Are you serious? Do you know anything about how these headsets work?
Focus distance is completely divorced from actual screen distance. That's sort of the whole point in a 3D headset.
I can't believe you're harping on this point after I gave you an out. Have you ever watched a
3D film? Moreover, not everything is in 3D all the time when you use Vision Pro. You're just pulling stuff out of your behind at this point.
You think 2012 marks the start of this? I wore a video game 3d headset at an arcade in the south street seaport back around 2000. It wasn't new then. The first consumer headset (?) was the nintendo "Virtual Boy" in the early/mid-90s (it was crap). There were also amusement park rides around then.
When did I say 2012 marked the start of "this"? WTF is "this"? You're twisting my words again, which is about the only thing you do so well.
And, trust me, I'm much older and much deeper into "this" than you. I'm not interested in history lessons.
I don't think Apple (or Meta) invented this concept. I was laughing at your idea that Apple did this as a reaction to Meta. What Apple has done pushes the state of the art ahead in really significant ways. It also pushes that level of tech it into the reach of consumers for the first time, and at least as importantly enables that kind of refinement in third-party apps.
You can laugh all you want. It's a free country (at least where I live). Vision Pro's level of technological sophistication really has no bearing on the problems being discussed, which is that 1) Apple copied Meta when it comes to Spatial Personas and 2) Meta (and Oculus) got into "this" much earlier than Apple. Facts are facts.
Apple's approach to AR/VR ensures that Vision Pro will always be a niche product. Social networks and gaming are king when it comes to AR/VR, neither of which Apple is a dominant player. The price point of a product allows a company to set standards. We saw this with IBM (PC) and Microsoft (Windows). Apple doesn't have an advantage on this front either given the price tag of Vision Pro. The fact that Vision Pro is such a confusing product (being capable of AR and VR, but is good at neither) betrays the lack of leadership within its AR/VR team. Of course, Apple will be able to milk the iPhone dividends for a few years, but it's almost a certainty that Vision Pro won't replace iPhone as Apple's new cash cow. What does Apple really have going for it financially speaking? Its services? Sure. That's why I keep saying Apple will eventually turn into
an entity akin to today's Sony under Tim Cook. You seem to think Apple's infallible despite its plethora of failures, e.g., AirPower, butterfly keyboard, charging port on the Magic Mouse, Siri, the Titan Project (yeah, it's a thing, not just a rumour), and the much-delayed transition to ASi. Your arguments are almost faith-based.
How much cheaper can Apple's AR/VR headset get in the next 5 years? Not very much given the constraints of Apple Silicon. The only ways for Vision Pro to get significantly cheaper are 1) bifurcating functionalities into AR or VR-only and being sold as two separate devices or 2) becoming tethered to a Mac to offload graphics-heavy tasks. The current architecture of Apple Silicon ensures that 2) won't ever happen. It's the height of idiocy to have a device capable of VR but can't tap into the graphics power of a laptop or desktop.
In short, your prediction will fail to materialize unless either Apple replaces Tim Cook and changes directions drastically or Tim Cook has an epiphany and decides to reverse most of his past decisions regarding Apple TV+, Apple Arcade, Vision Pro, the Titan Project, etc. It's possible. The fact that macOS Sonoma now has a game mode is a partial vindication of what I've been
saying for years.
Okay, you enjoy yourself. I will un-ignore you after 5 years to laugh at your prediction. Right now you're just a waste of my precious time. You should really stick with something you know. Your take on focus/screen distance really reveals to me what an imposter you are (Why TF do you think so many people get
headaches after using a VR headset or after watching a 3D movie?). Be brave enough to admit you're wrong all along then. I really doubt it though. The fact that you're misconstruing what others say at every term when you sense that you've met your match tells me your fragile ego is worth everything to you. 😅