government stepped in to check all the anti-competitive nonsense Microsoft was up to in the 90s (stuff which, if I remember correctly Apple fans raised against).

What would be so awful if the iOS app market was transformed into something like the Mac app market, where developers can sell their apps in the App Store and from their own website. And individuals like you and me can install apps on our phone whether Apple approves of them or not?


If it was just a matter of "getting" apps then I would agree. But I'm willing to go with the current system because of the service that Apple provides by checking the apps for malware, et al. I think you'll admit that you may be up to the task of curating your own apps for safety but the vast majority of users aren't. The choice is still to live with Apple's restrictions or buy Android.
 
It is a monopoly when the end user cannot get an app from another marketplace or directly from the person who created the app. Everything has to go through the App store first.
Correct me if I'm wrong... The Xcode program can be distributed for free on GitHub. The End User would need to compile and could install onto their own iPhone.
 
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Would you pay $1000+ for a phone and let rogue apps control it?

Hmm - I paid $2,500 for a MBP and let "Rogue Apps" control it on MAC OS - Example - About Rogue Amoeba

Great Apps - and a good model for iOS

Developers could charge much more if they could sell their apps freely and let customers decide if the apps are worth the price. They could also focus on developing apps for their "user base" not for Apple's marketing purposes.
 
Interested to see what is decided in the end, but ultimately it makes no difference to me. I have always felt that developers should pay to play in the lucrative Apple base of users, but I think 30% is likely too high. In terms of competition among other apps, I see it as no differently than a retail store putting their own products at eye level in an aisle. I am sure there are situations out there that could make it seem anti-competitive, but I just don't see it myself. Customers decide which apps get their money.
 
It wont. This will go nowhere, platform holders take cuts everywhere (console stores, Steam, Epic Store, literally any marketplace on earth does so to finance the delivery of said content).
30% is the average fee, it‘s ugly but everyone does it.

I, for one, am against having other places than the App Store for app distribution. One unified place to get your apps (securely and up-to-date) from beats out the mess you find on Android.

I'm not saying this will or wont go anywhere. but i have a choice as to where I buy apps for my console, pc etc. I can by a discounted disk for my console, or a used game from anywhere i want. same with my pc. With apple, you can only by from them period. Your not comparing apples to apples, excuse the pun.
 
This is such a dumb lawsuit. Apple is a company that built an app store ecosystem for their devices. If you want to build an app for their device, you use their toolkit, review process, and app store. I see nothing wrong with this. Just because another company came along and developed a free-range ecosystem where users can install any app they want does not mean that the first company is doing something wrong. If I don't like the Apple App Store, then I should not buy an iPhone. IMO, this is not even remotely worth being considered under a lawsuit monopoly. This is silly nonsense...
 
Good. It IS a monopoly.

As I've said repeatedly, it's not Apple's iPhone, it's MY iPhone. I should have the choice to install apps from whatever source I desire, and I shouldn't have to go through ridiculous machinations with Xcode every week to do it.

If this was an actual monopoly it would probably be broken up by now, but it hasn't, and thats not what this court decision does. A previous lower court decision said you had to go after the app developer and not Apple. But since Apple has deeper pockets....
 
I know of sideloading. But you cannot download and install an app directly from the source onto your iPhone like you can through the App store. You need to do it via a computer. You need to jump through a few small hoops to do so.

It's like a car manufacturer being the only destination for parts. However, you can get parts on the side (load). You just need to find out from where and who first. It won't be easy and convenient, just like with sideloading iOS apps.
So you want Apple to make it convenient to get third party parts, stock (host) them in Apple's warehouses (servers), and do the payment for free? Can I get you do work for me for free?

edit: I know the analogy is outlandish but we need to be reasonable and don't think what the plaintiffs are asking for is reasonable.
 
I can sort of understand this decision because once you choose a platform we are locked into Apple's will but I don't ultimately agree. Apple's platform isn't a monopoly, you can choose other platforms and you can also change platforms therefore Apple doesn't has a monopoly to abuse.
They do abuse their position but they aren't a monopoly and while they aren't (something that will probably never happen) a monopoly they should be allowed to design their platform however they see fit (although security and whatever is a false argument, the Mac has always had plenty openness to no real detrimental effect of its security)
 
"iPhone apps are too expensive"

Seriously? Thanks to the "race to the bottom," iPhone app prices are insanely INEXPENSIVE. For a couple bucks, most of these apps provide a vastly superior feature set to apps that used to cost HUNDREDS of dollars on a desktop.

