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Ok so stand in front of the monitor so it is like holding a mirror up to a mirror where you get infinite feedback.

Edit: I’m not sure that would work.
 
But you can’t mirror to other Vision Pros? That could have had a lot of interesting applications.
I think they’re aiming for devs to use SharePlay so there might be this functionality at the app level at some point.
 
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720p? I guess they really wanna make sure you get the 2 hours of usage. Sounds like Apple Watch Gen 1 that was so slow and limited just to get the most battery possible.
It’s very similar in the sense that it’s the absolute bleeding edge of what’s possible (I think people underestimate just how much the R1 sensor fusion is doing) and Apple will iterate rapidly on it. The M3 is going to give it a big boost graphically so I expect that 1080p will come, then 4K down the road. This thing is already driving an incredible amount of pixels in extreme low latency. Big lift.

I don’t expect the AVP to be sold in 2 years time. It’s the MVP (minimal viable product) in this category and Apple has an approach in every category they enter. Plant your flagpole, then run away from the competition as they spend the next 2 years struggling to match gen 1 while you’re releasing gen 3.

I can’t overstate how much of a difference maker having the R1 and the architecture built around it is a staggering business advantage. Anyone in the industry is at the mercy of just a few vendors. Building a custom chip, let alone one that has to do staggering amounts of computation *then feed it into the host OS in real time*, is already a monstrously capital heavy investment. Few companies have the ability to even entertain the thought.
 
Bro are you telling me I can use my headset to edit videos in FCPX?!

It's unclear about editing using the Vpro hardware. Conceptually since iPad has the FCPX app, it may run on Vpro and then that becomes a "probably."

However, if paired with a Mac (if throwing a Mac screen to Vpro), it certainly can. Look back at the example video from WWDC and look at the app they showed on that virtual big screen...

full


In that same video, they showed a few scenes of what appeared to be editing audio with Logic Pro... which is probably possible too either native or even more likely by air playing the Mac screen to it.

BOTH of those uses seem likely to be VERY DESIRABLE to on-the-go media editors, as the tiny 16" screen begs for lots of scrolling when doing that kind of work. If you can blow up the screen to huge size, maybe you can cut down the relative sizes of tracks so that you can get much more width on the super size screen but still see everything. If so, that will make on-the-go editing more efficient.

Does all that work? We can't know for sure... but we'll be able to find out with certainty in a few weeks when people can actually try such stuff... or even sooner if we get some direct confirmation between now and when people have access. We can be quite confident in air playing the Mac screen to a super-sized screen because beyond the demos, even the cheaper VR glasses can do that at much < 4K-per-eye resolution. Will the 4K in these make concepts like creating some extra wide layouts of these kinds of apps work well? TBD... but it seems a 4K view would HAVE to be better than a 1080p view.

And it's worth considering this simple 'reality': there must be SOME app to edit spatial videos shot on Vpro. With iMovie rumored to not be for Vpro, what else does Apple have for that task than FCPX? This makes me presume that FCPX for iPad (possibly with some adaptations for Vpro) will be a Vpro app... probably running on Vpro (vs. having to run on Mac and airplayed to Vpro). TBD, but something needs to be able to edit spatial video shot with Vpro cameras. If not FCPX, what else could it be?

Now that we're obviously beyond the "no one will buy" pessimism because there are tangible examples that more than none have purchased... the pessimists seem to be on other trains such as "This is ONLY for watching video/consumption." Obviously, it will offer a gigantic TV/movie screen one can summon when away from whatever they have anchored down at home... but I suspect it will also be a great, huge mobile computing monitor for Mac for tasks like editing media and other Mac apps that can benefit from bigger screen R.E. than the up to 16" one has with them. Mix in the ability to float other apps around that big screen and tasks where one also needs to see Safari, maybe mail & messages for collaborations, etc should approximate some multiple-monitor setups where productivity work will have some main project on one big monitor and then some supporting apps on another.

Again, does it all work like that? Besides the WWDC video, some of the new ones- like the new demo- clearly shows us a few seconds of throwing a Mac screen to it and sizing it huge. I HOPE the giant Mac screen is as clear in the actual Vpro as it looked in that marketing piece. I have seen some reviews of the cheapie VR options where there is praise for clarity of a Mac screen when viewing only 1080p lenses. So this is again where the big upgrade to 4K-per-eye has some strong, implied promise to impress.

We already know for sure that iPad apps can be positioned left, right, above and below the screen, so all that SEEMS to be a realistic and very good use scenario for people who would make good use of several screens when on the go without having to carry several big physical screens on the plane, to the hotel, on the train, etc. Of course, the editor wanting to actually do some of this work on the plane would have no way to set up several physical screens to emulate that potential in their relatively cramped airplane seat. But maybe using some virtual screens in this way does offer a useful virtual space to simulate exactly that: wash away the plane and use the range of vision to do some solid work in a space sometimes too small to fully open a MB in the usual way.

Anyone interested can see with their own eyes soon enough. I have fingers crossed that this particular thing works as well as it has looked in a few Apple demo videos... and am hopeful the 4K-per-eye vs. cheapie 1080p alternatives very clearly shows itself in this kind of use.
 
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Ok so stand in front of the monitor so it is like holding a mirror up to a mirror where you get infinite feedback.

Edit: I’m not sure that would work.
With Apple Vision Pro, you don’t need monitors or TVs, so would hope you’d have thrown all of that away before your new headset arrives.
 
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My Oculus does the same (albeit wired) and it can be useful for demo purposes I suppose. I'm not sure how compelling or interesting this would be for most use cases, however. VR is a personal vs. a shared experience.
Wired? I can cast from my oculus to my TV wirelessly.
 
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