What caused this app to crash and how to fix it? (iPhone App)

Discussion in 'iOS Apps' started by akhmeds, Jul 18, 2014.

  1. akhmeds macrumors newbie

    Joined:
    Jul 18, 2014
    #1
    Hey there. So I downloaded this app but it just keeps crashing before it evens launches. I downloaded Crash Reporter from Cydia and got the crash log but I understand none of it. Can you guys please tell me what is causing the crash and how to fix it?

    CRASH LOG:

    ## Crash log
    <?xml version="1.0" encoding="UTF-8"?>
    <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
    <plist version="1.0">
    <dict>
    <key>AutoSubmitted</key>
    <true/>
    <key>SysInfoCrashReporterKey</key>
    <string>2bb8fa4436eee5ae3c54568e3e33b6e0c16c2963</string>
    <key>bug_type</key>
    <string>109</string>
    <key>description</key>
    <string>Incident Identifier: BE0F80F1-D562-4B42-8CBC-54C7CDC229E6
    CrashReporter Key: 2bb8fa4436eee5ae3c54568e3e33b6e0c16c2963
    Hardware Model: iPod5,1
    Process: ModernCombat5 [313]
    Path: /var/mobile/Applications/F405376B-2371-4B5B-B741-988E07D08ABC/ModernCombat5.app/ModernCombat5
    Identifier: ModernCombat5
    Version: ??? (???)
    Code Type: ARM (Native)
    Parent Process: launchd [1]

    Date/Time: 2014-07-19 07:29:33.226 +0200
    OS Version: iOS 6.1 (10B141)
    Report Version: 104

    Exception Type: EXC_BREAKPOINT (SIGTRAP)
    Exception Codes: 0x0000000000000001, 0x00000000e7ffdefe
    Crashed Thread: 0

    Dyld Error Message:
    Library not loaded: /System/Library/Frameworks/GameController.framework/GameController
    Referenced from: /var/mobile/Applications/F405376B-2371-4B5B-B741-988E07D08ABC/ModernCombat5.app/ModernCombat5
    Reason: image not found
    Dyld Version: 212.3.1

    Binary Images:
    0x71000 - 0xb9cfff +ModernCombat5 armv7 <640e32cdae533a098714212baf9510a4> /var/mobile/Applications/F405376B-2371-4B5B-B741-988E07D08ABC/ModernCombat5.app/ModernCombat5
    0xe56000 - 0xe56fff +MobileSubstrate.dylib armv6 <ad3e6cb9e915360ebc71ccbf27bc4ea7> /Library/MobileSubstrate/MobileSubstrate.dylib
    0x2fe11000 - 0x2fe31fff dyld armv7 <454baf45f9a831aa88e1ea4447c58d4e> /usr/lib/dyld
    0x33d40000 - 0x33d51fff Accounts armv7 <ea2de358b6cc3baab27d6ab809c31e39> /System/Library/Frameworks/Accounts.framework/Accounts
    0x33d52000 - 0x33d52fff AdSupport armv7 <583bf32d959735949952a2595c86ed20> /System/Library/Frameworks/AdSupport.framework/AdSupport
    0x33d53000 - 0x33db7fff AddressBook armv7 <8cfae84dc66d3c1f9d17335c53c3d7b7> /System/Library/Frameworks/AddressBook.framework/AddressBook
    0x33fbd000 - 0x34245fff AudioToolbox armv7 <bb11489c87e93a3b8c26aa995a2fdec9> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox
    0x34246000 - 0x3430bfff CFNetwork armv7 <4771a5e4f9b83bceb252f0f3d166aaca> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
    0x34662000 - 0x3479afff CoreGraphics armv7 <81e213f810a034d4ba411f9b505da2a6> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics
    0x34b80000 - 0x34c08fff CoreMotion armv7 <908cc54aecf5318e9719c4c9d70ef2e8> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
    0x34c09000 - 0x34c5ffff CoreTelephony armv7 <c5a2e59bb15d35b8a8e356e129b78b5e> /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony
    0x34e57000 - 0x3501afff Foundation armv7 <0179934581d13346aa7583165108b95c> /System/Library/Frameworks/Foundation.framework/Foundation
    0x35065000 - 0x351d4fff GameKit armv7 <7958b5418ef230d38dc0cf754b2a782b> /System/Library/Frameworks/GameKit.framework/GameKit
    0x35471000 - 0x3560bfff MediaPlayer armv7 <ce97a30e514d3a17ae93ba4a9d1d69d2> /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer
    0x35887000 - 0x3590dfff MessageUI armv7 <8dbc0a8e6a253c8c8d6301064f23dfea> /System/Library/Frameworks/MessageUI.framework/MessageUI
    0x3590e000 - 0x35967fff MobileCoreServices armv7 <77da8a9e7f813f5baf37eaa4a87fae84> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices
    0x35a56000 - 0x35a5dfff OpenGLES armv7 <f2ede6b206f336de82cc38619692e762> /System/Library/Frameworks/OpenGLES.framework/OpenGLES
    0x361a3000 - 0x362b8fff QuartzCore armv7 <c086b6e6cd9d341399bcc3675c82f1fe> /System/Library/Frameworks/QuartzCore.framework/QuartzCore
    0x36307000 - 0x36335fff Security armv7 <fbc24f15bd9e37539cdd6e3576bde938> /System/Library/Frameworks/Security.framework/Security
    0x36336000 - 0x363a3fff Social armv7 <7b778c6ce3433df18ef0892acd831208> /System/Library/Frameworks/Social.framework/Social
    0x363a4000 - 0x363b3fff StoreKit armv7 <e63a14831d2d315ba5cf654102d67f8c> /System/Library/Frameworks/StoreKit.framework/StoreKit
    0x363b4000 - 0x363f3fff SystemConfiguration armv7 <410d69b356e533d6a1d538cf33059634> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration
    0x363f6000 - 0x3694afff UIKit armv7 <ad8b3ad23f413187a178179db39cfa6b> /System/Library/Frameworks/UIKit.framework/UIKit
    </string>
    <key>displayName</key>
    <string>ModernCombat5</string>
    <key>name</key>
    <string>ModernCombat5</string>
    <key>os_version</key>
    <string>iPhone OS 6.1 (10B141)</string>
    <key>system_ID</key>
    <string></string>
    <key>version</key>
    <string>??? (???)</string>
    <key>blame</key><array>
    </array>
    </dict>
    </plist>

    I have acces to another phone where I downloaded this game and it doesnt crash if that would help by any way.



    PLEASE REPLY AND THANK YOU!
     
  2. Jessica Lares macrumors G3

    Jessica Lares

    Joined:
    Oct 31, 2009
    Location:
    Near Dallas, Texas, USA
    #2
    It's an iPod Touch 5th generation. It could be a problem due to the A5 chip. Just hang tight, and the developer will most likely address it soon. ;)
     
  3. akhmeds thread starter macrumors newbie

    Joined:
    Jul 18, 2014
    #3
    Haha yeah its because I am on iOS 6 but the minimum requirement for the app is iOS7. I am sure there is a way you can get it fixed on iOS6 thats why I posted here
     
  4. Jessica Lares macrumors G3

    Jessica Lares

    Joined:
    Oct 31, 2009
    Location:
    Near Dallas, Texas, USA
    #4
    This is your problem:

    Game Controller support was introduced in iOS 7. I don't know if you took that from an iOS 7 device and shoehorn it in if it'd work, but you could try. (I have no clue on back porting stuff, heh)
     

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