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'Warp Drive - Teleport Racing!' Coming Soon to Apple Arcade

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Original poster
Apr 12, 2001
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New game "Warp Drive - Teleport Racing!" is coming soon to Apple Arcade. The game is a new, fast-paced arcade-style racing game from Supergonk, with a unique concept at its heart.



Warp Speed features an innovative teleport gameplay mechanic that allows players to instantly traverse the racetrack to find shortcuts and hidden routes.

The warp teleport feature is fundamental to how the game operates, allowing players to easily jump enormous gaps, drive upside down, and overtake opponents in unexpected ways. Players can creatively plan a unique route, optimize their shortcut selection, and chain together pickups to be the fastest.

Drive on the ceiling, jump huge canyons and race up waterfalls in an epic inverted racing battle!

Compete in a series of dynamically generated tournaments, with random options providing a different experience every time you play! Upgrade your car between races, gradually adding more capabilities to Drift, Boost, or Warp your way to victory. Follow the advice of your outspoken manager, Lenny, or just ignore whatever he says... what do aliens know about racing, anyway?!

With a series of high-speed tournaments, a 2D art-style, and creative driving abilities, Warp Drive aims to offer a new racing game experience.

Although the exact release date is not yet known, Warp Drive is set to come to Apple Arcade in the near future.

Article Link: 'Warp Drive - Teleport Racing!' Coming Soon to Apple Arcade
 

Smici

macrumors regular
Apr 11, 2019
126
134
Graphics looks pretty good, there is a trailer on arcade for it.
 
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ArPe

macrumors 6502a
May 31, 2020
829
2,051
Nothing better than Wipeout 2097. Some of the Wipeout sequels were good. There are a ton of clones but damn I wish Wipeout would return.
 
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ghostface147

macrumors 68040
May 28, 2008
3,433
3,241
Got a free three month subscription since I got a 12 Pro, but there still isn't anything I find engaging.
 
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macdogpro

macrumors 6502a
Jul 22, 2020
570
397
Looks like cell shading graphic style is back on trend now. It’s kinda refreshing to see this style on a racing game.

Still not enough (to none) AAA titles on Apple Arcade.
 
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ArPe

macrumors 6502a
May 31, 2020
829
2,051
F-Zero is better than Wipeout, which is just an F-Zero wannabe.
F-Zero (and Mario Kart) did have an influence but Wipeout took the space racer genre to another level and introduced power ups and level design never seen before, mainly because 3D graphics became mainstream with the PlayStation and made those levels possible. Wipeout had a massive cultural impact and in return influenced F-Zero X.

Good to read about game development in the 80s-90s. Those guys could do magical things with machines that had so little power to our eyes today.

 
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CarlJ

macrumors 603
Feb 23, 2004
5,275
9,069
San Diego, CA, USA
That was my first thought as well. I loved the music as well, Can't wait to play this with my son now :)
I loved that game to pieces, and wish I could still play it now (along with UT2004 and MW4). The feeling of speed, the first time I played was breathtaking, and the elation at finally getting all the turns right and going faster and faster was such a rush.
 
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Malarkey

macrumors member
Aug 17, 2007
45
27
How are people playing Apple Arcade racing games? Things like this need a joystick/controller of some kind. I've tried many iOS racing and driving games and found them to be impossible using touch screens only. Really curious as how people are managing without any kind of Apple official joystick controller. This game does look cool.
 
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CarlJ

macrumors 603
Feb 23, 2004
5,275
9,069
San Diego, CA, USA
How are people playing Apple Arcade racing games? Things like this need a joystick/controller of some kind. I've tried many iOS racing and driving games and found them to be impossible using touch screens only. Really curious as how people are managing without any kind of Apple official joystick controller.
I don’t know about the current games, but I happily played a lot of Real Racing 3, way back when, using the tilt controls in the iPhone and iPad - it works decently as a “steering wheel”. A lot more intuitive than using a joystick - yuck.
 
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macdogpro

macrumors 6502a
Jul 22, 2020
570
397
I don’t know about the current games, but I happily played a lot of Real Racing 3, way back when, using the tilt controls in the iPhone and iPad - it works decently as a “steering wheel”. A lot more intuitive than using a joystick - yuck.

I use on screen steering wheel, manual throttle and brake for the Real Racing 3 back when I was using iPad 3.
Tilt controls never really works for me.
But now I use DualShock 4 controller on my iPad Pro 2020.

I think a lot of racing games will do just fine using on screen / tilt controls though.
 
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ArPe

macrumors 6502a
May 31, 2020
829
2,051
Did they bother testing their game?

We wait a month for release.

Comes out.

Gamepad support isn’t working.

Have to use keyboard but default keyboard controls are the worst ever created in the history of racing games.

Can’t change the keyboard controls???

Sometimes menus don’t respond to the keyboard controls and you have to switch to mouse.

1/5 Stars

Someone needs to bring back Psygnosis and release the Wipeout games for Apple M1.
 
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star-affinity

macrumors 65816
Nov 14, 2007
1,391
661
Did they bother testing their game?

Sometimes menus don’t respond to the keyboard controls and you have to switch to mouse.
I agree on this. Sometimes I wonder how things can get past the quality control (because there must be some?) without rather basic things being found?

I also wonder about frame rate – it runs really well most of the time for me (using v-sync it's definitely on 60 FPS), but occationally I get this hiccup in the middle of the game. At the same time this is something I see on many games (using Apple's Metal API it seems); at times there is a slight hiccup in the frame rate which otherwise is good.
 
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ArPe

macrumors 6502a
May 31, 2020
829
2,051
I agree on this. Sometimes I wonder how things can get past the quality control (because there must be some?) without rather basic things being found?

I also wonder about frame rate – it runs really well most of the time for me (using v-sync it's definitely on 60 FPS), but occationally I get this hiccup in the middle of the game. At the same time this is something I see on many games (using Apple's Metal API it seems); at times there is a slight hiccup in the frame rate which otherwise is good.

The frame rate is OK, but with the broken controller support and bad keyboard controls it’s not possible to enjoy. Also the cell cartoon shading makes it a little hard to see what’s going on sometimes. Photorealistic or sci-fi style would have been easier.
 
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star-affinity

macrumors 65816
Nov 14, 2007
1,391
661
The frame rate is OK, but with the broken controller support and bad keyboard controls it’s not possible to enjoy. Also the cell cartoon shading makes it a little hard to see what’s going on sometimes. Photorealistic or sci-fi style would have been easier.

I guess we all are different when it comes to tolerating this, but I really notice when there's stutter in games. May I ask what hardware you're using for the game?
 
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ArPe

macrumors 6502a
May 31, 2020
829
2,051
I guess we all are different when it comes to tolerating this, but I really notice when there's stutter in games. May I ask what hardware you're using for the game?

The M1. Tomorrow I’ll try the iPad.
 
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