What is better Unity3D or mac mini

Discussion in 'iOS Apps' started by mitch6000, Dec 12, 2012.

  1. mitch6000 macrumors newbie

    Joined:
    Dec 12, 2012
    #1
    I am thinking of buying a mac mini but i would like to know which is easier and/or more efficient in making apps: Unity3D for Windows or XCode on a mac mini.
     
  2. mitch6000 thread starter macrumors newbie

    Joined:
    Dec 12, 2012
    #2
    Please reply to this i need to know before saturday!!!
     
  3. Jessica Lares macrumors G3

    Jessica Lares

    Joined:
    Oct 31, 2009
    Location:
    Near Dallas, Texas, USA
    #3
    They are both different things. One is specifically for rendering games, and XCode is for everything else. I wouldn't buy a low-end Mac Mini for development btw. Think about the processor and how you'll going to constantly make it work at 100%.

    I'm a Mac user 100%, and for me Unity3D is nice. I got the 3.0 version on a special freebie deal. Being able to use a plugin that makes coding games easier is really cool, and I love it. I learnt how to put together Pong with Brain Builder in just under a hour and it was playable and I even deployed it to my Android phone.

    XCode is very complex compared to Unity. It's strictly code and pretty much nothing else.
     

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