What is better Unity3D or mac mini

Discussion in 'iOS Apps' started by mitch6000, Dec 12, 2012.

  1. mitch6000 macrumors newbie

    Dec 12, 2012
    I am thinking of buying a mac mini but i would like to know which is easier and/or more efficient in making apps: Unity3D for Windows or XCode on a mac mini.
  2. mitch6000 thread starter macrumors newbie

    Dec 12, 2012
    Please reply to this i need to know before saturday!!!
  3. Jessica Lares macrumors G3

    Jessica Lares

    Oct 31, 2009
    Near Dallas, Texas, USA
    They are both different things. One is specifically for rendering games, and XCode is for everything else. I wouldn't buy a low-end Mac Mini for development btw. Think about the processor and how you'll going to constantly make it work at 100%.

    I'm a Mac user 100%, and for me Unity3D is nice. I got the 3.0 version on a special freebie deal. Being able to use a plugin that makes coding games easier is really cool, and I love it. I learnt how to put together Pong with Brain Builder in just under a hour and it was playable and I even deployed it to my Android phone.

    XCode is very complex compared to Unity. It's strictly code and pretty much nothing else.

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