UXKit?

Discussion in 'Mac Programming' started by firewood, Feb 5, 2015.

  1. firewood macrumors 604

    Joined:
    Jul 29, 2003
    Location:
    Silicon Valley
    #1
    So what is UXKit? And what might it be useful for above and beyond what one can do using the current public OSX/Cocoa frameworks?
     
  2. Crocodoc macrumors member

    Joined:
    Sep 15, 2014
    Location:
    Croc Island
    #2
    From what I can tell, it looks like Apple is wanting to properly merge Mobile and Desktop development libraries. UXKit seems to be part of that.

    /Pure Speculation
     
  3. Sean7512 macrumors 6502a

    Joined:
    Jun 8, 2005
    #3
    With Content Sizes allowing us to use 1 Storyboard for iPad/iPhone and other once iPad-only views (UISplitViewController) now on the iPhone, I can see a time when we have 1 codebase for Mac, iPad, and iPhone.

    I wouldn't be surprised if Apple added a "Large" content size for use on stuff like the iPad Pro (?) and the Mac. I think there is lots of value to this as there are far more iOS developers than OS X developers and hopefully Mac development will see an uptick.
     
  4. teagls macrumors regular

    Joined:
    May 16, 2013
    #4
    I believe this is true and is very exciting for developers looking to create iOS and Mac apps.
     

Share This Page