Well it was clearly a well thought out and considered paper. Though if I'm grasping the intent clearly, then I don't altogether agree.
Hi TrueBlou. First I'd like to thank you for taking your time to make such a thorough reply. I'll answer your post with best intentions.
🙂
You are essentially saying that by enforcing strict rules on size, shape and position of home screen icons a person is unwittingly, or otherwise, drawn into a schema that demonises their own desire.
I think "demonize" is a little too harsh. I believe you're referring to my reference to Dunne who uses the term "enslavement". But the idea is, as you're saying, that strict rules creates an aesthetic desire, yes.
Whereas on something like Android, where icons can be of differing shapes, styles and sizes this frees the users mind and gives scope to form their own clear and individual vision as to how a devices interface should work for them and not how it is dictated to them.
Yes, exactly! But, Android is not free from these desires as well. It uses the same swipeable pages for instance. I was only refering to Android's icons. The rest of the os the paper doesn't comment, but I certainly believe it is just as much "demonizing" (hehe).
So, I could be wrong there and I've misread the paper (I've had little sleep and I am highly medicated, so that's a possibility.)
However if my interpretation is along the right lines then where I disagree is that fundamentally we do have a choice. We can choose not to use iOS if the interface does not suit us.
This is a good point.
🙂
Personally, I couldn't be happier with the layout choices Apple made as they suit me perfectly. Long before the existence of iOS and indeed in day-to-day life away from computer systems, I am a person who likes order. On a computer I always like things nicely laid out in a grid, I like the icons and folders to be uniform. I need not necessarily fill an entire screen, but what is there I like to be in harmony with each other.
And I am in the same way and I think a lot of other poeple are too. But, what the paper is saying is that the ways in which we believe this "harmony" is achieved, and this is something that is enforced by iOS's interface.
During the times when I have owned Android devices I found that interface to be an annoyance to me. I did not like that there wasn't the perfect order and unison that I craved in an interface I use.
I'm sure if you wrote about this in a paper, but aesthetics teacher would enjoy to read it.
🙂
I think the best thing an interface can do is become, in a way, transparent to the user. It should be something that requires little thought in use as that alone distracts from the actual target of the user, which is to accomplish a task. Creating an interface which is ordered and uniform is much less of a distraction than one which offers a more chaotic appearance. Simplicity is key to good design and from a user perspective that is why I choose to use iOS, it more than any other mobile operating system achieves that ordered simplicity which suits me. I find I can achieve my goals quicker, simpler and with less distraction on iOS than any other mobile operating system I've used (going back the best part of 20 years.)
I agree that an interface should be transparent. I believe this is Don Norman's main argument in his book "The Invisible Computer". But, I, on the other hand, believe that when we as users are presented a space in which specific rules hve to be maintained for it to be organized, then the space creates a desire which misleads us from the "real problem". Suddenly, rather than focusing on what to write, you're focusing on how it looks. nd i
That of course is my personal opinion, it's how I like things, I'm not by any means suggesting that approach is right for any other person than myself.
I appreciate your post, and it was very valuable to me.