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deadwulfe

macrumors 6502a
Original poster
Feb 18, 2010
737
3
Feral Interactive has finally released Shogun 2 for the Mac!

Check it out on the Mac App Store, Steam, and other fine retailers.

This is awesome news and I congratulate the fine ladies and fine gentlemen across the pond at Feral on their release! Thank you for your work as now I have a +1 reason why I don't need to boot into Windows :D
 
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Dirtyharry50

macrumors 68000
May 17, 2012
1,769
183
Wonderful news and glad to see all the DLC was done too.

Now, to be demanding yet again and want more. Ha ha!

Let's see... how about Sleeping Dogs? Yes, I think that would be a fine choice.

Mac ports of the recently released remakes of the Final Fantasy games III, VII, VIII would be goodness not to mention perhaps more installments as they release which it seems they may given they are on mobile platforms already and are probably coming to Windows next. I figured I would stick with Square Enix here.

I'll stop there given Feral already has plans no doubt and I am just demanding, err, asking for yet more stuff. :D
 

Cougarcat

macrumors 604
Sep 19, 2003
7,766
2,553
Does anyone have access to shader 4 and 5 in Shogun 2? Mine is limited to 3. I'm wondering if that's because of limitations in the porting of the game/Apple's crappy OpenGL drivers or the fact that I'm running a hackintosh (with a 5850, which supports dx11, so I should be able to access shader 5). I've never been limited with graphics options before.

Well done Feral! Excellent news for Mac strategy gamers. I imagine Rome II will follow in time. Also hope we'll see Medieval II as that game will run on more older Macs & would be a nice add to the TW series on OS X.

The original devs are porting Rome II to Linux/steamOS, and from there it's a short hop away to OS X...

Although, from what I've read if we don't get it, Shogun 2 is the better game anyway. But I do prefer the Roman setting...
 

Oudinot

macrumors regular
Mar 16, 2013
121
303
Birmingham, AL USA
Steam

No interest in steam and App Store version is not multiplayer. Steam version is Mac multiplayer only. No game ranger for any version. Sounds like a loser to me and will pass this one up along with any other Mac versions which follow this same train wreck. Big disadvantage to buying the Mac version. Too bad wanted to support Feral but too far to go in this release.
 

edddeduck

macrumors 68020
Mar 26, 2004
2,061
13
No interest in steam and App Store version is not multiplayer. Steam version is Mac multiplayer only. No game ranger for any version. Sounds like a loser to me and will pass this one up along with any other Mac versions which follow this same train wreck. Big disadvantage to buying the Mac version. Too bad wanted to support Feral but too far to go in this release.

Sorry to hear that, Game Ranger doesn't work on 10.9 or 10.10 so we can no longer use this option with our games. Given the lack of Game Ranger we use Steam for the Multiplayer support (like the original Windows release) and we have a single player version on the Mac AppStore.
 

chaosbunny

macrumors 68020
As buggy as the coop campaign always was I'm disappointed that it doesn't work between Mac OS and Windows but I can understand it. Me and a rl friend love the coop campaign - it's the way I mostly play Shogun2. So I still have to reboot since he uses Windows.

And yes Shogun2 is way better than Rome2. Because we liked Shogun2 so much we got Rome when it came out and were shocked by the extremely passive and stupid enemies in the campaign - even in legendary mode. It's just boring. Played through half a campaign and then left so disappointed that I haven't touched it ever again.
 

edddeduck

macrumors 68020
Mar 26, 2004
2,061
13
As buggy as the coop campaign always was I'm disappointed that it doesn't work between Mac OS and Windows but I can understand it.

We always enable Mac vs PC multiplayer when it is technically possible however sometimes it is not possible for various reasons. In the case of Shogun it proved impossible, we have two explanations for you a simple one and a more technical one.

Simple answer first :) Basically the multiplayer code has some platform dependant features meaning it acts very slightly differently on different OS’s causing sync issues that cannot be resolved without redesigning how the multiplayer code works on all platforms.

