Could you explain that? I'm dutch, so I don't really get the expression...
Geesh, people are posting like crazy today
It means, that the new machines are so powerful that the worries people always had dealing with audio production (cpu, memory, etc) have in some ways, been resolved.
It was a matter of time. As of today you can buy a consumer machine that is powerful enough to handle just about anything.
I might as well give you an example of how much of an improvement these are as far as audio goes. This isn't really what your going to be doing, but it's related I suppose.
I use a program called "Band In A Box" a lot. It is an realtime audio accompaniment/arranger, that plays jazz tunes (or other styles) in real-time while it scrolls sheet music (cords and notes). It is what the title says; a computer back-up band. Over the years this app has evolved along with the improvements in computing power, to where today, it sounds almost like a real band; that is, if you supply it with realistic sounds, as it's only as good as the samples that it uses (you know: garbage in-garbage out).
Here's the thing. I use this app with a sampler called Kontakt, and with very good audio samples called EW Colossus (32GB of samples). in the last few years the improvement in computers has made this an easy task, but it's a Windows app (the one I use), and so I had to use Bootcamp to run it. It would run in a virtual machine but was glitchy with the Kontakt sampler.
With the new machines I can run this in VMware and it uses about 25% cpu (according to the stats), but all of the glitchiness (stuttering, and other issues), is completely gone, so it's as good as bootcamp-problem solved.
I'm curious as to what the stats of latency and real-time-monitoring will reveal with these new machines, as it appears that there is a substantial improvement.
Point is, this was the 13" 2.7GHZ machine. I also tried this on a 2.2ghZ macbook quad with virtually the same result