As to the rest of the commission complaint:
If an app links to their website from within the app they have to pay 27% commission to Apple. If that same app requires a subscription but doesn't link to their website they pay nothing to Apple. This is fundamentally what I take issue with. Apple is doing 27% commission on billing that they do not have anything to do with. The billing has nothing to do with Apple. If you say that the app still exists on iOS, so does Netflix. I almost never use the Netflix website except to manage my subscription.
If the link is in the app or app store, Apple
does very much have something to do with it. If you think they don't have anything to do with it and add no value, simply remove the link.
Indeed they would disappear, and many iOS apps have disappeared because there isn't enough money to be made at the margins. The problem with this is that there is no reason this argument should stop at retail apps. Any app that integrates a third party toolset or library that itself has a commission based payment system is going to be giving up some percentage of their margin. If selling something shippable is not profitable enough to pay Apple a 27/12% commission why should apps that have to also pay commission to Unreal or Unity or OpenAI, or Google Firebase, etc... not be legitimately able to bring the same complaint?
It has nothing to do with profitability, that was just an observation. It has to do with the actual source of the revenue, and making a purchase for anything that is physically shipped to you is excluded, as far as I know. I do not believe you can purchase downloads from Amazon within their app, but feel free to correct me. I think it would be easier to argue that service apps such as Uber be charged, but again, if these are consistent exclusions, I cannot see the government taking issue with it. If you had to pay shipping, driver, and gas costs to deliver your service, I would be more sympathetic to this argument, but the development costs of the product being delivered are complete by the time you deliver your app, and the delivery costs are shouldered by Apple, so the commission does not potentially come out of money that is actually consumed by some other further expense to the delivery of that service.
The solution to not paying commissions to ALL these companies is to just do it all yourself, not to complain that you have to pay to use someone else's work.
If Apple believes that they need a commission to run the App Store and build the future of iOS they should take commission from apps that make money via third party ads within their apps. Apple takes no commission on an app that uses google ads, or Facebook ads in their app. Why not? If it's because these apps aren't profitable enough does that mean we should have the commission paid to Apple be based on profitability?
How should Apple charge that commission? Isn't that paid directly from Google or Facebook, and why some apps ask you to click on the allow tracking so they can track what you are doing, supposedly just so they can pay the programmer directly. That would mean Apple doesn't even know if you are getting paid, let alone how much. Allowing tracking takes it outside of Apple's control.
The problem is that not all apps that make money pay commission.
Suppose, for example, I subscribe to Netflix, and I pay them $14.99 a month. If I do all of my watching on iOS or tvOS devices should Apple not be entitled to 27%/12% of that revenue? After all Apple is providing the platform on which I do all of my watching. The only thing Netflix's actual website front end has to do for me is billing (because they are not allowed to do that in app and still maintain their reader exemption). Of course Netflix has a large server architecture they have to maintain but that is also true of many non-reader apps such as large online games or (League of Legends Wild Rift etc...).
Similarly YouTube, I do all of my YouTube watching on iOS, why does Apple not get 27/12% of the ad revenue Google makes on my YouTube viewing habits? If Google sells me a YouTube premium subscription why would apple not be entitled to a portion of that revenue as well?
This might make sense if they actually charged you per minute for each stream you viewed, but I don't want to give Netflix any more monetizing ideas. When I subscribed to Netflix, I watched it mainly on my TV. Do you you want a monthly questionaire asking what percentage you watched on each device, so they can pay commission to each device manufacturer? Again, they charge you $0 inside the app, and provide 30% of that $0 to Apple.
Apps that make money outside of Apple's payment processing system pay nothing, Native iOS applications have a great deal to do with why I watch Netflix and YouTube. If there was no YouTube app I would use it less. If there was no Netflix App I would use it less.
I really don't get your concern with Netflix, as they are being treated exactly the same as you. If they put a link in the app,
they would pay because they would be using the app as a purchase mechanism, same as you.
If you think that in-app purchasing has no value to you, take it out of your app. It is for that value which you are paying.
Asking Apple to charge for subscription purchases made outside their app is the opposite of what you were arguing in the "note in box purchased from Target" example earlier, and definitely would not be possible and makes no sense. You are again thinking backwards to the true situation and asking them to treat Netflix and any other reader apps differently, not the same, and to charge something above and beyond a commission on in-app purchases. But again, 100% of the $0 they charge is $0.
Yeah, Netflix has the size to not need the links, but that would be the part about life not always being fair that I was mentioning earlier, as Netflix built that size largely without using Apple's technology, and if you can do that, you can do the same. There are lots of things unfair in life, but getting 85% or even 70% of the gross of a sale when a company sells a product for you, well, that is not one of them.