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firewood

macrumors G3
Original poster
Jul 29, 2003
8,142
1,386
Silicon Valley
So what is UXKit? And what might it be useful for above and beyond what one can do using the current public OSX/Cocoa frameworks?
 
From what I can tell, it looks like Apple is wanting to properly merge Mobile and Desktop development libraries. UXKit seems to be part of that.

/Pure Speculation
 
With Content Sizes allowing us to use 1 Storyboard for iPad/iPhone and other once iPad-only views (UISplitViewController) now on the iPhone, I can see a time when we have 1 codebase for Mac, iPad, and iPhone.

I wouldn't be surprised if Apple added a "Large" content size for use on stuff like the iPad Pro (?) and the Mac. I think there is lots of value to this as there are far more iOS developers than OS X developers and hopefully Mac development will see an uptick.
 
From what I can tell, it looks like Apple is wanting to properly merge Mobile and Desktop development libraries. UXKit seems to be part of that.

/Pure Speculation

I believe this is true and is very exciting for developers looking to create iOS and Mac apps.
 
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