Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
It was really hard for me to pick between left 4 Dead and Prince of Persia but seeing as I don't play on live anymore and the 360 is a ghost town when it comes to friends(for me) and I heard single player is trash.....I'm going with the prince.

I really don't want to play this game with a bunch of random punks on live so I'll take my chances with the single player only game.


Bless
 
Added November stats, scores for Wrath of The Lick King, GTA IV (PC) and Prince of Persia, also re-added Rise of the Argonauts to the list as it's coming out December 16 for all platforms and moved Destroy All Humans to the 360 list as it was cancelled for the PS3 (not a huge loss as it's getting lousy reviews apparently).
 
Wow, don't listen to them. Sonic Unleashed is the best 3D Sonic game I have played in Years. It is a much more polished game then Sonic Adventure ever was, but Sonic Adventure seems more creative then Sonic Unleashed.

Oh, I've played it. It definitely doesn't deserve that score. It isn't a 10/10 game, but it's pretty decent for a 3d sonic.
 
Just looking over at Metacritic, the new Sonic game scored higher on the Wii than 360? Didn't know they were that different.
 
Just looking over at Metacritic, the new Sonic game scored higher on the Wii than 360? Didn't know they were that different.

The 360 version is better by far, for IGN's case, they have different teams for each platform. For the other reviewers, I guess they just love easy games.

XBOX 360 Rooftop Run Act 1 (watch in high quality) - not easy as it looks, nothing is automatic, you gotta be good at the level to play that smoothly

http://www.youtube.com/watch?v=-PNoAwVB1b8


Wii Rooftop Run Act 1

http://www.youtube.com/watch?v=v-rOep3m46g


360 and PS3 version is powered by the Hedgehog Engine, which was in development since 2006. Hedgehog Engine allows for rapid streaming of data and graphics that rival CGI through the use of Global Illumination

heres a quick snippet from the director about the hedgehog engine

Destructoid: Tell me about the Hedgehog Engine. What prompted you to create a brand new engine for Sonic Unleashed, and what challenges did you face in crafting something specialized for Sonic games?

Hashimoto: Around the year 2005, I had been watching various high-end game movies and felt that something was missing. Of course they were all very well created, but I felt that they had all come from a move presentation that were within the bounds of common sense and I wasn’t surprised. That was right when I decided to start the development for Sonic Unleashed and I felt that with the already existing engines and libraries I will not be able to create the movie presentation we are looking for, so that is why we had decided to create from full-scratch.

If Sonic Unleashed is the answer to "What should Sonic be?", the answer for "What game movies should be?" will be the Hedgehog Engine. The Hedgehog Engine has all the necessary libraries and tools and the lighting calculating systems as well as systems that can stream various data. The Hedgehog Engine is a comprehensive development environment.

The challenges that I faced were:

- Challenges with data reading speed as Sonic’s running speed is very fast.

- The amount of renderer calculations for the global illumination lighting, so a system development was made using 100 PCs for the distributed calculation process.

- Since the data size became too big for the global illumination lighting, fitting all the data into the Xbox 360 DVD was a challenge.

you can read the rest of the interview here if your interested

http://www.destructoid.com/destructoid-interview-sonic-unleashed-113374.phtml


Also SEGA just released a Bosses trailer, watch it if you don't mind spoiling some of the bosses to yourself.

http://www.gametrailers.com/player/43446.html

the bosses play as awesome as they look! (for the 360 and PS3 version)
 
Oh I don't go with what 1 site says :), 1 site is easily paid off (Gertsman [sp] anyone? Eidos and TRU 80%?).
http://www.metacritic.com/search/process?sort=relevance&termType=all&ts=sonic+unleashed&ty=0&x=0&y=0

I won't be playing it anyways, since it's a new Sonic game, I was just surprised to see a ported game get a higher rating on the Wii than the 360.

You should atleast try the demo before you write it off... the demo will be coming soon!

http://blogs.sega.com/sonic/2008/12/05/unleashed-demo/
 
Maybe. But they keep saying that their next Sonic game is going to be as good as the original Mega Drive games, they keep trying new formulas to make something that doesn't work in 3D. Given the low scores I doubt that this is going to be as good as the original games. If any of the locals get the Wii version then I'll borrow it.
 
Maybe. But they keep saying that their next Sonic game is going to be as good as the original Mega Drive games, they keep trying new formulas to make something that doesn't work in 3D. Given the low scores I doubt that this is going to be as good as the original games. If any of the locals get the Wii version then I'll borrow it.

The Wii version is no good... unless you seriously enjoy running around empty levels that have like 20 enemies in them at most.
 
I've heard very good things about the new PoP, might get that myself. But I hear it holds your hand a lot and plays like a casual title compared to other games in the series? (according to Live anyways)
 
I've heard very good things about the new PoP, might get that myself. But I hear it holds your hand a lot and plays like a casual title compared to other games in the series? (according to Live anyways)

Nah it's not 'casual'. I mean yes - you can't really die. But hey that's the same in ALL games if you think about it. I mean 3 lives, health bars, infinite continues and save points to backtrack if all else fails ? So it's not really that UBI are cheating and making the game casual, they are just using another means of getting players to the end - rather than the more traditional methods of progress through game-saves / lives / health-bars / potions etc....
 
^Exactly, its the same as most games but in this game they just never take you out of the experience and don't make you go through the loading screen....very effective if you ask me.

Just know that this is a different experience than the sands of time series but still good.



Bless
 
Nah it's not 'casual'. I mean yes - you can't really die. But hey that's the same in ALL games if you think about it. I mean 3 lives, health bars, infinite continues and save points to backtrack if all else fails ? So it's not really that UBI are cheating and making the game casual, they are just using another means of getting players to the end - rather than the more traditional methods of progress through game-saves / lives / health-bars / potions etc....

That's good to hear then. The Live reviewer made it sound a little too easy which was putting me off. But if it works then I'll have to give it a go :)

On a reflective note I'm really glad to see experimental games cropping up like Farcry 2 and the new PoP, and Mirrors Edge for when it doesn't work right. Getting faith with commercial devs again :D
 
I never made it that far in the original PoP. Isn't the new one a bit too easy?

Personally....

Better to be on the 'easier side of life' so you can actually finish the $50/60 game you bought, than on the 'god this is getting ridiculously tough' and only experience 25-50% of the game you bought before giving up.

But anyways, I don't think it's that easy. There's still a 10-12 hour game for you to play through.
 
Personally....

Better to be on the 'easier side of life' so you can actually finish the $50/60 game you bought, than on the 'god this is getting ridiculously tough' and only experience 25-50% of the game you bought before giving up.

But anyways, I don't think it's that easy. There's still a 10-12 hour game for you to play through.

I guess that's about the same price as seeing 5 or 6 movies. :)

As long as there's options for higher difficulties, I'm happy, if not and the game never challenges me, I feel a bit let down.
 
I guess that's about the same price as seeing 5 or 6 movies. :)

As long as there's options for higher difficulties, I'm happy, if not and the game never challenges me, I feel a bit let down.

Same here. After playing the Mario Lost Levels, I've become kind of a snob in that regard. :D
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.