In the nicest way, do you think it's possible your opinion is slightly less informed than that of the people who have actually experienced it?
No, no I don't. I understand why people are amazed. I've literally watched hundreds of people experience VR for the first time. It's a near-religious experience for a lot of them. That's not unique to Apple, or the AVP.
It sounds like your attitude is that the people who liked it just don't understand VR so they're wrong to be impressed by this headset and if only they did a bit more research into other VR headsets they'd understand how inferior it is. Apple have made trade-offs in the overall design, but those trade-offs are exactly what makes this appealing to the kind of people who would never consider buying a Varjo XR-4, whatever that is. And there's clearly value in bringing this to a wider audience, even if it means that the dinosaur doesn't come all the way out of the window.
I think the majority of people impressed with it are kindof like Americans who think Starbucks is good coffee.
Fundamentally, I don't think it's going to turn out to be particularly good at the things that really benefit from proprioceptive 3D (because I don't think the graphics hardware in it is up to the task, which I suspect is why the dinosaur encounter is restricted to a window, rather than being an actual immersive experience), and will instead be a sugarfix way to make things that can be done just as well on a flat screen more exciting... for a while.