12/21/13 7:17:59.000 PM kernel[0]: NVDA(OpenGL): Channel exception! Exception type = 0x1f Access Violation Error (MMU Error 2)
12/21/13 7:17:59.000 PM kernel[0]: 4443564e 000000c4 315a4bc5 700f8b8c 00000001 00000014 d3793533 46d3a4a6
12/21/13 7:17:59.000 PM kernel[0]: 4614f297 e71edccf 00088301 0000008f 149a030a 82220a00 00081f13 02184910
12/21/13 7:17:59.000 PM kernel[0]: 2807a920 480c9b86 58025000 70646001 90007800 01980101 8a030a00 3d0a0013
12/21/13 7:17:59.000 PM kernel[0]: 0a3a1392 00002438 00000e00 00e00100 000f4900 00000100 000b4900 00000000
12/21/13 7:17:59.000 PM kernel[0]: 03044700 0000ff00 0000ff00 0000ff00 0000ff00 0000ff00 0000ff00 c2200a00
12/21/13 7:17:59.000 PM kernel[0]: 00081d13 a8180010 0bf7e480 1f281320 80380330 8eeeec96 804001f8 00024802
12/21/13 7:17:59.000 PM kernel[0]: 4443564e
12/21/13 7:17:59.000 PM kernel[0]: NVDA: Unable to make context resident prior to start of command buffer processing!
12/21/13 7:17:59.000 PM kernel[0]: NVDA: Calling glrKillClient for task 0xffffff802900df00
Here's one I just got during a game. I'm sure it's related.