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A great idea thats been neglected for a decade, hopefully the new universal apps (iPhone compatible apps) will bring in a lot of creative apps to MacOS.
Now that M1 Macs can install iOS apps, I wonder if Apple will eventually merge the two stores.

iOS applications are designed for small screens, the use of these applications is based on the touch screen. They look terrible on Mac, they are constrained, the user experience is much worse compared to original desktop applications - they are just ugly. Catalyst and universal applications (iOS and macOS) is the road to hell - similar as Universal Windows Platform (UWP) applications for Microsoft Windows.
 
The next decade of the Mac App Store begins now.

Thanks to this sentence, I now understand what a 'duh!' moment is.

About the App Store and 10 years of it, Apple has seen unprecedented success with both the Mac App Store and iOS App Store.

In memory it is easy to relive the day Snow Leopard was launched, I was using a Hackintosh back then, and had to change my motherboard since system clock in Snow Leopard did not work correctly on the motherboard I had. And I changed the board to get Snow Leopard.

With 10.6.6 came the Mac App Store, and I saw the App Store on the Mac as a trusted place for apps, to begin with. Over time, I started downloading more from the App Store on the Mac than directly from developers, since for my region prices on the Mac App Store came out cheaper. That is a far cry from today, where prices can be higher than what I would pay to developers directly!

Developers and Apple have a symbiotic relationship, at least on paper. I wish Apple would act more like a partner in this with the developers who keep both the stores alive, helping Apple with breaking new revenue records year on year and attract new customers into the fold. Apple could have done a lot more to Mac App Store a good place for apps. Allowing developers to offer upgrades, upgrade pricing, etc. would certainly help. Only now has Apple reduced the 30% cut to 15%.

I hope it does not take another decade for Apple to make the Mac App Store a better experience for developers and consumers alike, not to mention for Apple itself.
 
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Now that M1 Macs can install iOS apps, I wonder if Apple will eventually merge the two stores.
I tried to install a couple of iOS apps I had purchased throughout the years on my M1 Mac mini, but I find only less than 50% of them being available. I can see them all on iPhone and iPad.

Can developers stop iOS apps from appearing on M1 devices?
 
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Pages, Numbers, Keynote, Xcode, Codye, Final Cut Pro, Compressor, Motion, Logic Pro, MainStage, Twitter, Amphetamine, Magnet, Final Draft, Affinity Designer, Affinity Photo, Affinity Publisher... most of which I use at work are all in the App Store.

Also... updates are in System Preferences not the App Store.
I think you make quite a good point about Affinity - all of which I am getting directly from them, as I don't see the benefit of getting from the AppStore and I rather let the developer have 30% more (they are priced the same). FCP and Compressor which I also own of course a only available from the Appstore....
 
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I use App Store versions whenever possible, that is whenever the permissions permits me to accomplish what I am trying to do with the app. The convenience of a centralized source for updates (like apt repositories on Debian) is the driving factor for me. I think Last Pass and Forklift are the only non App Store apps I use.
 
It’s a shame they never released Snow Leopard for PowerPC Macs.
Lion was a disaster and my Intel cheese grater was dropped for future updates like my G5. Dark days of Apple, Snow Leopard was the only bright spot at that time. It was my daily driver for many years, even without Apple’s support.
We still have a few G5 serving up web pages as we speak. They were amazing computers.
 
I'm a huge fan of the Mac App Store. I prefer to look there for specific apps instead of looking into the web and not being sure of what I'm downloading. It deserves more love, though, as there still is untapped potential. It would be so nice if more devs could move their app into the Mac App Store, but for that, Apple would need to be a little less Apple-y.
 
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It would be cool to see how many "developers" thee were back then compared to now. I think the the Apple app store spurred on people deciding to become developers and if something ever happen to it, thee would be endless developers out of business.
 
Pages, Numbers, Keynote, Xcode, Codye, Final Cut Pro, Compressor, Motion, Logic Pro, MainStage, Twitter, Amphetamine, Magnet, Final Draft, Affinity Designer, Affinity Photo, Affinity Publisher... most of which I use at work are all in the App Store.
I recognized all of these except Codye. Thanks for mentioning that one. Looks interesting,
 
I think you make quite a good point about Affinity - all of which I am getting directly from them, as I don't see the benefit of getting from the AppStore and I rather let the developer have 30% more (they are priced the same). FCP and Compressor which I also own of course a only available from the Appstore....
Apple only takes a 15 per cent cut, not 30. I would've preferred to buy them from Serif directly, but they were only on the App Store at the time.
 
I tried to install a couple of iOS apps I had purchased throughout the years on my M1 Mac mini, but I find only less than 50% of them being available. I can see them all on iPhone and iPad.

Can developers stop iOS apps from appearing on M1 devices?
I came across the same thing. Like you, I am guessing some have chosen not to be listed for M1 right now, so that they can hopefully work on the Silicon version and not have users giving low ratings and emailing complaining about x,y, and z.
 
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