That wasn't mentioned in the video, I didn't know there were any differences at all; the tech demo showed next to nothing, just what I've already seen firsthand on my iPhone/iPad.
Anyway, answer me this: how can I make judgements based on information that I'm not given? I watch a video of the Tegra 2 in action and think "wow, that looks so smooth, that's fantastic for Android. Great that Android is going to get some good games at last, might have to dust off the Nexus and test some" and then the Nvidia spokesperson says (as in, how I
personally took it) "yeah, it's exclusive to android and designed just for the Tegra 2" makes it utter BS
to me, because it's
not Android exclusive, is it? Fair enough, the game has been retooled and will
look amazing from the sound of it, that was never in question! The only reason I called BS on it was because he said it was designed specifically for, which I have already said, to me, sounded as though he was claiming exclusivity.
However, to comment directly to your bulleted list. The tech demo was running on the Atrix at 960x540 (which was the native res of the Atrix's screen) and had "720p" TV output, again, according to the video. The iPhone 4 is 960x640 and the iPad 1024x768, so I
assumed that they had ported it over straight with some minor tweaking (TV out + iPhone control would be nice on the iOS version!), how was I supposed to know that the Tegra 2 has enough power to push out 13" Macbook resolution graphics at a solid 60fps? Maybe Nvidia should switch to the Tegra 2's graphics systems for laptops and desktops too, seeing as it does a better job than current integrated offerings!
Anyway, geez. My personal opinion is this: "Galaxy on Fire 2 looks great on Android, but it's the same as I already have, so why did he say it's exclusive?

"
On topic: The phone's specs sound amazing, but I prefer iOS over Android after using both (as I have been lured away by specs before), I prefer Apple's closed iTunes/App Store system because it's less for me to worry about