Computer: iMac 24" mid tier model from Apple (8-core CPU/GPU and 8gb ram). Verizon 1GB fiber internet (700mb down to iMac via WiFI).
OS/Software: Lastest Monterey with no other apps running in the background and adblockers off. I restarted Activity Monitor for each test.
Websites Tested: MacRumors, YouTube, and Twitch
As you can see just having the website of MacRumors loaded there's very little difference between the two if you add up all the Chrome processes vs Safari. I found that the majority of websites had similar resource usage so unless you have compatibility issues utilization is similar.
However, when doing playback of media sites such as Twitch that's when things go off the rails. As you can see in the Safari Activity Monitor for Twitch it was maybe on for 5min and hit 1GB and would climb as much as possible if I let it keep going. Additionally, in Safari when having Twitch open and swapping to another tab Twitch routinely downgrades the quality (Chrome does as well) until you make that tab active again then the quality returns but Safari stumbles with this so you have to either refresh or manually set the quality. Using Chrome, I actually got distracted and let it run for longer and as you can tell it was as cool as a cucumber. I tested YouTube and on Safari it has some issues and even drops out of HD randomly but Chrome, as expected worked great but ya know...it's Google so to be expected.
TLDR: On Apple Silicon Chrome is close and in some cases better with memory utilization over Safari currently so I feel it's time to at least be open on changing our mindset when it comes to the "Chrome is a memory hog" topic. Now on Intel chips it was bad and maybe it still is but for those with current Apple SoC test it for yourself.
OS/Software: Lastest Monterey with no other apps running in the background and adblockers off. I restarted Activity Monitor for each test.
Websites Tested: MacRumors, YouTube, and Twitch
As you can see just having the website of MacRumors loaded there's very little difference between the two if you add up all the Chrome processes vs Safari. I found that the majority of websites had similar resource usage so unless you have compatibility issues utilization is similar.
However, when doing playback of media sites such as Twitch that's when things go off the rails. As you can see in the Safari Activity Monitor for Twitch it was maybe on for 5min and hit 1GB and would climb as much as possible if I let it keep going. Additionally, in Safari when having Twitch open and swapping to another tab Twitch routinely downgrades the quality (Chrome does as well) until you make that tab active again then the quality returns but Safari stumbles with this so you have to either refresh or manually set the quality. Using Chrome, I actually got distracted and let it run for longer and as you can tell it was as cool as a cucumber. I tested YouTube and on Safari it has some issues and even drops out of HD randomly but Chrome, as expected worked great but ya know...it's Google so to be expected.
TLDR: On Apple Silicon Chrome is close and in some cases better with memory utilization over Safari currently so I feel it's time to at least be open on changing our mindset when it comes to the "Chrome is a memory hog" topic. Now on Intel chips it was bad and maybe it still is but for those with current Apple SoC test it for yourself.