Tappabl - HyperCard for the iPad (FREE)

Discussion in 'iPad Apps' started by VPrime, Jul 20, 2014.

  1. VPrime, Jul 20, 2014
    Last edited: Jul 24, 2014

    VPrime macrumors 68000

    VPrime

    Joined:
    Dec 19, 2008
    Location:
    London Ontario
    #1
  2. Jessica Lares macrumors G3

    Jessica Lares

    Joined:
    Oct 31, 2009
    Location:
    Near Dallas, Texas, USA
  3. VPrime thread starter macrumors 68000

    VPrime

    Joined:
    Dec 19, 2008
    Location:
    London Ontario
    #3
    Thanks :).
    This is actually based a lot off GamePress. They share the same base, but the goal of Tappabl is to make it more of a tool.

    We're focusing on exporting/publishing to the App Store with this, and will also be adding more "app" features like actual GUI elements, WebView support, maps etc. (these are to come later)
     
  4. VPrime thread starter macrumors 68000

    VPrime

    Joined:
    Dec 19, 2008
    Location:
    London Ontario
    #4
    So Some of the feedback I have received from other sources are:
    -The name sucks
    -Books aren't exciting
    -The App is difficult to use.
    -The pricing is scary.
    -----------

    So we're thinking of changing the name to HyperPad, its a more clear name that's easy to spell. It's also a reminder to the classic Apple software development package Hyper Card. Thoughts on the new name?

    Books aren't exciting.. Yeah... We originally started off with an app to make games called GamePress. But found it was difficult to get serious people on board. So we thought books may be the way to go. We're facing the same challenges here that Apple did with HyperCard. Our app is powerful enough to create a wide variety of apps, but we want to try and have a narrow message and leave the imagination up to the end user.

    Since changing from GamePress we removed a lot of the old help stuff that were in place. Which basically made the app really hard to use. So we have created a lot more on boarding to get users started, some examples, and tutorials. These will be live with the next app update in a couple weeks.

    Pricing. So we started off with saying we take 20% royalties to publish to the App Store. This way there is no upfront cost for users.
    But people were scared off by this. Instead we're thinking of taking an approach similar to other dev tools. A yearly subscription ($99?) , where you get an XCode project and have to submit to Apple on your own. But this way you actually feel like its yours.

    Any thoughts on these changes?
     
  5. Jessica Lares macrumors G3

    Jessica Lares

    Joined:
    Oct 31, 2009
    Location:
    Near Dallas, Texas, USA
    #5
    HyperPad sounds cool. I say go for it.

    I think you will always have people complain. Books are what you make them. I played through Tengami the other day, and it's a gorgeous storybook. I also used to play through Random House stuff when I was a kid too, and those were all great, and they got really advanced by the end of the series. People have to think outside of the box...

    You have a nice set of tools in there to manipulate objects. I don't find it hard to use at all, but that could be because I have used Adobe Flash Professional and Tumult Hype, and this isn't too far away from them. Those applications are used for a lot off other things that they aren't intended for either.

    I think giving people Xcode projects to upload themselves is a good way to go. I wouldn't do a subscription, just setup a flat fee per project. It will overwhelm you otherwise.

    I'll play around with it right after my iPad finishes charging.
     

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