Yourbigpalal83
macrumors 6502
Oh i totally agree. The Tech in the Meta Quest 3 is impressive and i do use it, but in no way shape or form is it my daily driver. Its very much a "Toy" that i use ocasionally to play a game on. The problem is 2 fold. Meta isnt the most trusted company when it comes to user privacy. I deleted my facebook last year, and one of the reasons i diden't delete it sooner was because the headset (and smart glasses which i have 2 pairs of) needed at the time a facebook account to use.But will there be mass adoption? Meta's headsets are considerably cheaper and they don't sell well. Every person I know who has a Vision Pro or Quest says they don't use it much, if at all. I don't think the problem is price. The problem is that 98% of the public isn't interested in this computing form factor and I don't see anything changing that anytime soon.
Meta's sales numbers aren't great. They've sold over 20 million Quests since it first launched years ago. Meanwhile, Apple sells that many iPhones in a month. The estimated number of active daily Quest users is less than 7 million. That's hardly a thriving product. It's a niche at best.
There's a small and very vocal group of VR boosters out there who are convinced that AR/VR is the "next big thing" but so far there's zero indication that is true. Consumers aren't interested in headsets, cheap or expensive, light or heavy, doesn't matter. They don't want to wear them. I don't see anything changing this.
The moment that changed where i could still use the hardware without a facebook account, i deleted it. So Meta has a bad rep when it comes to that, which undoubtly hurts sales to an extent.
2nd reason and this is a major factor...NO KILLER APP. As a gaming system, (which is how i use it) it doesn't have a tripple A must play title like Halo for the Xbox, God of War for the Playstation, or Super Mario for Nintendo. Theres some great games out in VR, but i cant say any one of them are system sellers from a gaming perspective. The closest game that comes to that is Assassians Creed Nexus, which is shockingly good in VR and very fun, but thats by no means a system seller, more of a "Assassins Creeds greatest hits in VR"
Apple would be able to push more units no doubt, due to brand loyality alone. Apple has this thing where tech isn't really official until apple does it, and apple IS doing it but at 3500 dollars a unit, you wont have mass addoption, thus no killer app either. Its a chicken and the egg situation. Your never going to have a VR/AR killer app, without mass adoption and without mass adoption, your not going to have developers developing those killer apps.
THAT SAID...I think in time the tech will become far more affordable and then youll have more mass adoption.
Right now gaming console prices are going up, basic tech like laptops are going up in cost, so niche products like VR are low on that totem poll. The Meta Quest 3 price just went up and that system is a few years old now at this point.
But i do think, once the tech is affordable, it will be revised. The moment you have Iron Man like HUDS in every day display smart glasses, you watch...their will be mass adoption. Problem is, realistically we are a decade out from that being practical and affordable.
but make no mistake, Spacial Computing will be part of our daily lives. Im not saying everyone is going to ditch laptops and just wear VR googgles as replacements. But i do see smart glasses taking off and personal media devices to some level.