You mean ANOTHER 3500$ for it? So they would pay double its retail cost?They have to pay $3500 for it.
You mean ANOTHER 3500$ for it? So they would pay double its retail cost?They have to pay $3500 for it.
Define "succeed". Revenue is 10x more than when Jobs was alive. Demand for products with more ports and complexity are much greater than the ones Ive ever offered.But have we really seen it succeed to the level it did before Jobs died and Johny Ive left the company?
Define "succeed". Revenue is 10x more than when Jobs was alive. Demand for products with more ports and complexity are much greater than the ones Ive ever offered.
And if you just define "succeed" as the ability to wow audiences, it was a different world back then. Apple has created their own news release cycle every WWDC, September and November so audiences have become conditioned to accept regular progress. Rumor sites like this one were few. Now an entire industry exists just to look behind the curtain of technology and Apple has fed into it by relying heavily on so many international manufacturing partners that leak news all the time.
People have worn glasses and goggles for many decades. Goggles that augment the world allowing new forms of entertainment, communication and content creation are not a very far stretch for those who are inclined to do so, especially when you consider that they cost less than a comparably equipped desktop computer or entertainment center. Supply will be the initial limiting factor here, not people's demand to participate in spatial computing.
No one likes to wear a watch either. Many people do because they believe the utility outweighs the discomfort or inconvenience. A headset is just another set of tradeoffs but offers much more utility. The size of the headset will inversely shrink proportionately to the number of users that adopt it over the years. The price and discomfort will keep 99% of users away for the first few years. I don't think anyone thinks otherwise, including Apple.People don’t like to wear goggles. You don’t have to believe it but it’s true.
And people wear glasses because they have a disability. They’re a necessity. Totally different context.
No one likes to wear a watch either.
Many people do because they believe the utility outweighs the discomfort or inconvenience.
A headset is just another set of tradeoffs but offers much more utility.
The size of the headset will inversely shrink proportionately to the number of users that adopt it over the years.
The price and discomfort will keep 99% of users away for the first few years. I don't think anyone thinks otherwise, including Apple.
It's not a desktop computer, it lets you remote view into a desktop computer ( and run iOS apps)zero proof it runs mac OS apps.People have worn glasses and goggles for many decades. Goggles that augment the world allowing new forms of entertainment, communication and content creation are not a very far stretch for those who are inclined to do so, especially when you consider that they cost less than a comparably equipped desktop computer or entertainment center. Supply will be the initial limiting factor here, not people's demand to participate in spatial computing.
It's not a desktop computer, it lets you remote view into a desktop computer ( and run iOS apps)zero proof it runs mac OS apps.
I've always though AR would be great for navigation/directions where it could highlight the path you're supposed to take. (excuse the bad photoshop)
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Does it matter? What's the difference between remote control of a PC in the cloud and one on your desktop? With the exception of hardcore gamers, no one would know the difference if you didn't tell them. The lines between desktop and mobile continue to blur where Apple is concerned. Hardcore users will insist on desktop hardware and interface until the next paradigm which will be more powerful and intuitive than desktop. There's no reason to believe that Apple Vision or some variant won't be that next paradigm.It's not a desktop computer, it lets you remote view into a desktop computer ( and run iOS apps)zero proof it runs mac OS apps.
You could just as easily be looking through a windshield in your image so I fail to see the need for wearing anything when you can produce the same results in a windshield or monitor HUD.I've always though AR would be great for navigation/directions where it could highlight the path you're supposed to take. (excuse the bad photoshop)
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But say I was using directions to get home, and when I get home I want to put a holographic pool table in my living room to play a game of pool, the ar goggles/glasses would allow me to accomplish both tasks rather than needing a windshield/monitor hud and a seperate device for a pool table.You could just as easily be looking through a windshield in your image so I fail to see the need for wearing anything when you can produce the same results in a windshield or monitor HUD.
Does it matter? What's the difference between remote control of a PC in the cloud and one on your desktop?
With the exception of hardcore gamers, no one would know the difference if you didn't tell them.
The lines between desktop and mobile continue to blur where Apple is concerned.
Hardcore users will insist on desktop hardware and interface until the next paradigm which will be more powerful and intuitive than desktop. There's no reason to believe that Apple Vision or some variant won't be that next paradigm.
Of course but isn't it most likely that all modern cars will eventually support some kind of AR projection upgrade to windshield or dashboard so you wouldn't need to wear anything while driving. Of course, by the time any of this becomes common, self driving vehicles will probably be standard as well so it's all moot.But say I was using directions to get home, and when I get home I want to put a holographic pool table in my living room to play a game of pool, the ar goggles/glasses would allow me to accomplish both tasks rather than needing a windshield/monitor hud and a seperate device for a pool table.
Of course but isn't it most likely that all modern cars will eventually support some kind of AR projection upgrade to windshield or dashboard so you wouldn't need to wear anything while driving. Of course, by the time any of this becomes common, self driving vehicles will probably be standard as well so it's all moot.
Are you replying to the wrong post? Where did I say that any kind of headset would ever be approved or used by drivers in cars?There’s no way these are ever approved for wear while driving. There are dozens of reasons why. Regulators won’t go for it since you’re not looking at the road. You’re looking at a video feed of the road in front of you. Furthermore, auto makers are already trying to distance themselves from CarPlay because they want their own interface in their cars, not Apple’s.
Those are just two of the major reasons an AVP type product will never be legal to use behind the wheel. As you correctly point out, this type of use case calls for a heads up display on the windshield, not a helmet.
Your other prediction though is probably never going to happen either. Self driving car systems have shown themselves to be unsuited to interpreting the absolute mountain of data required to reliably and safely pilot a motor vehicle. There are simply too many variables for such a system to keep up. Notice how Apple and others have backed almost completely away from self driving systems.
Are you replying to the wrong post? Where did I say that any kind of headset would ever be approved or used by drivers in cars?