I have downloaded multiple heavy games on my iPhone 6s plus (Gangster Vegas,six guns,asphalt 8,unkilled,modern combat 5)
Was about to post the same thing. Took the words right out of my mouth.I hate mobile games now. In app purchases have ruin it for me ( I don't consider myself a heavy gamer but I am not a casual gamer either). I am somewhere in between.
I paid $10? For madden football when it first launch. Seriously I don't have an issue paying $20-30 for a good mobile game (like Nintendo ds or ps vita games). I just want to pay once and be done with it.
Nickel and diming has turned me off.
First thing I do when I get a new phone or restore a phone is to disable in app purchases.
I WILL NEVER buy another mobile game on iOS or play store with in app purchased. Maybe I am in the minority. My son (he's almost 6) loves his Xbox one games. He's pissed off when he can't play his iPad games cause I disabled in app purchases.
But that's what I believe. I want game developers (my next door neighbor designs games for electronic arts in orlando). to get paid. But not at the expense of nickel and diming. I know "the race to the bottom" with 99 cents app and the move towards in app. He's explained it to me.
But I also explain to him I buy $60 Xbox one games when they launch (now $48 with Best Buy gamers club discount or Amazon prime discount). But I also buy games 4-6 months later at $25 when they are older).
Why can't mobile games be the same. $30 for new games. Than discount it as game gets older. I am sure revenue will be the same either way.
That's why all I play is Fun Run on my phone to kill time every now and then. There are IAPs, but it's only used to buy coins to get different avatars and dress them however if you're impatient and don't want to wait until you accumulate enough coins on your own through races. They don't give you any kind of advantage in a race over someone who never paid anything. Quite the opposite, actually, because more expensive avatars imply a higher level of skill, and other players will single you out in attacks when they can.I hate mobile games now. In app purchases have ruin it for me ( I don't consider myself a heavy gamer but I am not a casual gamer either). I am somewhere in between.
I paid $10? For madden football when it first launch. Seriously I don't have an issue paying $20-30 for a good mobile game (like Nintendo ds or ps vita games). I just want to pay once and be done with it.
Nickel and diming has turned me off.
First thing I do when I get a new phone or restore a phone is to disable in app purchases.
I WILL NEVER buy another mobile game on iOS or play store with in app purchased. Maybe I am in the minority. My son (he's almost 6) loves his Xbox one games. He's pissed off when he can't play his iPad games cause I disabled in app purchases.
But that's what I believe. I want game developers (my next door neighbor designs games for electronic arts in orlando). to get paid. But not at the expense of nickel and diming. I know "the race to the bottom" with 99 cents app and the move towards in app. He's explained it to me.
But I also explain to him I buy $60 Xbox one games when they launch (now $48 with Best Buy gamers club discount or Amazon prime discount). But I also buy games 4-6 months later at $25 when they are older).
Why can't mobile games be the same. $30 for new games. Than discount it as game gets older. I am sure revenue will be the same either way.
I'll disagree about this part. PC gaming is fully alive, and is growing steadily. It is not being restricted in any shape or form, unless you have a different meaning of "linear and restricted". In fact, I actually like my consoles linear and restricted. I just want to be able to play games on them, I don't want an advanced media center or whatever. 6th gen consoles and prior didn't even have any kind of software interaction, aside from a BIOS which is only used for data management and stuff.Console peasants killed PC gaming. So linear, much restricted access.
I've been gaming for probably 10 years now. How exactly console or not will affect whether a game is linear or not? All that's changing is the hardware, input, and operating system that runs outside the games. Zelda games have not been linear for the paste multiple years for example, and that's a console exclusive. There are plenty of indie games with focus on PC that are 100% linear. Are you talking about fan influence or something?How long have you been gaming? I'm talking about the games themselves being linear and restricted....Crysis vs. Crysis 2 ring a bell? That's what console peasantry did to the PC....
I have completed the game (hungry shark) few years agoI just downloaded the new Hungry Shark World game, very addictive. Other than that I play the heavy games mostly while in my couch or sitting down somewhere having lots of time to kill. The games I play is mostly then GTA Vice City and Prince of Persia Warrior Within. I also have Clash Royale and Thumb Drift for more casual gaming.