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Bit of discussion on TPM 2.0 here:


With various folks saying no. Let’s see how this goes.

Eventually we have to move away from macOS with our 7,1 machines. And/or find a way to support modern GPUs in macOS.

Either way is difficult. When the end is much closer maybe there will be a more concerted effort to achieve the latter.
 
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Bit of discussion on TPM 2.0 here:


With various folks saying no. Let’s see how this goes.

Eventually we have to move away from macOS with our 7,1 machines. And/or find a way to support modern GPUs in macOS.

Either way is difficult. When the end is much closer maybe there will be a more concerted effort to achieve the latter.

This is a real tool that developer is working on, we are in Beta phase and once confirmed it's working well with Mac Pro 7,1 will post it here. This will also add extra life to the 5,1 and 4,1 and 6,1 or Intel MacBook Pros.

It has the potential to extend the life of the 7,1 for anyone using Windows as well as macOS. Especially if you are gaming on the Windows side, more and more games will require TPM2.0.

I might just leave my Mac Pro as a Windows box and put the (future) Mac Studio on top of it and throw in a 5080, so TPM2.0 will be a + to have. Doesn't make sense selling the Mac Pro for pennies. And I don't want to build a new PC with part prices being so high right now and I don't personally want to have a PC next to my desk, I hate them. I'm not too worried getting the maximum performance since DLSS is a thing, I can easily game at 4k DLSS maxed out settings for a long time to come.
 
I'm the dev that's working on this. It's been a pretty intense but fun project. I pretty much have everything working TPM related. Main headache was the security side of things but everything that needs a TPM is working as it should.
 
I'm the dev that's working on this. It's been a pretty intense but fun project. I pretty much have everything working TPM related. Main headache was the security side of things but everything that needs a TPM is working as it should.
So now all the trust needs to be provided in you. This is not an open source and the code cannot be inspected.
Does your software provide remote attestation?
 
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So now all the trust needs to be provided in you. This is not an open source and the code cannot be inspected.
Does your software provide remote attestation?
Yes, the software fully supports remote attestation. It generates valid EK and SRK hierarchies.
 
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Yes, the software fully supports remote attestation. It generates valid EK and SRK hierarchies.
Who signs the EK certificate — what is the root CA? Is your EK cert accepted by Azure Attestation or Google Cloud Attestation?How do you prevent an attacker who owns the OS from forging quotes? Are you listed in the TCG-endorsed TPM vendor list?
 
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Who signs the EK certificate — what is the root CA? Is your EK cert accepted by Azure Attestation or Google Cloud Attestation?How do you prevent an attacker who owns the OS from forging quotes? Are you listed in the TCG-endorsed TPM vendor list?
I think there is some confusion here between silicon manufacturing and software engineering lol

To answer your question: No, I haven't opened a semiconductor foundry, so I'm not on the TCG hardware vendor list. This is a MacBook running Boot Camp. It literally does not have a TPM chip. That is the entire point of the software.

As for azure attestation, if you're running enterprise grade cloud attestation on a MacBook Windows partition, you've probably over engineered your weekend lol.
 
Very cool. I was able to play CoD Black Ops 7 which requires TPM2.0 with no issues on the 2019 Mac Pro 😉

Might get a 5080/5090 and turn this Mac Pro into a Windows gaming box now that TPM2.0 requirement is solved.
 
Very cool. I was able to play CoD Black Ops 7 which requires TPM2.0 with no issues on the 2019 Mac Pro 😉

Might get a 5080/5090 and turn this Mac Pro into a Windows gaming box now that TPM2.0 requirement is solved.

Mac pro is on my want list, didn't know a 5090 would fit!
 
Update: FlexTPM works great so far on Win11 25H2. If anyone needs it for a game that requires it, give it a shot. Was able to play CoD Black Ops 7 with zero issues. All TPM checks pass.

Curious if anyone can test a VM with Anti-cheat games to see if it works as well (it should!).
 
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Bit of discussion on TPM 2.0 here:


With various folks saying no. Let’s see how this goes.

Eventually we have to move away from macOS with our 7,1 machines. And/or find a way to support modern GPUs in macOS.

Either way is difficult. When the end is much closer maybe there will be a more concerted effort to achieve the latter.
But, is TPM needed at all in the future?

You can (as of now and probably the forseeable future) just bypass it.
 
But, is TPM needed at all in the future?

You can (as of now and probably the forseeable future) just bypass it.

TPM2.0 can be bypassed for Windows 11 OS, but certain games require TPM2.0. They just won't launch without TPM2.0. There are already a handful of mainstream games that require TPM2.0 and that list will grow significantly.

I wouldn't be surprised if the next Windows (Windows 12??) will 100% require TPM2.0 during install and can't be bypassed. Microsoft is trying to get rid of old hardware support. There's a lot of baggage with Windows, it supports a ton of different types of hardware (older and newer) and it makes it difficult for them to innovate.
 
Absolutely. Especially with gaming.

TPM2.0 can be bypassed for Windows 11 OS, but certain games require TPM2.0. They just won't launch without TPM2.0. There are already a handful of mainstream games that require TPM2.0 and that list will grow significantly.

I wouldn't be surprised if the next Windows (Windows 12??) will 100% require TPM2.0 during install and can't be bypassed. Microsoft is trying to get rid of old hardware support. There's a lot of baggage with Windows, it supports a ton of different types of hardware (older and newer) and it makes it difficult for them to innovate.
True, for longevity it is probably gonna become more relevant with time.

Although it still does not impact me as of right now, I have and never will play multiplayer games, so I guess I'll be fine so far
 
True, for longevity it is probably gonna become more relevant with time.

Although it still does not impact me as of right now, I have and never will play multiplayer games, so I guess I'll be fine so far

It's not just Multiplayer games. Valorant, CoD Black Ops 7, Battlefield 6, FIFA/EA Sports FC and others require it and some of them are FPS. I wouldn't be surprised if AAA games start adding this soon to rule out old machines and add extra "DRM" style protection to their games. So it's not just for anti-cheat reasons.
 
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