In beta, Valheim has sold 3 million copies in two weeks, Ka-Ching! for the developers.
When you first look at it, it appears to be retro-gaming, character models are crude, building styles are limited. This is a open world survival game, it’s competition are titles like ARK: Survival Evolved, and Conan Exiles, both, more visually polished than Valheim. Players have expressed hesitance to spend $20 for such a game, however, it has attractions. You defeat bosses to acquire abilities as far as I know, building related like portals.
- Character models are crude, primitive.
- Maps are procedurally generated.
- Landscapes, the environment can be quite attractive.
- Nice environmental effects.
- The starter zone is absolutely huge.
- The land can be terraformed.
- Grind is minimal compared to the competition that requires you to chop down three forests and mine vast quantities of stone and minerals to build a base.
- Building pieces are not nearly as polished, limited compared to the competition.
- Building construction is unique and compared to the competition superior, building pieces are more flexible in how they are assembled.
- Fast travel is limited, requiring a portal.
- Can pay for a server, invite friends to your game, or play solo.
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