More technical answer is some games multiplayer libraries were not designed for cross platform when they were initially created, multiplayer networking is a complex process with many things that need to be kept in exact and perfect sync with other players, this is done by using complex mathematical processes. When a game engine is designed to support cross platform multiplayer care is taken to make sure all of the mathematical processes are done in such a way that they don’t use any platform specific features and the maths libraries and results will always match no matter the platform the engine is built on.

In the case of Shogun 2 the game engine uses the platforms maths libraries to calculate checksums and syncing between players, this means that due to very subtle differences in various platforms maths libraries (floating point calculations specifically) playing games between different platforms will slowly go out of sync due to the small differences ending up with the players dropping out due to sync issues getting too great. Although we did a lot of investigation to see if we could get the Mac platform to act like Windows unfortunately this was not feasible with Shogun 2.
 

chaosbunny

macrumors 68020
We always enable Mac vs PC multiplayer when it is technically possible however sometimes it is not possible for various reasons. In the case of Shogun it proved impossible, we have two explanations for you a simple one and a more technical one.

Simple answer first :) Basically the multiplayer code has some platform dependant features meaning it acts very slightly differently on different OS’s causing sync issues that cannot be resolved without redesigning how the multiplayer code works on all platforms.

More technical answer is some games multiplayer libraries were not designed for cross platform when they were initially created, multiplayer networking is a complex process with many things that need to be kept in exact and perfect sync with other players, this is done by using complex mathematical processes. When a game engine is designed to support cross platform multiplayer care is taken to make sure all of the mathematical processes are done in such a way that they don’t use any platform specific features and the maths libraries and results will always match no matter the platform the engine is built on.

In the case of Shogun 2 the game engine uses the platforms maths libraries to calculate checksums and syncing between players, this means that due to very subtle differences in various platforms maths libraries (floating point calculations specifically) playing games between different platforms will slowly go out of sync due to the small differences ending up with the players dropping out due to sync issues getting too great. Although we did a lot of investigation to see if we could get the Mac platform to act like Windows unfortunately this was not feasible with Shogun 2.

Thank you very much for your explanation. We often had desync problems even between 2 Windows versions and had to send each other our save files to fix them temporarily. I don't know how many exciting campaigns we couldn't finish because of this. And we were by far not the only ones with that problem! This just got fixed about one and a half year ago. So I can imagine how much trouble this would have been between Windows and Mac. Better not to do that feature at all than to release it broken.
 

MasConejos

macrumors regular
Jun 25, 2007
149
43
Houston, TX
This is really great, Thank you Feral.

Given that I automatically acquired it via steam play and would like to financially support the work that went into porting, is there any way I can send Feral some money (and maybe encourage porting of fall of the Samurai)?
 

pedromcm.pm

macrumors 6502
Mar 23, 2014
483
0
Porto, Portugal
Well...

I have an i7 2011 MBAir.

Gaming never was my priority, and this machine is fantastic. But since RTW is my favorite game of all time, I would love to play this new titles.

It's a shame that the HD3000 isn't supported since long ago. Games are also very expensive, still.

One day.
 

Cougarcat

macrumors 604
Sep 19, 2003
7,766
2,553
Games are also very expensive, still.

One day.

Steam sales, my friend. Steam sales. I paid $7.50 for Shogun 2 a few years ago, and I never played it. Now I get the mac version for free. I feel like I just walzed into Feral's offices and stole from them.
 

N19h7m4r3

macrumors 65816
Dec 15, 2012
1,191
8
Steam sales, my friend. Steam sales. I paid $7.50 for Shogun 2 a few years ago, and I never played it. Now I get the mac version for free. I feel like I just walzed into Feral's offices and stole from them.

Gamefly just recently had a Mac games sale, similar to a steam sale. 75% off and the like. There are many places to get mac games for a decent price besides steam.
 

Cougarcat

macrumors 604
Sep 19, 2003
7,766
2,553
Gamefly just recently had a Mac games sale, similar to a steam sale. 75% off and the like. There are many places to get mac games for a decent price besides steam.

Of course. Humble is my favorite alternative. DRM-free (most of the time) + steam key.
 
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