This was an eyebrow raiser for me.... I rarely see a Mac App Store game that says "64-bit processor required" in its System Requirements. But what's even more interesting is.... that these two new games are recently ported iOS apps, that are now appearing on Apple's Mac App Store.
I don't think that I've even seen or played a single Feral/Aspyr ported AAA game that "requires" a 64-bit processor to this day. Have they published one yet? The only other Mac native game I know that really uses 64-bit processor is X-Plane.
Anyways.... these are the two newly released Mac App Store "64-bit processor required" games:
Battle Supremacy (a tank game)
https://itunes.apple.com/us/app/battle-supremacy/id781457927?mt=12
Real Boxing (a boxing game, using the Unreal engine)
https://itunes.apple.com/us/app/real-boxing/id747824928?mt=12
I don't think that I've even seen or played a single Feral/Aspyr ported AAA game that "requires" a 64-bit processor to this day. Have they published one yet? The only other Mac native game I know that really uses 64-bit processor is X-Plane.
Anyways.... these are the two newly released Mac App Store "64-bit processor required" games:
Battle Supremacy (a tank game)
https://itunes.apple.com/us/app/battle-supremacy/id781457927?mt=12
Real Boxing (a boxing game, using the Unreal engine)
https://itunes.apple.com/us/app/real-boxing/id747824928?mt=12