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The problem is that every icon seems to have a different creator separated by a wall of the other. And the color pallete is taken from a pastel version of candy crush saga.

It looks so aggressive to me. The whites are aggressive, the fonts, the icons. UUgghh.

I don't say that iOS6 was the best, but iOS7 looks worse. They can make something less puncky, and more homogeneous.

I don't know wich is the real problem, but looking at this, Apple has a huge problem:

Image


Thats exactly what happened. The icons were in fact designed by different people/teams without seeing the others that were being made. Not sure whos brights idea that was but it was confirmed by an engineer and reported on a few weeks ago.
 
Nothing will change from the backend. From the UI, it would be more consistent to provide an icon that's consistent with the minimalist approach iOS is taking, no?

EDIT: Actually, you do have a point. Because this minimalist approach is also probably easier to work with, it lowers the barrier to entry and could mean more crappy apps.

I guess I don't see how changing the look of the UI (specifically the look of the icons) is going to result in more crappy apps. There are already plenty of crappy apps that we rarely ever see or use because we don't waste our time or money on them. Nobody is going to be more prone to purchase bad apps because they feel the icons look worse. Your point doesn't seem to have any connection with reality.

Edit: BTW I'm not saying that the new icons are an improvement, just that I can't imagine how they would result in the proliferation of more crapy apps.
 
JohnTV Tuning, West Coast Style!!

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This is hardly anything new. Even the current App Store icons are a jumbled mess.

As I look through my home screens, there is no consistency. There are "glossy" icons, icons with borders, "flat" minimalist icons, super-busy picture icons, raised icons that look like buttons, sunburst icons, 8-bit pixel graphic icons... And that's not even including the stock apps.

I think the OP is looking way too far into this "icon conspiracy". :rolleyes:

You're completely right; however, I think that whereas iOS 1-2, as a whole, was an unbiased "wrapper" in which any icon style could live, which created a sort of consistency or visual flow if you will. Apple's system icons, even on their own, had no common denominators between them, which allowed third party icons to blend in perfectly within such an unbiased OS and living amongst an already inconsistent array of default icons.

The new visual constraints are akin to having 20 icons that follow the style of the iTunes store and App Store icons of iOS 6, complete with an OS that serves to only complement that specific style.

Now imagine that, and then throw in a bunch of app icons as they are now, complete with pop-ups, 8-bit, vector, and you'll understand more so what I mean.
 
At least the design doesn't follow the latest Android OS where there is no rhyme or reason as to how icons look. Circles, squares, triangles and shapes that look like nothing else.. I'd rather use iOS 7 then this mess below.

Image

Oh god, burn it with fire.
 
PC components don't always translate well to mobile platforms.

True, and this may be one of those cases, but I'd be interested in seeing a mockup. I thought the icons in the image above looked pretty good.
 
Why do you say this silliness?

Are you claiming app developers can't choose their icons and that Apple makes them all or something. :confused:

That is entirely false.

So, you're saying that Apple wont require developer to build icons that match their new UI?
 
This is "the real problem" with ios 7 design? I think you're looking at ios 7 through a very narrow lens in that case.

There is all sorts of serious usability issues with ios 7. The flatness of third-party icons doesn't rank that high up there, sorry.
 
This is "the real problem" with ios 7 design? I think you're looking at ios 7 through a very narrow lens in that case.

There is all sorts of serious usability issues with ios 7. The flatness of third-party icons doesn't rank that high up there, sorry.

How does one define "serious usability issues"? Seems like plenty of people using the beta are getting a long just fine (also knowing its beta and some things could change before GM).
 
That's pretty much what I'm going to hope every single developer does. One non-flat icon, that doesn't match the grid or that doesn't sample its colors from the specific iOS 7 palette, will completely ruin the whole design.

Yeah, you'll probably just have to get used to it. Some third-party apps I use no longer update, so I'm sure I won't be seeing new icons for those.

It is kind of the same in jailbreaking. You can change app icons manually, but to get EVERY one...
 
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