AND -- let's not forget the superior SECURITY the app store gives us all. You really want to expose users to the dangers of side loading their apps from unreputable sites?

Apple's 30% cut, while that might SEEM steep, is totally in-line with the distribution and retail costs of the long-forgotten software developers like CompUSA, Best Buy, Walmart, Egghead, MacMall -- etc. Try paying 50% and then being forced into cooperative marketing deals just to get your software on the shelf. Even APPLE STORES were not inexpensive for developers like myself to get software on the shelf -- as we did before the era of the iPhone and the App Store.

Apple has created an excellent ecosystem for developers. If you want free, insecure, dangerous apps that can be obtained from any site, head on over to Android.
 
How ridiculous. If they stopped charging the 30%, the companies would just keep the price the same and pocket the 30% Who wouldn't?
Not necessarily, look at many apps on Android that have lower prices and additional features outside the official app store than the exact same app from the app store.
 
Let the end user decide for themselves if they want to install privacy invading software on their device(s) or not.

It's not as if Apple's App store doesn't have any privacy invading software. Facebook, Instagram, Twitter, Google's various apps, Snapchat, etc. all gather user data.

Just installing those apps doesn't invade your privacy. Signing in does and Apple has no control over it.
And I'm pretty sure you'd be pissed out of your mind if you found out some side-loaded app outside the AppStore is mining Bitcoin on your iPhone than Facebook gathering your data. The former you DON'T have any control over.
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Apple's App Store is the worst thing ever to happen to software distribution. A once-thriving Mac software scene has been utterly decimated, and iOS was never anything more than a cesspool of throwaway surveillance apps. We would all be better off if it had never existed.

I think you meant Android OS!
 
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Ehm... that's exactly the point. Apple is just taking 30% of margins, which is absurdly high.
Consumers choose Apple devices because they like/want them. Developers want to build apps in an ecosystem that benefits them with the most users. It's still free will and free choice. Nobody is forced to use Apple. It's not a monopoly.
 
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I see the App Store monopoly as a good thing since Apple scans for malware and doesn't allow privacy violations. If Apple is required to open the iPhone to 3rd party App Stores I hope they require a wipe before "unlock" and then disallow Apple App Store access thereafter until another wipe is performed. Unlocked iPhones should be quarantined from locked iPhones.
 
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Hallelujah! Apple’s predatory App Store practices are textbook abuse of monopoly powers.
 



The U.S. Supreme Court on Monday ruled 5-4 against Apple in an anticompetitive case involving the App Store, allowing iPhone users to move forward with their class action lawsuit against the company, as first reported by CNBC.

app-store-monopoly.jpg

From the Supreme Court's ruling:The lawsuit was filed in 2011 by a group of iPhone users who believe Apple violates federal antitrust laws by requiring apps to be sold through its App Store, where it collects a 30 percent commission from all purchases, leading to inflated prices as developers pass on the cost of the commission to customers.

In other words, the iPhone users believe that apps would be priced lower outside of the App Store, as Apple's 30 percent cut would not be baked in to prices.

The lawsuit was initially dismissed in 2013 by a California district court due to errors in the complaint, but the U.S. Court of Appeals for the Ninth Circuit revived the case in 2017. Apple then appealed with the Supreme Court.

From the start, Apple has argued that it doesn't set prices for paid apps, and that charging a 30 percent commission on the distribution of paid apps and in-app purchases does not violate antitrust laws in the United States. In 2017, the U.S. Department of Justice filed an amicus brief in support of Apple.

The Supreme Court's full ruling is embedded ahead.

Click here to read rest of article...

Article Link: Supreme Court Allows App Store Monopoly Lawsuit Against Apple to Proceed


As others are pointing out, this merely means the lawsuit can proceed and nothing about the merits of the plaintiffs' case. Thus, I will weigh in on the merits of the case: it's meritless!

Good luck making a case that consumers have been harmed by an alleged monopoly. Since the advent of the App store consumer prices for software have plummeted. It will be interesting to see if the plaintiffs' lawyer can keep a straight face when arguing that a store where consumers now pay NOTHING for 85% of the apps and most of the rest are 99 cents, is evidence of consumer harm. LOL.


It will also be a comedic moment when the plaintiffs' attorney argues that but for the App store commission of 30%, developers would only charge 66 cents instead of 99 cents! LOL.

In summary, this case is a farce, and the App store, as Apple did with iTunes and the cost of music for consumers, has been the best friend of consumers in driving down the price consumers have to pay. The most likely outcome is a jury announcing at the end of trial their verdict unanimously:
"All hail the App store!"
 
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