First off, I'm slightly frustrated. The reason why I am writing this is to see if this isn't just the opinion of me. I love my mac, yet the only thing windows users can truly complain about now is the lack of wide-use integration of OSX which leads to a lack of video games. The new Intel mac's gave me some light into a future where I can play GTA San Andreas (and other DirectX9 Games) on my mac. So when Bootcamp first came out I downloaded it and it worked with a couple of downsides: 1. Rebooting 2. Partioning Disk Space, what a guessing game 3. Battery life is 2.5hrs in OSX and 50 minutes in Windows But, I could play GTA, then there were some other alternatives: VMWare Fusion and Parallels don't offer DirectX9 limiting most games from running, but they do offer direct side-by-side intergration and the battery life is a little better. So then there was Crossover and the debate over Crossover when it first came out was as far as I could tell: Positives: 1. Smaller Application, increasing productivity and battery life b/c you don't have to run all of windows 2. Cheaper Solution 3. Quicker, less visualization Negatives 1. Number of Applications, people thought that in order for Crossover to be successful they would have to support a lot of applications, which would cause major applications that are universal (Windows/Mac) to be developed only in a Windows atmosphere, which would be bad for numerous reasons. HOWEVER, this isn't true Crossover if you haven't looked isn't exactly the quickest developing thing, and I don't want to necessarily say it is bad, but I don't see how long it can stay in business as a Commercial/Home Software, when they aren't producing many Windows-Exclusive applications for a home/non-commercial user (i.e. games) because most of the non-commercial software besides games (i.e. Tax Stuff, Chatting Software, Media and Microsoft Office) are already available in OSX natively... Thats my rant, my only question is: is there something that is holding DirectX9 from being prevented from being virtualized.